A reference archive of previously suggested threads related to Gameplay. This thread is a document for everyone to see and check before they create a double post on an already discussed idea.
IMPORTANT: If you find something previously suggested/discussed that is not on this list and should be, please PM the Suggestion Moderators and let them know!
To make is easier to find a suggested item, use the Ctrl+F function to quickly locate something!
Gameplay
- Ability to Control and Change Convergence Distance for Aircraft Turrets【Suggestion】
- Ability to cycle through CCRP target types【Suggestion】
- Ability to Designate Target Point and Program Satellite/INS Weapons In Tactical Map【Suggestion】
- Ability to Move Radar/IRST when “Constant Elevation of Antenna” is On【Suggestion】
- Ability to save target point (SPI) in TGP view【Suggestion】
- Ability to Select Order in Replenishing Ammo【Suggestion】
- Ability to Toggle “Constant Elevation of Radar Antenna”【Suggestion】
- Ability to Track Naval Targets with Main Guns while Using Secondaries or Hydroplane【Suggestion】
- Ability to Unjam Guns Inflight【Suggestion】
- Acquire Radar HMS Targets Without Having to Press Radar Lock Button Repeatedly【Suggestion】
- Add AA Gunsights【Suggestion】
- Add a Designated Crew Slot to be Available when Uptiered【Suggestion】
- Add a Team Target Marker【Suggestion】
- Add a Toggle Option to Enable and Disable the ATGM Launcher【Suggestion】
- Add an Option to Disable Automatic Opening/Closing of the Canopy【Suggestion】
- Add an Option to Disable Vertical Guidance on Unstabilized Tanks while Moving in 3rd Person【Suggestion】
- Add an option to copy map pings as target coordinates for GPS guided bombs【Suggestion】
- Add Different Sights at Different Zoom Level【Suggestion】
- Add Electro-optical Modules to the Damage Models of Helicopters and Aircraft【Suggestion】
- Add Ground SB 3rd Person Perspective (Tank Commander’s) as Optional Ground RB Feature【Suggestion】
- Add Guided Torpedoes【Suggestion】
- Add Helicopters to Air SB【Suggestion】
- Add In-Game Voice Chat【Suggestion】
- Add Maneuver Kills for Aircraft【Suggestion】
- Add Minimap for Helicopters 【Suggestion】
- Add Playable Carriers to Naval Enduring Confrontation【Suggestion】
- Add Playable Submarines【Suggestion】
- Add Reticle for Naval Depth Charges, Mortars, and Rockets【Suggestion】
- Add SAM and Radar Sites as Ground Targets for High Tier Battles【Suggestion】
- Add Second Airfield as a Bombing Objective【Suggestion】
- Add Storm (Thunder and Lightning) as a weather option【Suggestion】
- Additional Advance Control schemes【Suggestion】
- Additional BR for Heli PVE【Suggestion】
- Aerial reconnaissance for ground battles【Suggestion】
- Air Spawn for Rank 6+ Strike/Bomber Aircraft 【Suggestion】
- Allow Aircraft to Capture Zones 【Suggestion】
- Allow for the Editing & Creating of Loadouts During Matches【Suggestion】
- Alternate Spawn Points when in Disadvantage【Suggestion】
- AN/APS-13 Tail Warning Radar【Suggestion】
- Anti-Tank Landmines【Suggestion】
- Automatically Enable Towing when Getting Immobilized/Damaged【Suggestion】
- Automatic Forest Camouflage for Urban battles【Suggestion】
- Automatic Sight Distance Control that Relies on Gunner Skills【Suggestion】
- Auxiliary Vehicles【Suggestion】
- Barrel Damage Rework【Suggestion】
- Bring Back Low Rank HE Ammunition【Suggestion】
- Bring back the old semi-historical matchmaker as an option【Suggestion】
- Cannon Barrel Collision【Suggestion】
- Carbon Dioxide Fuel Tank Fire Extinguishers【Suggestion】
- CCRP Bombing Target for Ground Capture Points【Suggestion】
- Change Hero of the Sky Kill Multiplier in ARB【Suggestion】
- Change Modifications During Active Battle【Suggestion】
- Changes to Helipad Protection and Placement【Suggestion】
- Commander Role for Ground RB【Suggestion】
- Commander Sight Overlay【Suggestion】
- Control State of Retractable Weaponry【Suggestion】
- Cold Hydraulic Oil Affects Performance【Suggestion】
- Custom Ammo Belts (Air/Ground) 【Suggestion】
- Destructible Ice 【Suggestion】
- Detailed Aircraft/Helicopter Propeller Damage Model【Suggestion】
- Distribute Remaining SP from Leaving Teammates to a Backup Pool【Suggestion】
- Dynamic Spawn Zone for Ground Battle【Suggestion】
- Enlisted Matchmaker for War Thunder【Suggestion】
- Extend Maps for SPAA【Suggestion】
- First person ejection seats【Suggestion】
- First Person View for all Plane Gunners in Air Sim【Suggestion】
- Flight Path Data Capture and Playback for Replay【Suggestion】
- Flotation Device Activation Key【Suggestion】
- Flotilla/Fleet System for Naval Battles【Suggestion】
- Ability for Fuel Dumping【Suggestion】
- Give Dedicated ATGM Carriers Scouting【Suggestion】
- Give SPAAs Scouting【Suggestion】
- Gyroscopic Gunsights on Bombers and Fighters【Suggestion】
- Heli/APC Infantry Insertion【Suggestion】
- Horns for Ground Vehicles【Suggestion】
- Hughes E-6 Fire Control System【Suggestion】
- Implement Digital Zoom【Suggestion】
- Improvements to RWR【Suggestion】
- Improved Wheel Damage【Suggestion】
- Increase Bomber AI Engagement and Tracking Distances in Air RB and SB【Suggestion】
- Indirect fire for Self-Propelled Artillery【Suggestion】
- Individual Engine Control【Suggestion】
- Infinite Health for Respawning Base Targets【Suggestion】
- Instrument Landing System on Runways/Airfields【Suggestion】
- Landed Planes Should not be Destroyed when the Pilot is Killed if there are Gunners Available【Suggestion】
- Limited Fuel for Ground Vehicles【Suggestion】
- LOVA/SCBD Propellant【Suggestion】
- Make all MGs Functional【Suggestion】
- Make roof mounted machineguns a modification【Suggestion】
- Manually Adjust HE-TF Fuze【Suggestion】
- Manual Roll Control Mode for Planes【Suggestion】
- Match loading animation【Suggestion】
- Merge Target Cyclic Switching and Radar Cue Controls into One Feature【Suggestion】
- Mixed Arcade Air and Naval Battles【Suggestion】
- Modelled Armor Damage Mechanic【Suggestion】
- Modelling Torque and Torque Converters【Suggestion】
- Mouse Designated Radar Lock for 2-Seater Jets【Suggestion】
- Move the Opposition Tanks Spawn Further Away in Ground Assault Arcade【Suggestion】
- Multiplayer Operated Aircraft【Suggestion】
- Naval AI Targeting Modes Should Affect Crew Placement【Suggestion】
- Naval Break in Target Lock from Obstacle Should not Reset your Aim to the Obstacle【Suggestion】
- New Military Bases and Spawn for Top Tier Air RB【Suggestion】
- Night Battles for Naval RB【Suggestion】
- Option to Disable Bad Weather【Suggestion】
- Overhaul of deMarre Penetration Calculator【Suggestion】
- Prevent Ticket Bleed Caused by AI Vehicles in ARB【Suggestion】
- Priority View Cycling for Aircraft【Suggestion】
- Provide a Warning Before Batches of Enemies Spawn in Heli PvE【Suggestion】
- Provide Both Pilot’s and Tanker’s Maps in Ground Battles【Suggestion】
- Radar IFF Indicator Rework【Suggestion】
- Radio Intercept Request for Air Battles【Suggestion】
- Rearm Point in Spawn【Suggestion】
- Recalculation of Laser Guided Rocket Spawn Point Cost【Suggestion】
- Reduce Max Player Count for Air RB【Suggestion】
- Reduce Max Player Count for Heli PVE【Suggestion】
- Reflective Damage when Teamkilling【Suggestion】
- Remove Air Spawns for Rank 5 and Under Strike Aircraft【Suggestion】
- Remove Auto J-Out in Naval RB’s planes【Suggestion】
- Remove Spawn-to-Spawn Direct Line of Sight in Most of the Existing and Future Naval Maps【Suggestion】
- Remove Targeting Skill for Tanks with High Fidelity Turret Drives【Suggestion】
- Repair/Replace Add-on Armor in Battle【Suggestion】
- Repair Modules in Stages【Suggestion】
- Repair Specific Modules First【Suggestion】
- Replace Airfield AA Emplacements at Prop Tiers with the Current Mid-Map AA 【Suggestion】
- Replace Airfield Spawn with a Spawnzone【Suggestion】
- Reset Targeting Pod Keybind【Suggestion】
- Return the Air RB Base Respawn Time to 30 Seconds【Suggestion】
- Rework of the “Attacker” objective in Air Sim battles【Suggestion】
- Rework of the “Bombing Target” objective in Air Sim battles【Suggestion】
- Rework of the “Bomber” objective in Air Sim battles【Suggestion】
- Rework of the “Convoy” objective in Air Sim battles【Suggestion】
- Rework of the “Surveillance Aircraft” objective in Air Sim battles【Suggestion】
- Rework on the Base System【Suggestion】
- Roof Mounted Gun Changes【Suggestion】
- SAAB BT Mechanical CCRP for B17, B18, T18, A21, J21【Suggestion】
- Select Individual Base Bombing Target at Spawn【Suggestion】
- Severe Damage Mechanic for Ground/Naval Vehicles【Suggestion】
- Single Vehicle Penalty【Suggestion】
- Show Gun Elevation Angle in Sight【Suggestion】
- SPAA Automation Simulation or Rework of Struggling IADS/SHORAD at Top Tier 【Suggestion】
- Strike Drone Air Respawn after Rearming【Suggestion】
- Supply Helicopter Payload & Reinforcing Cap Point【Suggestion】
- Terrain Following Radar【Suggestion】
- Thermal Imager Binoculars【Suggestion】
- Three Strike Time Penalty for Abandoning Battles【Suggestion】
- Two-Stage Zoom-In Option for High-Magnification Weapons【Suggestion】
- TWS Target Acquisition Rework 【Suggestion】
- Use Naval AB Aircraft Spawning System in Ground AB【Suggestion】
- Variable Reload and Animation for Naval Guns based on Elevation【Suggestion】
- Varying Snowy Weather【Suggestion】
- Vehicle-Based Control Profiles【Suggestion】