List of Previously Suggested Ideas - Gameplay

A reference archive of previously suggested threads related to Gameplay. This thread is a document for everyone to see and check before they create a double post on an already discussed idea.

IMPORTANT: If you find something previously suggested/discussed that is not on this list and should be, please PM the Suggestion Moderators and let them know!

To make is easier to find a suggested item, use the Ctrl+F function to quickly locate something!

bQNMMko.png Gameplay bQNMMko.png

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  • Ability to Control and Change Convergence Distance for Aircraft Turrets【Suggestion
  • Ability to cycle through CCRP target types【Suggestion
  • Ability to Designate Target Point and Program Satellite/INS Weapons In Tactical Map【Suggestion
  • Ability to Move Radar/IRST when “Constant Elevation of Antenna” is On【Suggestion
  • Ability to save target point (SPI) in TGP view【Suggestion
  • Ability to Select Order in Replenishing Ammo【Suggestion
  • Ability to Toggle “Constant Elevation of Radar Antenna”【Suggestion
  • Ability to Track Naval Targets with Main Guns while Using Secondaries or Hydroplane【Suggestion
  • Ability to Unjam Guns Inflight【Suggestion
  • Acquire Radar HMS Targets Without Having to Press Radar Lock Button Repeatedly【Suggestion
  • Add AA Gunsights【Suggestion
  • Add a Designated Crew Slot to be Available when Uptiered【Suggestion
  • Add a Team Target Marker【Suggestion
  • Add a Toggle Option to Enable and Disable the ATGM Launcher【Suggestion
  • Add an Option to Disable Automatic Opening/Closing of the Canopy【Suggestion
  • Add an Option to Disable Vertical Guidance on Unstabilized Tanks while Moving in 3rd Person【Suggestion
  • Add an option to copy map pings as target coordinates for GPS guided bombs【Suggestion
  • Add Different Sights at Different Zoom Level【Suggestion
  • Add Electro-optical Modules to the Damage Models of Helicopters and Aircraft【Suggestion
  • Add Ground SB 3rd Person Perspective (Tank Commander’s) as Optional Ground RB Feature【Suggestion
  • Add Guided Torpedoes【Suggestion
  • Add Helicopters to Air SB【Suggestion
  • Add In-Game Voice Chat【Suggestion
  • Add Maneuver Kills for Aircraft【Suggestion
  • Add Minimap for Helicopters 【Suggestion
  • Add Playable Carriers to Naval Enduring Confrontation【Suggestion
  • Add Playable Submarines【Suggestion
  • Add Reticle for Naval Depth Charges, Mortars, and Rockets【Suggestion
  • Add SAM and Radar Sites as Ground Targets for High Tier Battles【Suggestion
  • Add Second Airfield as a Bombing Objective【Suggestion
  • Add Storm (Thunder and Lightning) as a weather option【Suggestion
  • Additional Advance Control schemes【Suggestion
  • Additional BR for Heli PVE【Suggestion
  • Aerial reconnaissance for ground battles【Suggestion
  • Air Spawn for Rank 6+ Strike/Bomber Aircraft 【Suggestion
  • Allow Aircraft to Capture Zones 【Suggestion
  • Allow for the Editing & Creating of Loadouts During Matches【Suggestion
  • Alternate Spawn Points when in Disadvantage【Suggestion
  • AN/APS-13 Tail Warning Radar【Suggestion
  • Anti-Tank Landmines【Suggestion
  • Automatically Enable Towing when Getting Immobilized/Damaged【Suggestion
  • Automatic Forest Camouflage for Urban battles【Suggestion
  • Automatic Sight Distance Control that Relies on Gunner Skills【Suggestion
  • Auxiliary Vehicles【Suggestion

  • Barrel Damage Rework【Suggestion
  • Bring Back Low Rank HE Ammunition【Suggestion
  • Bring back the old semi-historical matchmaker as an option【Suggestion

  • Cannon Barrel Collision【Suggestion
  • Carbon Dioxide Fuel Tank Fire Extinguishers【Suggestion
  • CCRP Bombing Target for Ground Capture Points【Suggestion
  • Change Hero of the Sky Kill Multiplier in ARB【Suggestion
  • Change Modifications During Active Battle【Suggestion
  • Changes to Helipad Protection and Placement【Suggestion
  • Commander Role for Ground RB【Suggestion
  • Commander Sight Overlay【Suggestion
  • Control State of Retractable Weaponry【Suggestion
  • Cold Hydraulic Oil Affects Performance【Suggestion
  • Custom Ammo Belts (Air/Ground) 【Suggestion

  • Destructible Ice 【Suggestion
  • Detailed Aircraft/Helicopter Propeller Damage Model【Suggestion
  • Distribute Remaining SP from Leaving Teammates to a Backup Pool【Suggestion
  • Dynamic Spawn Zone for Ground Battle【Suggestion


  • First person ejection seats【Suggestion
  • First Person View for all Plane Gunners in Air Sim【Suggestion
  • Flight Path Data Capture and Playback for Replay【Suggestion
  • Flotation Device Activation Key【Suggestion
  • Flotilla/Fleet System for Naval Battles【Suggestion
  • Ability for Fuel Dumping【Suggestion

  • Give Dedicated ATGM Carriers Scouting【Suggestion
  • Give SPAAs Scouting【Suggestion
  • Gyroscopic Gunsights on Bombers and Fighters【Suggestion


  • Implement Digital Zoom【Suggestion
  • Improvements to RWR【Suggestion
  • Improved Wheel Damage【Suggestion
  • Increase Bomber AI Engagement and Tracking Distances in Air RB and SB【Suggestion
  • Indirect fire for Self-Propelled Artillery【Suggestion
  • Individual Engine Control【Suggestion
  • Infinite Health for Respawning Base Targets【Suggestion
  • Instrument Landing System on Runways/Airfields【Suggestion

  • Landed Planes Should not be Destroyed when the Pilot is Killed if there are Gunners Available【Suggestion
  • Limited Fuel for Ground Vehicles【Suggestion
  • LOVA/SCBD Propellant【Suggestion

  • Make all MGs Functional【Suggestion
  • Make roof mounted machineguns a modification【Suggestion
  • Manually Adjust HE-TF Fuze【Suggestion
  • Manual Roll Control Mode for Planes【Suggestion
  • Match loading animation【Suggestion
  • Merge Target Cyclic Switching and Radar Cue Controls into One Feature【Suggestion
  • Mixed Arcade Air and Naval Battles【Suggestion
  • Modelled Armor Damage Mechanic【Suggestion
  • Modelling Torque and Torque Converters【Suggestion
  • Mouse Designated Radar Lock for 2-Seater Jets【Suggestion
  • Move the Opposition Tanks Spawn Further Away in Ground Assault Arcade【Suggestion
  • Multiplayer Operated Aircraft【Suggestion

  • Naval AI Targeting Modes Should Affect Crew Placement【Suggestion
  • Naval Break in Target Lock from Obstacle Should not Reset your Aim to the Obstacle【Suggestion
  • New Military Bases and Spawn for Top Tier Air RB【Suggestion
  • Night Battles for Naval RB【Suggestion

  • Option to Disable Bad Weather【Suggestion
  • Overhaul of deMarre Penetration Calculator【Suggestion

  • Prevent Ticket Bleed Caused by AI Vehicles in ARB【Suggestion
  • Priority View Cycling for Aircraft【Suggestion
  • Provide a Warning Before Batches of Enemies Spawn in Heli PvE【Suggestion
  • Provide Both Pilot’s and Tanker’s Maps in Ground Battles【Suggestion

  • Radar IFF Indicator Rework【Suggestion
  • Radio Intercept Request for Air Battles【Suggestion
  • Rearm Point in Spawn【Suggestion
  • Recalculation of Laser Guided Rocket Spawn Point Cost【Suggestion
  • Reduce Max Player Count for Air RB【Suggestion
  • Reduce Max Player Count for Heli PVE【Suggestion
  • Reflective Damage when Teamkilling【Suggestion
  • Remove Air Spawns for Rank 5 and Under Strike Aircraft【Suggestion
  • Remove Auto J-Out in Naval RB’s planes【Suggestion
  • Remove Spawn-to-Spawn Direct Line of Sight in Most of the Existing and Future Naval Maps【Suggestion
  • Remove Targeting Skill for Tanks with High Fidelity Turret Drives【Suggestion
  • Repair/Replace Add-on Armor in Battle【Suggestion
  • Repair Modules in Stages【Suggestion
  • Repair Specific Modules First【Suggestion
  • Replace Airfield AA Emplacements at Prop Tiers with the Current Mid-Map AA 【Suggestion
  • Replace Airfield Spawn with a Spawnzone【Suggestion
  • Reset Targeting Pod Keybind【Suggestion
  • Return the Air RB Base Respawn Time to 30 Seconds【Suggestion
  • Rework of the “Attacker” objective in Air Sim battles【Suggestion
  • Rework of the “Bombing Target” objective in Air Sim battles【Suggestion
  • Rework of the “Bomber” objective in Air Sim battles【Suggestion
  • Rework of the “Convoy” objective in Air Sim battles【Suggestion
  • Rework of the “Surveillance Aircraft” objective in Air Sim battles【Suggestion
  • Rework on the Base System【Suggestion
  • Roof Mounted Gun Changes【Suggestion

  • SAAB BT Mechanical CCRP for B17, B18, T18, A21, J21【Suggestion
  • Select Individual Base Bombing Target at Spawn【Suggestion
  • Severe Damage Mechanic for Ground/Naval Vehicles【Suggestion
  • Single Vehicle Penalty【Suggestion
  • Show Gun Elevation Angle in Sight【Suggestion
  • SPAA Automation Simulation or Rework of Struggling IADS/SHORAD at Top Tier 【Suggestion
  • Strike Drone Air Respawn after Rearming【Suggestion
  • Supply Helicopter Payload & Reinforcing Cap Point【Suggestion

  • Terrain Following Radar【Suggestion
  • Thermal Imager Binoculars【Suggestion
  • Three Strike Time Penalty for Abandoning Battles【Suggestion
  • Two-Stage Zoom-In Option for High-Magnification Weapons【Suggestion
  • TWS Target Acquisition Rework 【Suggestion

  • Use Naval AB Aircraft Spawning System in Ground AB【Suggestion

  • Variable Reload and Animation for Naval Guns based on Elevation【Suggestion
  • Varying Snowy Weather【Suggestion
  • Vehicle-Based Control Profiles【Suggestion

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  • “Bad” weather should be a bit more frequent SbYRK5D.png

  • A major change to how Naval fires work 【Suggestion
  • AAA for Helipads 【Suggestion
  • Ability to launch AI plane ingame from ship 【 Suggestion
  • Active Protection Systems for Ground Vehicles 【Suggestion
  • Add an option for selecting the No. of bombs released 【Suggestion
  • Add Kinetic Damage to Bombs【Suggestion
  • Adding binoculars to naval SbYRK5D.png
  • Adding binoculars to tank commanders 【Suggestion
  • Align binoculars with view direction, not with the gun line 【Suggestion
  • Allied nations being able to join the same squads SbYRK5D.png
  • Allow for external fuel tank jettison 【Suggestion
  • Allow Japanese to MM with USA/British (tiers 4 and 5) 【Suggestion
  • Allow launched torpedoes to be destroyed by gunfire【Suggestion
  • Allow ships to sink instead of randomly disappear 【Suggestion
  • Allow us to control Naval turret set individually 【Suggestion
  • Autoloader Reloading Improvement 【Suggestion

  • Battle for float planes only SbYRK5D.png
  • Bomb bay doors on bombers (player controlled)【Suggestion


  • Disable breach repair under certain conditions for all vessels 【Suggestion
  • Dive Bomb Sights for Hightier Jets 【Suggestion
  • Don’t simulate the quality of german late war armor【Suggestion
  • Drop all bombs key 【Suggestion

  • External Fuel Tanks for Aircraft 【Suggestion

  • First Person Gunner View SbYRK5D.png

  • Higher Tier tougher Airfields SbYRK5D.png
  • Hull Down Digging Ability/Mechanic 【Suggestion
  • Hydrofoils 【Suggestion

  • Improved target selection controls for radar displays 【Suggestion
  • Improvement to requirements needed to unlock some decals and skins for bombers 【Suggestion
  • Infrared Blocking Smoke (VIRSS / Multispectral Smoke) 【Suggestion

  • Key for cycling through secondary armaments of the same type 【Suggestion

  • Large warships (DD - BB, CV) for naval 【Suggestion
  • Laser Warning Receivers 【Suggestion
  • Leave wrecks in RB and SB ground modes 【Suggestion
  • Limit the amount of bombers in a game SbYRK5D.png
  • Low Resolution Temporary Cockpits 【Suggestion

  • Make aircraft able to capture zones 【Suggestion
  • Make Backup Vehicles an exception in crew locking 【Suggestion
  • Me-163 landing solution SbYRK5D.png
  • Missile warning and warhead effectiveness 【Suggestion

  • New Event mode: AA vs Aircraft SbYRK5D.png
  • Night vision 【 Suggestion

  • Option to remove Commander's sight from sight loop when knocked out 【Suggestion
  • Option to use nightvision devices during day time battles 【Suggestion

  • Pick fuel load by slider or customised presets rather than current presets【Suggestion
  • Plane Tracking for SPAA vehicles without Radar 【Suggestion
  • Propeller damage 【Suggestion

  • Radar for Aircraft SbYRK5D.png
  • Radar for SPAA 【Suggestion
  • Radar Breaking for War Thunder Ground Forces 【Suggestion
  • RATO “Rocket-Assisted Take Off” units SbYRK5D.png
  • Rearming of MG ammo in GF 【Suggestion
  • Reloading rocket and torpedo turrets/mounts 【Suggestion
  • Remove “Blackening” on Night Maps 【Suggestion
  • Remove IR missile seeker’s auto-shutdown timer【 Suggestion
  • Remove the lead indicator from tanks 【Suggestion
  • Rework of ground vehicle Test Drive mode 【Suggestion

  • Sea Mines SbYRK5D.png
  • Separate keys for different rocket sizes 【Suggestion

  • Tank smoke screens 【 Suggestion
  • Tier 6 Mach 1 jets SbYRK5D.png
  • Timed Fuse for Destroyer main gun 【Suggestion
  • Tiny Tim launch order priority on all relevant aircraft 【Suggestion

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  • Add arresting gear to land-based airfields【Suggestion

  • Ballistics Calculator for Self Propelled Howitzers【Suggestion
  • Buddy Lasing mechanic【Suggestion

  • Change Fuel Slider to be from 5 to 100%【Suggestion
  • Continuously Variable Transmission (CVT)【Suggestion
  • Country specific nuclear bombers【Suggestion

  • Easier representation of After Burners【Suggestion


  • Give seaplanes the ability to direct naval artillery fire【Suggestion
  • Ground vehicle crew member Physics + More Animations【Suggestion




  • Torpedo Spotting and Mines Marking【Suggestion


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