New EC Ground objectives

In enduring confrontation players currently have a limited variety of ground targets to engage. These are: convoys, battlefields, and airbases. While these targets work mechanically, they can become repetitive and predictable over time. Adding more diverse and thematically fitting objectives would make battles feel more dynamic, realistic, and engaging for all aircraft types.

This suggestion proposes introducing several new ground target types that that would expand mission variety and give players a wider range of tactical choices.

Most of these targets have mechanics and assets already present in the game, which should make their implementation rather simple


Proposed New Target Types

1. Fortifications

These would include structures such as bunkers, light pillboxes, howitzers, machine guns, trenches etc.

  • Example Objective: “Destroy the enemy fortifications at D6.”

  • This would work like the battlefield objective spawning a set of enemies on a frontline that do not despawn

  • Could be surrounded by light anti-aircraft defenses for balance.

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Would you like to fortifications as an objective in EC?
  • yes
  • no
0 voters

  1. Artillery Batteries

Groups of field guns or howitzers firing at friendly ground forces.

  • Example Objective: “Neutralize enemy artillery at F4 before they damage friendly positions.”

  • Like the objective above these could have some AA defenses. However, this objective would in a grid square behind the frontline

  • Provides strike aircraft and fighter-bombers a smaller, more tactical target.

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Would you like to artillery batteries as an objective in EC?
  • yes
  • no
0 voters

3. Surface-to-Air Missile (SAM) Sites

SAM positions representing high-value threats.

  • Example Objective: “Destroy the enemy SAM site at C3.”

  • This would be the objective from the SEAD event transplanted into EC

  • Perfect for higher BR ranges (jet-era battles).

Would you like to SAM sites as an objective in EC?
  • yes
  • no
0 voters

4. Ballistic Missile Sites

Strategic installations preparing to launch short- or medium-range ballistic missiles.

  • Example Objective: “Eliminate the enemy missile site at E7 before launch.”

  • Time-sensitive missions that add urgency to the battle.

  • Could appear as silo or c (TEL) units. In the WW2 context these could be V1 / V2 launch sites

  • High reward for successful destruction.

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Would you like to ballistic missile sites as an objective in EC?
  • yes
  • no
0 voters

5. Multiple Launch Rocket System (MLRS) Sites

Mobile rocket batteries providing indirect fire support.

  • Example Objective: “Destroy enemy MLRS batteries at G5.”

  • Could fire salvos at friendly ground positions over time, creating visual and strategic pressure. A modern variation of the artillery objective suggested above

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Would you like to ballistic MLRS sites as an objective in EC?
  • yes
  • no
0 voters

6. Modular Refineries like in the deep strike event

Industrial refinery complexes composed of multiple destructible modules, like those featured in the Deep Strike event.

  • Example Objective: “Destroy the enemy refinery at D5.”

  • Full destruction requires coordinated attacks or heavy ordnance, thus encouraging teamwork

Would you like to see modular refineries as an objective in EC?
  • Yes
  • No
0 voters

Benefits.

  • Attackers, bombers, and strike fighters gain more purpose.
  • Targets can be tuned to suit different BR ranges
  • Some more tactical depth
  • Reflects realistic wartime target diversity and improves immersion
  • These new objectives would bring fresh variety and visual diversity to EC breaking up the repetition of current battlefield and base missions.
4 Likes

Big +1 from me

EC really needs a revamp as well as being it’s own RB gamemode with a longer timespan than what we have

4 Likes

I think this does add a lot to sim but does really fix many of the underlying issues with Sim EC but still a bug +1. Maybe include some types of target that are also better for helicopters and slower COIN aircraft like the OV-10 Bronco do better and more specialize in just to encourage helicopters in ASB

1 Like

Massive +1. Although with the SAM sites hopefully they reduce their range and make them susceptible to chaff. They were lethal in the tests and still are in custom missions that use them.

2 Likes