- Yes
- No
I would like to suggest to make a new QOL mechanic, featuring a possibility to create or edit plane’s custom loadouts even during the match. This would be possible for any gamemode, where you can use your own planes - air AB, RB, SB, ground RB, SB, etc.
No particularly new mechanic needs to be created - only adding the existing one straight from the hangar: If the default loadout, presented by the game is selected, only the button “Copy” is availible, though by selecting a custom loadout, button “Preset actions” will show up, containing “Rename”, “Edit”, “Copy” and “Delete”.
Why would we even need this mechanic in the game? Well, sometimes it could be really useful!
I think that everyone has faced this particular problem: You have researched for new rockets or bombs, but simply forget to create a loadout and join the match without one, so the only thing left for you is to remember to change it afterwards and beg not to forget about it again… several times…
Or there is another case - you have already unlocked the needed weaponary, yet you see that it would be more effective to edit your loadout in some way - take more bombs than rockets (for example, instead of 8 S-25, take 4 FAB-500 and 4 S-25), so it would be more fitting to use in certain situations that you weren’t aware about, or simply update it (for example, replace old rear-aspect R-60 with all-aspect R-60M, or maybe choose AIM-9M over AIM-120, depending on the map) to be more effective on the battlefield.
Of course, this particular mechanic can’t and shouldn’t be used in every single battle, though it would be really useful in some part of them, as noone of us is protected against our own mistakes.