A reference archive of previously suggested threads related to Gameplay. This thread is a document for everyone to see and check before they create a double post on an already discussed idea.
IMPORTANT: If you find something previously suggested/discussed that is not on this list and should be, please PM the Suggestion Moderators and let them know!
To make is easier to find a suggested item, use the Ctrl+F function to quickly locate something!
Gameplay
- 30 Second Air RB Base Respawn Time【Suggestion】
- AA Gun Sights【Suggestion】
- Acquiring Radar HMS Targets Without Having to Press Radar Lock Button Repeatedly【Suggestion】
- Additional Advance Control Schemes【Suggestion】
- Additional BRs for Heli PVE【Suggestion】
- Aerial Reconnaissance for Ground Battles【Suggestion】
- Air Spawn for Rank 6+ Strike/Bomber Aircraft 【Suggestion】
- Allow Aircraft to Capture Zones 【Suggestion】
- Alternate Ground Battle Spawn Points when at Disadvantage【Suggestion】
- AN/APS-13/ARI 5664 Tail Warning Radar【Suggestion】
- Anti-Tank Landmines【Suggestion】
- Animation when Loading into Match【Suggestion】
- Automatically Enable Towing when Immobilized/Damaged【Suggestion】
- Automatically Select Forest Camouflage for Urban battles【Suggestion】
- Automatic Sight Distance Control that Relies on Gunner Skills【Suggestion】
- Auxiliary/Support Vehicles【Suggestion】
- Barrel Collision【Suggestion】
- Barrel Damage Rework【Suggestion】
- Breaks in Naval Target Lock from Obstacle Should not Reset Aim【Suggestion】
- Carbon Dioxide Fuel Tank Fire Extinguishers【Suggestion】
- CCRP Bombing Target for Ground Capture Points【Suggestion】
- Change Hero of the Sky Kill ARB Multiplier【Suggestion】
- Changing Modifications During Matches【Suggestion】
- Commander Role for Ground RB【Suggestion】
- Commander Sight Overlay in Gunner View【Suggestion】
- Control/Change Convergence Distance for Aircraft Turrets【Suggestion】
- Control State of Retractable Weaponry【Suggestion】
- Cold Hydraulic Oil Affecting Performance【Suggestion】
- Create/Edit Aircraft Loadouts During Matches【Suggestion】
- Crew Slot to be Available when Uptiered【Suggestion】
- Custom Aircraft Gun Convergences【Suggestion】
- Custom Ammo Belts【Suggestion】
- Customization of MAWS Countermeasure Release【Suggestion】
- Cycling Through CCRP Target Types【Suggestion】
- Deeper Snow on Winter Maps【Suggestion】
- Designate Target Points via Tactical Map【Suggestion】
- Designate GPS Target Points via Tactical Map【Suggestion】
- Destructible Ice【Suggestion】
- Detailed Aircraft Propeller Damage Model【Suggestion】
- Different Sight Graphics at Different Zoom Levels【Suggestion】
- Digital Zoom【Suggestion】
- Distribute Remaining SP from Leaving Teammates to a Backup Pool【Suggestion】
- Dynamic Spawn Zone for Ground Battles【Suggestion】
- Electro-Optical Module in Aircraft Damage Models【Suggestion】
- Enlisted Matchmaker【Suggestion】
- Extend Map Limits for SPAA【Suggestion】
- First Person Ejection Seats【Suggestion】
- First Person View for all Plane Gunners【Suggestion】
- Flight Path Data Capture and Playback for Replay【Suggestion】
- Flotation Device Activation Key【Suggestion】
- Flotilla/Fleet System for Naval Battles【Suggestion】
- Fuel Dumping【Suggestion】
- Give Dedicated ATGM Carriers Scouting【Suggestion】
- Give SPAAs Scouting【Suggestion】
- Ground SB Third Person Perspective in Ground RB【Suggestion】
- Guided Torpedoes【Suggestion】
- Gyroscopic Gunsights on Bombers and Fighters【Suggestion】
- Heli/APC Infantry Insertion【Suggestion】
- Helipad Protection and Placement Rework【Suggestion】
- Horns for Ground Vehicles【Suggestion】
- Hughes E-6 Fire Control System【Suggestion】
- In-Game Voice Chat for Sim【Suggestion】
- Increase Turret AI Engagement Distances in Air RB and SB【Suggestion】
- Indirect Fire Mechanic for Self-Propelled Artillery【Suggestion】
- Individual Engine Control【Suggestion】
- Infinite Health for Base Targets【Suggestion】
- Instrument Landing System on Runways/Airfields【Suggestion】
- Landed Planes Should not be Destroyed when the Pilot is Killed if Gunners are Alive【Suggestion】
- Layered Armor Damage Mechanic【Suggestion】
- Limited Fuel for Ground Vehicles【Suggestion】
- LOVA/SCBD Propellant【Suggestion】
- Low Rank HE Ammunition【Suggestion】
- Make All MGs Functional【Suggestion】
- Make Roof Mounted Machine Guns a Modification【Suggestion】
- Maneuver Kills for Aircraft【Suggestion】
- Manually Adjust HE-TF Fuze【Suggestion】
- Manual Roll Control Mode for Planes【Suggestion】
- Merge Target Cyclic Switching and Radar Cue Controls into One Feature【Suggestion】
- Minimap for Helicopters【Suggestion】
- Mixed Arcade Air and Naval Battles【Suggestion】
- Mouse Designated Radar Lock for 2-Seater Jets【Suggestion】
- Move Enemy Tank Spawns Further Away in Assault Arcade【Suggestion】
- Move Radar/IRST when “Constant Elevation of Antenna” is On【Suggestion】
- Multi-Player Aircraft【Suggestion】
- Multiple Player Active Scouting【Suggestion】
- Naval AI Targeting Modes Should Affect Crew Placement【Suggestion】
- Naval Forces Aircraft Spawning System in Ground AB【Suggestion】
- New Airfields + Multiple Spawn Runways for Top Tier ARB【Suggestion】
- Night Battles for Naval RB【Suggestion】
- Option to Disable Automatic Opening/Closing of the Canopy【Suggestion】
- Option to Disable Vertical Guidance on Unstabilized Tanks while Moving in 3rd Person【Suggestion】
- Option to Disable Bad Weather【Suggestion】
- Option to set speed limit for “Instructor”【Suggestion】
- Overhaul of “de Marre” Penetration Calculator【Suggestion】
- Playable Carriers in Naval EC【Suggestion】
- Playable Helicopters in Air SB【Suggestion】
- Playable Submarines【Suggestion】
- Player Respawn Timer in Air Sim【Suggestion】
- Prevent Ticket Bleed Caused by AI Vehicles in ARB【Suggestion】
- Priority Aircraft View Cycling【Suggestion】
- Provide Both Pilot’s and Tanker’s Maps in Ground Battles【Suggestion】
- Radar Ground Mapping【Suggestion】
- Radio Intercept Request for Air Battles【Suggestion】
- Rearm Point in Spawn【Suggestion】
- Recalculation of Laser Guided Rocket Spawn Point Cost【Suggestion】
- Reduce Max Player Count for Air RB【Suggestion】
- Reduce Max Player Count for Heli PVE【Suggestion】
- Reflective Damage when Teamkilling【Suggestion】
- Remove Air Spawns for Rank 5 and Under Strike Aircraft【Suggestion】
- Remove Auto J-Out in Naval RB Aircraft【Suggestion】
- Remove Spawn-to-Spawn Direct Line of Sight in Most Existing and Future Naval Maps【Suggestion】
- Remove Targeting Skill for Tanks with High Fidelity Turret Drives【Suggestion】
- Repair/Replace Add-on Armor in Battle【Suggestion】
- Repair Modules in Stages【Suggestion】
- Repair Specific Modules First【Suggestion】
- Replace Airfield AA Emplacements at Prop Tiers with Current Mid-Map AA 【Suggestion】
- Replace ARB Airfield Spawn with Air Spawn Zone【Suggestion】
- Reset Targeting Pod Keybind【Suggestion】
- Reticle for Naval Depth Charges, Mortars, and Rockets【Suggestion】
- Rework of the “Attacker” objective in Air Sim battles【Suggestion】
- Rework of the “Bombing Target” objective in Air Sim battles【Suggestion】
- Rework of the “Bomber” objective in Air Sim battles【Suggestion】
- Rework of the “Convoy” objective in Air Sim battles【Suggestion】
- Rework of the “Surveillance Aircraft” objective in Air Sim battles【Suggestion】
- Rework on the Base System【Suggestion】
- RWR Missile Tracking Tone + RWR Audio Settings【Suggestion】
- SAAB BT Series Mechanical CCRP【Suggestion】
- SAM and Radar Sites as Ground Targets for High Tier Battles【Suggestion】
- Save Target Point (SPI) in TGP view【Suggestion】
- Second Airfield as a Bombing Objective【Suggestion】
- Select Individual Base Bombing Target at Spawn【Suggestion】
- Select Order in Replenishing Ammo【Suggestion】
- Semi-Historical Matchmaker【Suggestion】
- Separate Wheel DMs for Tires and Rims【Suggestion】
- Severe Damage Mechanic for Ground/Naval Vehicles【Suggestion】
- Signal Lamps for Naval Vessels【Suggestion】
- Single Vehicle Penalty【Suggestion】
- Show Gun Elevation Angle in Sight【Suggestion】
- SPAA Automation Simulation or Rework of Struggling IADS/SHORAD at Top Tier 【Suggestion】
- Stormy Weather (Thunder and Lightning)【Suggestion】
- Strike Drone Air Respawn after Rearming【Suggestion】
- Supply Helicopter Payload & Reinforcing Cap Point【Suggestion】
- Team Target Marker【Suggestion】
- Thermal Imager Binoculars【Suggestion】
- Three Strike Time Penalty for Abandoning Battles【Suggestion】
- Toggle “Constant Elevation of Radar Antenna”【Suggestion】
- Toggle to Enable and Disable the ATGM Launcher【Suggestion】
- Torque and Torque Converters【Suggestion】
- Track Naval Targets with Main Guns When Not Using Them【Suggestion】
- Two-Stage Zoom-In Option for High-Magnification Weapons【Suggestion】
- TWS Target Acquisition Rework 【Suggestion】
- Unjamming Guns Inflight【Suggestion】
- Variable Reload Speed for Naval Guns Based on Elevation + New Reload Animation【Suggestion】
- Varying Snowy Weather【Suggestion】
- Vehicle-Specific Control Profiles【Suggestion】
- Visible Commander when Using Binoculars【Suggestion】
- Visible Crew Operation for Non-RWS Roof Machine Guns【Suggestion】
- Warning Before Batches of Enemies Spawn in Heli PvE【Suggestion】
- Wheel Chains as Modification【Suggestion】