List of Previously Suggested Ideas - Gameplay

A reference archive of previously suggested threads related to Gameplay. This thread is a document for everyone to see and check before they create a double post on an already discussed idea.

IMPORTANT: If you find something previously suggested/discussed that is not on this list and should be, please PM the Suggestion Moderators and let them know!

To make is easier to find a suggested item, use the Ctrl+F function to quickly locate something!

bQNMMko.png Gameplay bQNMMko.png

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  • 3rd Person Targeting Pod Aiming【Suggestion】
  • 30 Second Air RB Base Respawn Time【Suggestion】

  • AA Gun Sights【Suggestion】
  • AAA Spawning when capturing objectives【Suggestion】
  • Ability to lock TEL Orientation【Suggestion】
  • Acoustic Detection Systems【Suggestion】
  • Acquiring Radar HMS Targets Without Having to Press Radar Lock Button Repeatedly【Suggestion】
  • Additional Advance Control Schemes【Suggestion】
  • Additional BRs for Heli PVE【Suggestion】
  • Adjust AI anti-aircraft performance in sim air convoys【Suggestion】
  • Aerial Reconnaissance in Air Battles【Suggestion】
  • Aerial Reconnaissance for Ground Battles【Suggestion】
  • Air Spawn for Rank 6+ Strike/Bomber Aircraft 【Suggestion】
  • Aircraft Strike Groups (Naval AB) 【Suggestion】
  • Allow Aircraft to Capture Zones【Suggestion】
  • Allow Nukes to be Released Anywhere【Suggestion】
  • Allow Separate Folding of Tracking Radars【Suggestion】
  • Alternate Ground Battle Spawn Points when at Disadvantage【Suggestion】
  • Anchors【Suggestion】
  • Anti-Tank Landmines【Suggestion】
  • Animation when Loading into Match【Suggestion】
  • Automatically Enable Towing when Immobilized/Damaged【Suggestion】
  • Automatically Select Forest Camouflage for Urban battles【Suggestion】
  • Automatic Sight Distance Control that Relies on Gunner Skills【Suggestion】
  • Auxiliary/Support Vehicles【Suggestion】

  • Base Respawn Timer on the In-Game Map【Suggestion】
  • Ballistic Computers for IFVs and MBTs That Use Them in Real Life 【Suggestion】
  • Barrel Collision【Suggestion】
  • Barrel Damage Rework【Suggestion】
  • Breaks in Naval Target Lock from Obstacle Should not Reset Aim【Suggestion】
  • Bomber Cover Mechanic【Suggestion】
  • Bow heading indicator for ships 【Suggestion】
  • Buildable Player-Controlled SPAA in Capture Points【Suggestion】

  • Cargo Aircraft Targets in Air Battles【Suggestion】
  • CCRP Bombing Target for Ground Capture Points【Suggestion】
  • Change Hero of the Sky Kill ARB Multiplier【Suggestion】
  • Changing Ammo Loadout on Capture Points【Suggestion】
  • Commander Camera Height Adjusting【Suggestion】
  • Commander Role for Ground RB【Suggestion】
  • Commander Sight Overlay in Gunner View【Suggestion】
  • Continuous Aiming for Ground Vehicles in First Person【Suggestion】
  • Control/Change Convergence Distance for Aircraft Turrets【Suggestion】
  • Control State of Retractable Weaponry【Suggestion】
  • Cold Hydraulic Oil Affecting Performance【Suggestion】
  • Crew Slot to be Available when Uptiered【Suggestion】
  • Custom Aircraft Gun Convergences【Suggestion】
  • Customization of MAWS Countermeasure Release【Suggestion】
  • Cycling Through CCRP Target Types【Suggestion】

  • Deeper Snow on Winter Maps【Suggestion】
  • Delta-D system for Soviet tanks【Suggestion】
  • Designate GPS Target Points via Tactical Map【Suggestion】
  • Destructible Ice【Suggestion】
  • Desynchronized fire-timing for guns with no “new weapon” modification【Suggestion】
  • Detailed Aircraft Propeller Damage Model【Suggestion】
  • Detailed Naval Ramming Damage【Suggestion】
  • Digital Zoom【Suggestion】
  • Disable enemy rangefinder audio cues in ground simulator battles【Suggestion】
  • Disable Instructor Free Look Snap Back【Suggestion】
  • Distribute Remaining SP from Leaving Teammates to a Backup Pool【Suggestion】
  • Dynamic Spawn Zone for Ground Battles【Suggestion】

  • Electro-Optical Module in Aircraft Damage Models【Suggestion】
  • Electronic Counter Measures【Suggestion】
  • Enlisted Matchmaker【Suggestion】
  • Escalation System from Nuclear Thunder for CAS in GRB 【Suggestion】
  • Extend Map Limits for SPAA【Suggestion】

  • Field Guns in Ground Spawns【Suggestion】
  • First Person Ejection Seats【Suggestion】
  • First Person View for all Plane Gunners【Suggestion】
  • Flight Path Data Capture and Playback for Replay【Suggestion】
  • Flotation Device Activation Key【Suggestion】
  • Flotilla/Fleet System for Naval Battles【Suggestion】

  • G-Limit Toggle for Aircraft【Suggestion】
  • Give all static objects penetration models 【Suggestion】
  • Give Dedicated ATGM Carriers Scouting【Suggestion】
  • Give Limited scouting ability for Scout/recon and light utility helicopters【Suggestion】
  • Give Recon Drones to IR Missile SPAA【Suggestion】
  • Give SPAAs Scouting【Suggestion】
  • GNSS+SAL Weapons without a Targeting Pod 【Suggestion】
  • Ground SB Third Person Perspective in Ground RB【Suggestion】
  • Guided Torpedoes【Suggestion】
  • Gyroscopic Gunsights on Bombers and Fighters【Suggestion】

  • Handheld Ground Vehicle Smoke Grenades【Suggestion】
  • Heli/APC Infantry Insertion【Suggestion】
  • Helipad Protection and Placement Rework【Suggestion】
  • Hold to dump Countermeasures button 【Suggestion】
  • Horns for Ground Vehicles【Suggestion】
  • Hughes E-6 Fire Control System【Suggestion】
  • Hydroplane rearm and repair rework 【Suggestion】

  • In-Game Voice Chat for Sim【Suggestion】
  • Increasing SPAA spawn cost based on the type of ammunition【Suggestion】
  • Indirect Fire Mechanic for Self-Propelled Artillery【Suggestion】
  • Individual Engine Control【Suggestion】
  • Infinite Health for Base Targets【Suggestion】
  • In-Flight Refueling for Air Simulator Battles【Suggestion】
  • Instrument Landing System on Runways/Airfields【Suggestion】

  • Landed Planes Should not be Destroyed when the Pilot is Killed if Gunners are Alive【Suggestion】
  • Launch directional smoke grenades in direction of view【Suggestion】
  • Layered Armor Damage Mechanic【Suggestion】
  • Limited Fuel for Ground Vehicles【Suggestion】
  • LOVA/SCBD Propellant【Suggestion】
  • Low Rank HE Ammunition【Suggestion】
  • Lower the Spawn Point cost of air-superiority loadout【Suggestion】

  • Make critically damaged helicopters repairable【Suggestion】
  • Make Roof Mounted Machine Guns a Modification【Suggestion】
  • Maneuver Kills for Aircraft【Suggestion】
  • Manual Roll Control Mode for Planes【Suggestion】
  • Markers for Friendly Vehicles in Ground Sim【Suggestion】
  • Merge Target Cyclic Switching and Radar Cue Controls into One Feature【Suggestion】
  • Minimap for Helicopters【Suggestion】
  • Missile tracking camera for fire & forget surface to air missiles【Suggestion】
  • Mixed Arcade Air and Naval Battles【Suggestion】
  • Mouse Designated Radar Lock for 2-Seater Jets【Suggestion】
  • Move Enemy Tank Spawns Further Away in Assault Arcade【Suggestion】
  • Move Radar/IRST when “Constant Elevation of Antenna” is On【Suggestion】
  • Multi-Player Aircraft【Suggestion】
  • Multiple Player Active Scouting【Suggestion】

  • Naval AI Targeting Modes Should Affect Crew Placement【Suggestion】
  • Naval Aiming Rework【Suggestion】
  • Naval Forces Aircraft Spawning System in Ground AB【Suggestion】
  • Naval Forces Map Control Mode【Suggestion】
  • New Airfields + Multiple Spawn Runways for Top Tier ARB【Suggestion】
  • New/More EC Ground Objectives【Suggestion】
  • Night Battles for Naval RB【Suggestion】
  • Nuclear Weapons in Custom Battles【Suggestion】

  • Optional Dedicated Machine-Gun Camera for External MG Use【Suggestion】
  • Option to Disable Automatic Opening/Closing of the Canopy【Suggestion】
  • Option to Disable Vertical Guidance on Unstabilized Tanks while Moving in 3rd Person【Suggestion】
  • Option to Disable Bad Weather【Suggestion】
  • Option to Set Speed Limit for “Instructor”【Suggestion】
  • Overwhelming Victory for Ground Matches【Suggestion】

  • Personal Objectives in Heli EC【Suggestion】
  • Permanent Friendly Markers on the Tactical Map for Air Sim - IFF rework【Suggestion】
  • Playable Carriers in Naval EC【Suggestion】
  • Playable Drones in Air EC【Suggestion】
  • Playable Helicopters in Air SB【Suggestion】
  • Playable Submarines【Suggestion】
  • Player Respawn Timer in Air Sim【Suggestion】
  • Priority Aircraft View Cycling【Suggestion】
  • Proximity-Targeted Communication System for Ground Realistic Battles【Suggestion】

  • Radar Ground Mapping【Suggestion】
  • Radio Intercept Request for Air Battles【Suggestion】
  • Rearm Point in Spawn【Suggestion】
  • Recalculation of Laser Guided Rocket Spawn Point Cost【Suggestion】
  • Reduce Max Player Count for Air RB【Suggestion】
  • Reduce Max Player Count for Heli PVE【Suggestion】
  • Reflective Damage when Teamkilling【Suggestion】
  • Relative Control for Manual Countermeasure Deployment【Suggestion】
  • Remove Air Spawns for Rank 5 and Under Strike Aircraft【Suggestion】
  • Remove Auto J-Out in Naval RB Aircraft【Suggestion】
  • Remove Spawn-to-Spawn Direct Line of Sight in Most Existing and Future Naval Maps【Suggestion】
  • Remove Targeting Skill for Tanks with High Fidelity/Non-Manual Turret Drives【Suggestion】
  • Removal of All “Autowin" Ticket Bleeds【Suggestion】
  • Repair/Replace Add-on Armor in Battle【Suggestion】
  • Repair Modules in Stages【Suggestion】
  • Repair Specific Modules First【Suggestion】
  • Replace Airfield AA Emplacements at Prop Tiers with Current Mid-Map AA 【Suggestion】
  • Replace ARB Airfield Spawn with Air Spawn Zone【Suggestion】
  • Researchable Ammunition Belts for Ground MGs/AGLs【Suggestion】
  • Reset Targeting Pod Keybind【Suggestion】
  • Reticle for Naval Depth Charges, Mortars, and Rockets【Suggestion】
  • Revert Navy Arcade Targeting System【Suggestion】
  • Rework of the “Attacker” Objective in Air Sim battles【Suggestion】
  • Rework of the “Bombing Target” Objective in Air Sim battles【Suggestion】
  • Rework of the “Bomber” Objective in Air Sim battles【Suggestion】
  • Rework of the “Convoy” Objective in Air Sim battles【Suggestion】
  • Rework of the “Surveillance Aircraft” Objective in Air Sim battles【Suggestion】
  • Rework of the Base System【Suggestion】
  • Rework of Thermal Resolutions【Suggestion】

  • Smoke Trail Color Tuning Options【Suggestion】
  • SAAB BT Series Mechanical CCRP【Suggestion】
  • SAM and Radar Sites as Ground Targets for High Tier Battles【Suggestion】
  • SAM defense mode against counter-radar missiles【Suggestion】
  • Save Target Point (SPI) in TGP view【Suggestion】
  • Searchlights for Ships【Suggestion】
  • Second Airfield as a Bombing Objective【Suggestion】
  • Select Individual Base Bombing Target at Spawn【Suggestion】
  • Select Order in Replenishing Ammo【Suggestion】
  • Selectable Countermeasure Size【Suggestion】
  • Selectable Spawn Altitudes for Bombers【Suggestion】
  • Semi-Historical Matchmaker【Suggestion】
  • Separate Main Battery Control for Naval Vessels【Suggestion】
  • Separate Wheel DMs for Tires and Rims【Suggestion】
  • Severe Damage Mechanic for Ground/Naval Vehicles【Suggestion】
  • Show Gun Elevation Angle in Sight【Suggestion】
  • Shuffled belt order for each gun as an optional setting【Suggestion】
  • Signal Lamps for Naval Vessels【Suggestion】
  • Single Vehicle Penalty【Suggestion】
  • Sim EC CAS Request Objectives【Suggestion】
  • Sim EC Front Line kill Attribution【Suggestion】
  • Standing Crew Formation Beside the Vehicle in the Hangar【Suggestion】
  • SPAA “Automation Simulation” (Rework of IADS/SHORAD at Top Tier) 【Suggestion】
  • Spall Fragment Bouncing【Suggestion】
  • Spawn Point Overhaul for aircraft in Ground Realistic【Suggestion】
  • Static SAM launchers【Suggestion】
  • Stormy Weather (Thunder and Lightning)【Suggestion】
  • Strike Drone Air Respawn after Rearming【Suggestion】
  • Supply Helicopters with Payloads & Reinforcing Cap Points【Suggestion】
  • Select Countermeasure balance in custom loadouts【Suggestion】

  • Target Aspect Switch Missile Control for F-4 Phantoms【Suggestion】
  • Target AWACS【Suggestion】
  • Targeting Pod and Weapon Aiming Within Cockpit【Suggestion】
  • Team Target Marker【Suggestion】
  • Thermal Imager Binoculars【Suggestion】
  • Three Strike Time Penalty for Abandoning Battles【Suggestion】
  • Toggle to Enable and Disable the ATGM Launcher【Suggestion】
  • Torque and Torque Converters【Suggestion】
  • Track Naval Targets with Main Guns When Not Using Them【Suggestion】
  • Tracking Camera for Aircraft MCLOS Missiles【Suggestion】
  • Two-Stage Zoom-In Option for High-Magnification Weapons【Suggestion】
  • TWS Target Acquisition Rework 【Suggestion】


  • Variable Reload Speed for Naval Guns Based on Elevation + New Reload Animation【Suggestion】
  • Varying Snowy Weather【Suggestion】
  • Vehicles continue to move after crew loss【Suggestion】
  • Vehicle Destruction Overhaul for SB【Suggestion】
  • Vehicle-Specific Control Profiles【Suggestion】
  • Visible Commander when Using Binoculars【Suggestion】
  • Visible Crew Operation for Non-RWS Roof Machine Guns【Suggestion】

  • Warning Before Batches of Enemies Spawn in Heli PvE【Suggestion】
  • Wheel Chains as Modification【Suggestion】

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  • “Bad” weather should be a bit more frequent【】

  • A major change to how Naval fires work【】
  • AAA for Helipads【】
  • Ability to launch AI plane ingame from ship【】
  • Active Protection Systems for Ground Vehicles【】
  • Add an option for selecting the No. of bombs released【】
  • Add Kinetic Damage to Bombs【Suggestion】
  • Adding binoculars to naval【】
  • Adding binoculars to tank commanders【】
  • Align binoculars with view direction, not with the gun line【】
  • Allied nations being able to join the same squads【】
  • Allow for external fuel tank jettison【】
  • Allow Japanese to MM with USA/British (tiers 4 and 5)【】
  • Allow launched torpedoes to be destroyed by gunfire【】
  • Allow ships to sink instead of randomly disappear【】
  • Allow us to control Naval turret set individually【】
  • Autoloader Reloading Improvement【】

  • Battle for float planes only【】
  • Bomb bay doors on bombers (player controlled)【】

  • Capture the flag【】
  • Coastal Artillery【】
  • Cold war airfield AA and SAM【】

  • Designate Target Points via Tactical Map【Suggestion】
  • Disable breach repair under certain conditions for all vessels【】
  • Dive Bomb Sights for Hightier Jets【】
  • Don’t simulate the quality of german late war armor【】
  • Drop all bombs key【】

  • External Fuel Tanks for Aircraft【】

  • First Person Gunner View【】
  • Fuel Dumping【Suggestion】

  • Higher Tier tougher Airfields【】
  • Hull Down Digging Ability/Mechanic【】
  • Hydrofoils【】

  • Improved target selection controls for radar displays【】
  • Improvement to requirements needed to unlock some decals and skins for bombers【】
  • Infrared Blocking Smoke (VIRSS / Multispectral Smoke)【】

  • Key for cycling through secondary armaments of the same type【】

  • Large warships (DD - BB, CV) for naval【】
  • Laser Warning Receivers【】
  • Leave wrecks in RB and SB ground modes【】
  • Limit the amount of bombers in a game【】
  • Low Resolution Temporary Cockpits【】

  • Main and Axuiliary shooting together via Keybind【Suggestion】
  • Make aircraft able to capture zones【】
  • Make Backup Vehicles an exception in crew locking【】
  • Me-163 landing solution【】
  • Missile warning and warhead effectiveness【】

  • New Event mode: AA vs Aircraft【】
  • Night vision【】

  • Option to remove Commander's sight from sight loop when knocked out【】
  • Option to use nightvision devices during day time battles 【】

  • Pick fuel load by slider or customised presets rather than current presets【Suggestion】
  • Plane Tracking for SPAA vehicles without Radar【】
  • Prevent Ticket Bleed Caused by AI Vehicles in ARB【Suggestion】
  • Propeller damage【】
  • Provide Both Pilot’s and Tanker’s Maps in Ground Battles【Suggestion】

  • Radar for Aircraft【】
  • Radar for SPAA【】
  • Radar Breaking for War Thunder Ground Forces【】
  • RATO “Rocket-Assisted Take Off” units【】
  • Rearming of MG ammo in GF【】
  • Reloading rocket and torpedo turrets/mounts【】
  • Remove “Blackening” on Night Maps【】
  • Remove IR missile seeker’s auto-shutdown timer【】
  • Remove the lead indicator from tanks【】
  • Rework of ground vehicle Test Drive mode【】
  • RWR Missile Tracking Tone + RWR Audio Settings【Suggestion】

  • Sea Mines【】
  • Separate keys for different rocket sizes【】

  • Tank smoke screens【】
  • Tier 6 Mach 1 jets【】
  • Timed Fuse for Destroyer main gun【】
  • Tiny Tim launch order priority on all relevant aircraft【】
  • Toggle “Constant Elevation of Radar Antenna”【Suggestion】

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  • Ballistics Calculator for Self Propelled Howitzers【Suggestion】
  • Buddy Lasing Mechanic【Suggestion】

  • Carbon Dioxide Fuel Tank Fire Extinguishers【Suggestion】
  • Change Fuel Slider to be from 5% to 100%【Suggestion】
  • Changing Modifications During Matches【Suggestion】
  • Continuously Variable Transmission (CVT)【Suggestion】
  • Country Specific Nuclear Bombers【Suggestion】
  • Custom Ammo Belts【Suggestion】
  • Create/Edit Aircraft Loadouts During Matches【Suggestion】

  • Different Sight Graphics at Different Zoom Levels【Suggestion】

  • Easier Representation of After Burners【Suggestion】


  • Give Seaplanes the Ability to Direct Naval Artillery Fire【Suggestion】
  • Ground vehicle crew member Physics + More Animations【Suggestion】

  • Increase Turret AI Engagement Distances in Air RB and SB【Suggestion】



  • Overhaul of “de Marre” Penetration Calculator【Suggestion】




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4 Likes