List of Previously Suggested Ideas - Gameplay

A reference archive of previously suggested threads related to Gameplay. This thread is a document for everyone to see and check before they create a double post on an already discussed idea.

IMPORTANT: If you find something previously suggested/discussed that is not on this list and should be, please PM the Suggestion Moderators and let them know!

To make is easier to find a suggested item, use the Ctrl+F function to quickly locate something!

bQNMMko.png Gameplay bQNMMko.png

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  • Ability to select order to replenish ammo【Suggestion
  • Ability to unjam guns in fight【Suggestion
  • Add a designated crew slot to be available when uptiered【Suggestion
  • Add a toggle option to enable and disable ATGM launcher【Suggestion
  • Add an option to disable automatic opening/closing of the canopy【Suggestion
  • Add different sights at different zoom level【Suggestion
  • Add guided torpedoes【Suggestion
  • Add Helicopters to AirSB【Suggestion
  • Add in-game voice chat【Suggestion
  • Add Minimap for Helicopters 【Suggestion
  • Add SAM and radar sites as ground targets for high tier battles【Suggestion
  • Add Storm [Lightning/Thunder] as a weather option【Suggestion
  • Adding “Electro-optical Module” to the damage model of helicopters and aircraft【Suggestion
  • Adding maneuver kills for aircraft【Suggestion
  • Adding playable carrier in enduring confrontation naval【Suggestion
  • Adding playable Submarines【Suggestion
  • Adding reticle for depth charge, mortar, and rockets in Naval【Suggestion
  • Additional Advance Control schemes【Suggestion
  • Additional BR for Heli PVE【Suggestion
  • Air Spawn for rank 6+ Strike/Bomber Aircraft 【Suggestion
  • Allow aircraft to capture zones 【Suggestion
  • Anti-Tank Landmine【Suggestion
  • Automatic enable towing button when getting immobilzed/damaged【Suggestion
  • Automatic sight distance control that relies on gunner skills【Suggestion
  • Auxillary Vehicle【Suggestion

  • Ballistics Calculator for Self Propelled Howitzers【Suggestion
  • Bring back Low Rank He ammunition【Suggestion
  • Buddy Lasing mechanic【Suggestion

  • Cannon Barrel Collision【Suggestion
  • Carbon dioxide fuel tank fire extinguishers【Suggestion
  • Change fuel slider to be 5 to 100%【Suggestion
  • Changes to helipad protection and placement【Suggestion
  • Commander Role for Ground RB【Suggestion
  • Commander sight overlay【Suggestion
  • Control state of retractable Weaponry【Suggestion
  • Cold hydraulic oil to affect performance【Suggestion
  • Custom ammo belts (Air/Ground) 【Suggestion

  • Distribute remaining SP from leaving teammates to a backup pool【Suggestion


  • FFAR builder and Customization【Suggestion
  • First person view for plane gunners in Air Sim【Suggestion
  • Flight Path Data Capture and Playback for Replay【Suggestion
  • Flotilla/Fleet System for Naval Battles【Suggestion

  • Give Dedicated ATGM carriers should get scouting【Suggestion
  • Give seaplanes the ability to direct naval artillery fire【Suggestion
  • Give SPAA scouting capabilities【Suggestion
  • Gyroscopic gunsights on bombers and fighters in warthunder【Suggestion


  • Impliment Digital Zoom【Suggestion
  • Improvements to RWR【Suggestion
  • Improved Wheel damage【Suggestion
  • Instrument Landing System on Runways/Airfields【Suggestion
  • Introduce a new guiding principle for Naval map design: No spawn-to-spawn direct line of sight 【Suggestion

  • Landed planes should not be destroyed when the pilot is killed, if there are gunners available【Suggestion
  • Limited fuel for ground vehicles【Suggestion
  • LOVA/SCBD propellant【Suggestion

  • Make all MGs functional【Suggestion
  • Make view from tank commanders perspective like in ground sim optional in ground realistic battles【Suggestion
  • Manual roll control mode for planes【Suggestion
  • Match loading animation【Suggestion
  • Mechanical CCRP for B17, B18, T18, A21, J21【Suggestion
  • Merge target cyclic switching and radar cue controls into one feature【Suggestion
  • Mixed arcade air and naval battles【Suggestion
  • Modelled Armor Damange Mechanic【Suggestion
  • Modelling Torque and Torque Converters【Suggestion
  • Mouse designated radar lock for 2 seater jets【Suggestion
  • More objective for Heli PvE【Suggestion
  • Move the opposition tanks spawn further away in Ground Assault Arcade【Suggestion
  • Multiple player operated aircraft【Suggestion

  • Naval AI Targeting Modes Should Affect Crew Placement【Suggestion
  • Naval Break in target lock from obstacle should not reset your aim to the obstacle【Suggestion
  • New military bases and spawn for realistic air battles (Top tier)【Suggestion
  • Night Battles: Air RB【Suggestion
  • Night Battles: Naval RB【Suggestion

  • Option to add AA gun sights【Suggestion
  • Option to disable bad weather【Suggestion
  • Overhaul of Demarre penetration calculator【Suggestion

  • Prevent ticket bleed caused by AI ground and/or air targets in ARB【Suggestion
  • Provide a warning before batches of enemies spawn in Heli PvE【Suggestion
  • Provide both pilot’s and tanker’s maps in ground battles【Suggestion

  • Radar IFF indicator rework【Suggestion
  • Radio intercept request for air battles【Suggestion
  • Rearm point in Spawn【Suggestion
  • Recalculation of Laser Guided Rocket Spawn Point cost【Suggestion
  • Reduce Max Player Count for Heli PVE【Suggestion
  • Reflective damage when teamkilling Suggestion【Suggestion
  • Remove Air Spawns for rank 5 and under Strikers【Suggestion
  • Remove Auto J-Out in Naval RB’s planes【Suggestion
  • Remove Targeting skill for tanks with high fidelity turret drives【Suggestion
  • Repair/replace add-on armor in battle【Suggestion
  • Replace Airfield AA emplacements at prop tiers with the current mid-map AA 【Suggestion
  • Replace Airfield spawn with spawnzone【Suggestion
  • Reset Targeting pod keybind【Suggestion
  • Return the Air RB base Respawn time to 30 seconds【Suggestion
  • Rework on the Base system【Suggestion
  • Roof mounted gun changes【Suggestion

  • Single vehicle penalty 【Suggestion
  • Show gun elevation angle in sight【Suggestion
  • Supply Helicopter Payload & Reinforcing Cap point【Suggestion

  • Two-stage zoom-in option for high-magnification weapons【Suggestion

  • Use Naval AB aircraft spawning system for ground AB【Suggestion


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  • “Bad” weather should be a bit more frequent SbYRK5D.png

  • A major change to how Naval fires work 【Suggestion
  • AAA for Helipads 【Suggestion
  • Ability to launch AI plane ingame from ship 【 Suggestion
  • Active Protection Systems for Ground Vehicles 【Suggestion
  • Add an option for selecting the No. of bombs released 【Suggestion
  • Adding binoculars to naval SbYRK5D.png
  • Adding binoculars to tank commanders 【Suggestion
  • Align binoculars with view direction, not with the gun line 【Suggestion
  • Allied nations being able to join the same squads SbYRK5D.png
  • Allow for external fuel tank jettison 【Suggestion
  • Allow Japanese to MM with USA/British (tiers 4 and 5) 【Suggestion
  • Allow launched torpedoes to be destroyed by gunfire
  • Allow ships to sink instead of randomly disappear 【Suggestion
  • Allow us to control Naval turret set individually 【Suggestion
  • Autoloader Reloading Improvement 【Suggestion

  • Battle for float planes only SbYRK5D.png
  • Bomb bay doors on bombers (player controlled)【Suggestion

  • Capture the flag SbYRK5D.png
  • Coastal Artillery 【Suggestion
  • Cold war airfield AA and SAM 【Suggestion

  • Disable breach repair under certain conditions for all vessels 【Suggestion
  • Dive Bomb Sights for Hightier Jets 【Suggestion
  • Don’t simulate the quality of german late war armor【Suggestion
  • Drop all bombs key 【Suggestion

  • External Fuel Tanks for Aircraft 【Suggestion

  • First Person Gunner View SbYRK5D.png

  • Higher Tier tougher Airfields SbYRK5D.png
  • Hull Down Digging Ability/Mechanic 【Suggestion
  • Hydrofoils 【Suggestion

  • Improved target selection controls for radar displays 【Suggestion
  • Improvement to requirements needed to unlock some decals and skins for bombers 【Suggestion
  • Infrared Blocking Smoke (VIRSS / Multispectral Smoke) 【Suggestion

  • Key for cycling through secondary armaments of the same type 【Suggestion

  • Large warships (DD - BB, CV) for naval 【Suggestion
  • Laser Warning Receivers 【Suggestion
  • Leave wrecks in RB and SB ground modes 【Suggestion
  • Limit the amount of bombers in a game SbYRK5D.png
  • Low Resolution Temporary Cockpits 【Suggestion

  • Make aircraft able to capture zones 【Suggestion
  • Make Backup Vehicles an exception in crew locking 【Suggestion
  • Me-163 landing solution SbYRK5D.png
  • Missile warning and warhead effectiveness 【Suggestion

  • New Event mode: AA vs Aircraft SbYRK5D.png
  • Night vision 【 Suggestion

  • Option to remove Commander's sight from sight loop when knocked out 【Suggestion
  • Option to use nightvision devices during day time battles 【Suggestion

  • Plane Tracking for SPAA vehicles without Radar 【Suggestion
  • Propeller damage 【Suggestion

  • Radar for Aircraft SbYRK5D.png
  • Radar for SPAA 【Suggestion
  • Radar Breaking for War Thunder Ground Forces 【Suggestion
  • RATO “Rocket-Assisted Take Off” units SbYRK5D.png
  • Rearming of MG ammo in GF 【Suggestion
  • Reloading rocket and torpedo turrets/mounts 【Suggestion
  • Remove “Blackening” on Night Maps 【Suggestion
  • Remove IR missile seeker’s auto-shutdown timer【 Suggestion
  • Remove the lead indicator from tanks 【Suggestion
  • Rework of ground vehicle Test Drive mode 【Suggestion


  • Tank smoke screens 【 Suggestion
  • Tier 6 Mach 1 jets SbYRK5D.png
  • Timed Fuse for Destroyer main gun 【Suggestion
  • Tiny Tim launch order priority on all relevant aircraft 【Suggestion

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  • Add arresting gear to land-based airfields【Suggestion
  • Add Kinetic Damage to Bombs【Suggestion

  • Continuously Variable Transmission (CVT)【Suggestion
  • Country specific nuclear bombers【Suggestion

  • Easier representation of After Burners【Suggestion

  • Pick fuel load by slider or customised presets rather than current presets【Suggestion


  • Torpedo Spotting and Mines Marking【Suggestion


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