[Would you like Air Spawns back for rank 6 and above Strikers/Bombers?]
Some other way to give Strikers/Bombers an advantage? Explain,
So back in the day Gaijin and the playerbase decided that air spawns for certain strike aircrafts were too OP so it was decided to remove air spawns for all aircrafts starting from rank 6 and above.
I understand that was necessary however, the game has changed tremendously since those days. Maps are much much bigger compared to the old days, teams are filled with decent/good speed fighters and even missiles are more prevalent. Some jets get missiles as early as rank 5.
So in lieu of this, bringing back air spawns for strike aircrafts and bomber aircrafts for rank 6, 7, 8 would be nice and helpful for these poor birds. Air spawn should be around 300 meters - 1 kilometer above the start of the airfield to keep it balanced and not to give these birds too much of an advantage (compared to the old days where they started at 1.5 - 2 kilometers high altitude). This is just enough of a head start to get to the battlefield and drop bombs and if lucky RTB safetly. But even then a determined enemy can still catch up to you.
I think giving all strike fighters and bombers at rank 6+ their airspawns back is a pretty bad idea, but certain ones should get it back. The list of strike fighters and bombers that I think should get their airspawns back are as follows:
Note: the Vautours and the German, Italian, French, and Israeli F-84Fs are listed here because with the upcoming research changes listed on the roadmap, they will be moving to rank 6.
I remember the 60 - 120 second matches when A-7D had air spawn.
I remember when Su-17M2s would drop on everyone from altitude mid-way to the battlefield.
I remember being one of those players personally to pro-actively cause the balancing of those aircraft.
The players that won within 2 minutes using A-7Ds would translate that to A-4s as well.
I have an issue with 4 - 6 minute matches going on still to this day.
Yeah, all that happened when the A-7D was 9.3. It is now 10.3 where it faces fighters with crazy missiles and everything at that tier has flares. As for Su-17M2s, those are not in the list of stuff I said should get the airspawn back. As for the A-4s, the difference between them and the A-7s is they don’t get crazy missiles, although, I have edited my list because I don’t know why I added it in there, but the A-4N should not get an airspawn.
The A-7s are all now at 10.3-11.0 where everything has crazy missiles and flares. This is not like the old days when it was indroduced at 9.3. As for the A-4s, they have exactly 1 and a half good turns in them and then they drop like bricks. They also don’t have good missiles, except for the A-4N which I removed from the list because I don’t why I added it there, that thing should not have an airspawn.
The main jets that were the issue back in the old days was the Su-17s and Harriers. A-4s and Corsairs were also inlcuded but not to the extent the Su-17 and Harriers were performing.
I agreed with the change back when smaller maps and when teams were smaller 12v12, when people had no flares to counter, when people were less experienced fighting high speed jets with R60, 9J, 9G. But right now all these planes are suffering because they are entering into the fight fully loaded with tons of bombs, missiles aren’t the greatest since everyone has flares, speed is low for Harriers and Corsairs.
Some jets are fine even now but majority really aren’t. Hell I’ve spaded the MiG-27s and they were a pain to spade because I’m fighting MiG-29s and F-16s, F-14s.
Some jets are classed as fighters (MiG-27s, Mirage 5, F1CT. I want Gaijin to make these jets properly classified like IRL and give them air spawn aswell).
Furthermore in the next patch with rank changes the A-4, F-84, Vautours are going to rank 6 and will lose their air spawns… these strikers and bombers are already terrible.
Skyhawk 2 even tho its better, its still worse then its competition that it faces in regular MM. I’ve fought it multiple times and completely dominated it. The Buccaneers are terrible no doubt about it.
Ask yourself this, you’re in an F-8E crusader, half-way to the battle and a Mig-27 & F-1CT dunks on your head.
You’re in a Mig-19, not even a 17 which Nesher/Mirage 5 can still face, and said aircraft dunk on your head.
A-4 already lost its airspawns long ago. They’re balanced.
Vautours being ground spawn might actually cause a reduction of BR to 8.7, because you know what’s been preventing 8.7 for Vautours? The air spawn.
In-fact, I’ll spam out Vautours alongside you next major update since I don’t pay repair costs and the new stats will likely cause the BR reduction so many have wanted.
So no, all but maybe F-84F is a hard no from me.
And BTW, I main Ayit as one my my favorite aircraft in WT. It has a ground spawn currently and is among the best 9.3s in the game.
You don’t know how to fly A4s, these things will demolish lobbies when flown as fighter with airspawn. A4H is the strongest 8.3 in the game currently. The A4E, and especially the Israeli premium variant, are very strong 8.7s when flown right.
Just because the average Joe straps bombs under them and goes for the nearest pillbox and starts turnfighting the first Mig-17 still carrying 2 bombs and a gunpod doesn’t make it a bad plane.
Highly doubt Gaijin will compress BRs again, so Vautours nvr gonna go down. They are fine at their current BR, they aren’t fighters they are bombers (Vautuar Interceptor is a bomber pretending to be an interceptor). Either maps change again, objectives change, or MM changes to give these poor bombers and heavy weight interceptors a decent gameplay experience.
And the F-8s are good fighters and they have flares, if they didn’t had flares then it would’ve been a fine argument.
The SU-25, A-10s for sure need an airspawn as they are extremely, painfully slow even, compared to what they face in most matches.
The A-7K, SU-39 and SU-25T are a special case as they are high enough in BR to get “EC” maps, they also need an airspawn and/or need to be prohibited from joining EC maps.