Hold to release countermeasure series

[Would you like to see countermeasures dumping by holding activation button in-game?]
  • Yes
  • No
0 voters
Would you like to see this feature replacing “periodic release of countermeasures”?
  • Remove periodic release
  • keep periodic release
  • I said no
0 voters

As we know, the countermeasures button in planes can be pressed for quite some time to dump its content, that’s how we get something like “angel wing” silhouette from AC-130 flare dump, or flare arch that USAF and USN fighters showcased during airshow. with how WT CM button works, it ejects countermeasures in a singular press manner that require user to repeatedly tap countermeasures release button in rapid succession. With this “hold to dump” feature, user doesn’t have to tire their hands smashing countermeasures release button anymore, they can instead just hold the button to release countermeasures as they see fit.

This could be implemented as settings under “Air Battle” or on the battle start menu where in both area you can activate this mode, chooses the countermeasures release interval like you do in “periodic countermeasure release”, and the amount of countermeasures released in that release interval. Even more radical option would be to remove “periodic countermeasure release” option instead and replace it with “hold to release” option.

With how the game goes, it is time for this game to treat countermeasures as something more than just goof and gaff that is used to defeat dinky 9J and make it an actual defensive option as Fox-3 missile gained more prevalence in this game direction for the future.

2 Likes

Periodic release should still stay. Anyway major +1 for this, I usually just spam the periodic release with a large drop pattern set to use as a makeshift version as this, and being able to use my regular keybinds would be so much nicer…

2 Likes

Pereodic should stay, i bet some players will prefer this, but for me your suggestion sounds like must have feature in game. The entire UI really needs a rework, from keybindings to visual menus (like a radial menu, as seen in many games), but even the feature you suggested would already improve the game

3 Likes

I like this +1

1 Like

I can wait for 360 moon cycle and the UI will never be fixed.

2 Likes

+1, thats always good to have more mechanics

1 Like

Yeah. No need to get rid of anything that is already in game.

Just add a toggle option so that pressing the “countermeasures” or “flares” or “chaff” keybinds either drops 1 set of CMs or is press and hold.

Maximum accessibility. Minimum distruption

1 Like