- Yes, in ALL map that has Bases as a part of it’s gameplay loop.
- Yes, But only in EC Style Map
- No
per this day the way base bombing work is as following;
4 bases in set location in the middle of the map spawned, with HP equivalent of 1 plane worth of rocket or bomb. usually this means only the fastest plane with less drag can actually kill the bases, leaving other bomber with 2 option, either to circle to further base/ wait out the base to respawn or to just abandon their bombload altogether, being fed to the enemy because they’re either too slow to run away or their armament is too useless to fight back.
Well well time to change.
With this new system, there will only be 2 (Two) bases per side.
Reduction? Not really
Several terms and condition applies, of which;
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that the base will be made larger, approx 4 whole grid in standard sized map (surprised?) that will be separated into sections.
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Each sections will be able to tank 2 or so plane worth of bombload (using F-16 as the standard plane). it means a phantom can decimate a sections by itself if using 4 set of Hydra.
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The destruction of 1 section will get you about 10% - 75% of the old base reward depending on how much did you participate.
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Destroying all 4 section will give you 50% of the old base reward if you participate in the base destruction (counted based off the amount of bomb / rocket you drop on each section). Combined with the destroyed section you can get up to 125% of the old base reward.
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situation in point 4 can only happen IF base is totally destroyed, it is advised to work together to achieve total base destruction.
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if Gaijin wants to make it more dynamic, it can be made so that small base that gives 50% old base reward pops up at random spot on the map and gives player another rewarding part of the gameplay loop to take part in. Otherwise the base will stay.
Like this, the player doesn’t have to kill each other just to play, and adding another element to the gameplay loop will make sure that there’s more that would be motivated to keep the game going on longer and present better “Avg hours played” number in stat website like steamdb.
Win for both player and corporate side.