This is a suggestion for the addition of air to air refuelling mechanics for Air Simulator battles.
Air to air refuelling plays a major role in modern combat operations and has done so for a number of years. It is often vital in making sure that aircraft can not only make it to the target but also make it back.
I propose adding various refuelling aircraft to the maps of Air Simulator Battles that would fly in a circular pattern to allow for players to rendezvous and refuel their aircraft without the need to land on the airfield.
As an example let’s use the Denmark map.
(Can you tell I’m not an artist? :) )
The blue line represents a tanker at higher altitudes meant to refuel fighters and other aircraft that are at these altitudes.
The green line represents a tanker at lower altitudes meant to refuel slower attackers that would struggle to reach the higher tanker.
This would then be repeated for the other team to also give them options for ait to air refuelling.
Some aircraft I was thinking could be good options to be the tanker aircraft are:
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Blue Team
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Red Team
Now one concern with air to air refuelling is the different systems in use with various aircraft. Some use the Probe and Drogue system where the aircraft is fitted with a probe which the pilot manoeuvres into a drogue basket being towed by the tanker (think F/A-18, Rafale, Tornado), whilst others use the Flying Boom system which is placed into the fuel hatch of the aircraft by the Boom Operator located in the tanker (F-16, F-15, F-22). But I do believe a solution to this could be to have 2 tankers at each altitude, one using the Probe and Drogue system and the other using the Flying Boom, you would then be shown which tanker you can refuel with based on the aircraft you are flying. This really is just an issue for the blue side or NATO aircraft as these use both systems, the majority of red side aircraft use the Probe and Drogue system however it may be necessary to add a Flying Boom tanker to the red side for the various NATO exported aircraft provided to them through sub trees.
A bonus of this would be that this also provides new targets to attack or defend. Destroying the opposing tankers would lead to the enemy team losing the advantages of the tankers and would make them again reliant on their airfields to refuel.
The same tankers could also be incorporated into the Test Flight maps, where a tanker that is compatible with your aircraft will spawn again at a high and low altitude where you can practice air to air refuelling.
Overall I think the addition of air to air refuelling could make for more interesting and dynamic gameplay for Air Sim and open the door for more similar systems like AWACS and more AI air targets like cargo aircraft.
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