Chassis are not relevant because what kills is your weapon system, you could take some WW2 grade truck and put a Javelin with thermal hunter-killer on it, such a vehicule would still (in wt) kick your butt. Who cares being the first on cap, when you can spot and shoot on the move without keeping a sight on the enemy.
The way it makes no sense to you, is easy to figure out, you look at a tablesheet with a main tank player perspective, with a typical confirmation bias, reminding me the way Gaijin was dealing with repair cost before the dislike wall.
So everything is perfect to you, you don’t have to get a jet to take down helicopters because QN506 does it automatically for the whole team without even moving out of spawn.
And since helicopter player in sim are a minority, who’s gonna vote to stop this technological cleansing ? Certainly not you.
The thing is, China/Soviets does not have any useable SPAA in that bracket without having Strela put there. Their only HE-VT equipped tank is ZSU-57-2 thats good as tank destroyer and not a SPAA, as it lacks radar and therefor cannot spot Bo 105 or any other heli sitting low in trees slinging their ATGMs. Meanwhile all Chinese/Soviet helis in said rotation get outranged by York, Veak and other HE-VT equipped things NATO have at their disposal.
The tanks there are also way weaker with T-64A being matched against Merkava 2D, AMX-30 Super, Centauro 105 and CV90105. If anything atleast T-64B,T-80B and T-72A should have been added onto Soviet side.
Helicopters hard-counters in 9_2 are Gunships (Mi-24A/D) and Jets, idk why you’re whinning about tanks vs tanks there because that’s not the topic subject.
Heli players can shoot qn506’s missiles down using machine guns. I was told that it is skill issue if i don’t hit a helicopter with spaa cannon. It is skill issue if you don’t hit qn502cdd with your machine gun. You’re free to defend yourself. No machine gun? Use your missiles then.
Helicopter on Soviet side or the jet gets countered the moment they get within 4km of battlefield, which is how close the helis would be. And finding a heli sitting at treetop while flying in MiG-15 is very hard. Added the fact you just fly around the battlefield and some HE-VT VEAK just slams you away from sky without you even knowing he is shooting at you due to no tracers.
Like every NATO pilot has the same issue, have you ever heard of [BMP-2M and] BMD-4 IRST sniping capabilities, PGZ09 is litterally a Chinese Gepard, WZ305 proxys are quite efficient when you have some aiming skills.
VEAK and M247 have the same issues as red ones, they have non guided ballistic ammo, and radar which are not very precise when it comes to track targets at low altitude.
There we’re talking about highly specialized vehicules which have to track single targets continiously. In a 1vs1 situation if spaa dies, the heli will most likely survive, thing that won’t happen against a QN506, at worst for the QN this will end up in a trade because, F&F missile will not stop when you get killed.
Oh and BTW no heli missile has a 4km range on NATO side except the new Hungarian thing which shouldn’t exist because they will get TK most of the time.
There is no BMP-2M in that sim afaik, and BMD-4 is event vehicle not many have. And even then BMD-4 and its gun does not have 4 km range on heli that can simply evade the burst by pressing A or D for a second. PGZ09 same issue. The HE-VT is superior round to any other on these SPAA, also the rounds on PGZ self explode at 3km, so I-TOWs outrange them.
My quote still stand, HE-VT ammo helps but you have the same issues on both side SPAA isn’t a hard-counter to helis, except when pilot don’t know how to maintain range and fly straight.
Tell me which forum rules indicates that you are not permitted to make general comments about something? All I stated was that helicopters have been ruining ground simulator battles for quite a while, citing the EC-665 Tiger UHT as an example. I would appreciate it if you could refrain from purposefully misinterpreting what I say in order to sound like a counter-argument to evoke a response from me.
What he is trying to say is that we are talking about helicopters in the 9_2 bracket.
Assuming that this “free hate” you are talking about was generated by top-tier Russian helicopters, like I’ve explained in the other post, and not by an Alouette or an AH-1G, this quote is a futile comment that does not justify the presence of a vehicle like the QN506 in bracket with these low-tier helicopters.
Helicopters exist in the game, like planes, and they must have proper counters, not overpower ones.
We are talking about of a vehicle that easily outplays even 11.7 helicopters against 9_2 Sim bracket ones.
It is entirely acceptable to disagree and hold various views on this subject. The earlier comments about how helicopters can be countered by jets make no sense to me since they give me the impression that whoever made those comments has no idea how tough it is to fly a jet in simulator battles while attempting to hunt a helicopter flying above a tree line. Meanwhile, the blue side has far superior anti-aircraft dedicated vehicles that are considerably easier to play.
Nonetheless, feel free to express your thoughts on the topic. I appreciate your opinion, but this does not imply I agree with it. At the same time, I reserve my own opinion on this subject, and there is no need to convince me otherwise.
More countries need reliable counters to helicopters. They’re the type of helicopters to be very strong with no spaa availabe and not strong at all when spaa exists, so the mission of the other team is to make sure there is no spaa using other vehicles before spawning their helis to kill the other team.
I may make some suggestions later on but regardless, qn506 is a great counter and if they made the spikes better they would be viable counters too in the same fashion.
Fingers crossed for suicide drones to come for the qn506. Helicopter pilots will require skill to maneuver away from them and not get hit. Epic.
Of course, we are discussing here, and I’m not trying to convince you. Feel free to think whatever you want, but I’m exposing the truth with evidence attached. If you wish to demonstrate the contrary, I expect a valid argument.
Now you are talking about how hard it is for a jet in Sim to actually see a helicopter hiding above a tree line.
I could answer with a trivial answer like this…
…but I won’t.
Yes, spotting helicopters is harder for a jet in Sim, like it is harder for a helicopter flying above the tree line and meanwhile engaging on the ground. You don’t have hover mode in Sim with this helicopters so if it’s flying low, it’s probably just hiding because you require a lot of time in the gunner’s sight to hit something with those slow and inconsistent ATGMs.
If one of these helicopters is causing significant damage to the ground unit, it is probably flying high enough to be killed by a jet and being close enough to the battlefield to be destroyed by normal AA.
If a player tries to engage far away and by hiding, it is very challenging and not rewarding because the missiles are just weak. You can only engage stationary tanks in open fields, like we said before; Remove QN506 from 9_2 Sim battles - #414 by EddyXX
Having said that I don’t see why these helicopters deserve to be countered with a so strong vehicle like the QN506.
I can agree that the Soviet side deserves better anti-aircraft vehicles, but not overpower one’s, because the QN506, with its armament and its ridiculous ease of usage that can easily outplay even top-tier helicopters, doesn’t fit at all in this sim bracket.
There are no Spikes in 9_2. Does it mean you support adding Vilkas and other Spike vehicles to 9_2?
Or are you just deliberately ignoring the fact that the 9_2 bracket is topic of discussion?
Perhaps next time, try flying a jet in ground simulator battles on the red side and hunting helicopters on the blue side. Almost everyone I know says the opposite, but here you are asserting otherwise. Btw, I am talking about jets because someone else did, just fyi, I did not bring up the topic myself.