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Increase the cap for squadron RP gains per period.
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|
31
|
3139
|
January 16, 2026
|
|
SB EC: Change up-front SL spawn cost to after-death repair cost
|
|
16
|
2682
|
November 7, 2025
|
|
Air Simulator "Deathbanks" from Excess Useful Actions for Respawning Without Paying SL
|
|
4
|
2176
|
November 7, 2025
|
|
Permanent research bonus for completed nations
|
|
20
|
10107
|
September 1, 2025
|
|
Reorganization of the German Ground Forces Tech Tree
|
|
28
|
14489
|
August 26, 2025
|
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Make Premium Work on Play Time not Raw Time
|
|
41
|
7610
|
July 15, 2025
|
|
Naval Forces re-work [Merging Coastal/Bluewater again | Separating Modern Vessels from the WW2 onces | Addressing the balance between Planes and Ships]
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|
37
|
11416
|
June 12, 2025
|
|
Specific RP/SL bonuses for each vehicle type
|
|
12
|
4007
|
March 27, 2025
|
|
Remove Duplicates from SL Chests
|
|
12
|
2377
|
February 14, 2025
|
|
Bring Back Points Scored For Cooperative Work (Points Gained from Proximity)
|
|
3
|
1772
|
October 4, 2024
|
|
Track RP Progression towards Ace Qualification prior to the purchasing of Expert qualification
|
|
2
|
2632
|
September 27, 2024
|
|
Research across tech trees in one nation
|
|
21
|
15962
|
September 4, 2024
|
|
Use excess squadron points to research squadron vehicle modifications
|
|
5
|
2520
|
July 29, 2024
|
|
Grouping Missiles into their Respective Categories
|
|
0
|
1174
|
July 9, 2024
|
|
Change of value of Convertible RP
|
|
9
|
19958
|
May 29, 2024
|