Updated Planned Battle Rating Changes (April 2026)

the early turret design can be penned by a US 75mm. The late turret can’t even be penned by a US 90mm.

I agree, since this is a premium it would be quite nice if it got access to the same Rank 4 TT grinding, task fulfillment, and event grinding as the standard M24s in game. It can be uptiered in lineups and still retain effectiveness when using mobility and cover, it will still do well at 4.0.

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You’re both out of touch.
The VK 3002s weight increased in the last update from 35t to 42t.

Now it’s just a worse armored Panther D with barely better mobility.

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I don’t even know where to begin. But it seems like overall compression at lower tiers is going to get even worse. Did they even put any thought into any of this? It feels like almost every popular tank between 2.3-4.0 is going up at least 0.3 in BR. Why? There’s not a single good change here.

I’ve been playing for almost 2,300 hours. I think I’m finally going to take an extended break from this game

Absolutely not they got tons of bomb loads; they just gonna circle around in the air for atleast 3 times. It will take you 8 Min to get up to over 10K m+ with only 8 min. Both of these bombers would be at around 7K-9K m if they survived. Guess what? Even if they climb this high, they will still always be the first planes that die in the battle.

I would give it a like, if I could 😳😳😳

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This

I disagree yet understand why the Pvkv II is going up in BR. It has surprisingly good gun handling when driven well. The Pvkv II could still perform effectively at 4.3-5.0GRB if given the APDS round that the cannon could fire. There is the option of adding in an early and late variant with minor cosmetic differences to give two vehicles with differing shell loadouts, like the Pvkv m/43 in game already.

In summary of my above. Ground RB changes:

USA:

* M4A3 105: 3.0 up to 3.3 (was only increased to 3.3 in Arcade)
* T18E2: 3.0 up to 3.7
* M4: 3.7 up to 4.0
* M4A5: 3.7 up to 4.0
* M4A2: 4.0 up to 4.3

Germany:

* StuH 42 G: 3.0 up to 3.3 (was only increased to 3.3 in Arcade)
* Panzer IV F2: 3.3 up to 3.7
* Panzer IV G: 3.3 up to 4.0

  • Panzer IV J: 3.7 up to 4.0
  • Panzer IV H: 3.7 up to 4.3

* Sd.Kfz.234/2: 3.7 up to 4.0, and make it Rank III
* M4 748(a): 4.0 up to 4.3

UK:

* Cromwell V: 3.3 up to 3.7, but give it M61 APHE

  • Cromwell V (RP-3): 3.3 up to 3.7, but give it M61 APHE

* Cromwell I: 3.7 up to 4.0, fix the outstanding bug report. It should have the 6-Pdr Mk V
* Ram II: 3.7 up to 4.0

China:

* M4A4: 3.7 up to 4.0

  • M4A4 (1st PTG): 3.7 up to 4.0

Italy:

* 90/53 M41M: 3.7 down to 3.3.
* Sherman V: 3.7 up to 4.0
* Sherman I Composite: 3.7 up to 4.0

France:

* M4A3 (105): 3.0 up to 3.3 (was only increased to 3.3 in Arcade)
* M4A4: 3.7 up to 4.0
* AMX-13-M24: 3.7 up to 4.0, and make it Rank III

Sweden:

* Sherman III/IV: 3.7 up to 4.0, correction required
* SAV 20.12.48: 3.7 up to 4.3

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A-7D 10.3 → 9.7 ARB

its fat, slow, and heavy, cant really turn without losing all its airspeed while being a large target for the smaller more agile subsonic jets with only 2 rear aspect only AIM-9Js max, and due to the high lethality of the Russian SAMs spread out to most nations with a 10.3 lineup for ground pushing players to spade the A-7 it in air if at all

as well as have the A-7s swap places with the A-10A, yes it can carry gun pods but that just makes your defensive situation worse

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A-7E 10.7 → 10.0 ARB

as it is a step up from the A-7D in the form of air to air missiles, it still has the issues mentioned with the A-7Ds post, but with only 5 or 6 (if you take the flir pod)TV guided bombs max

(and if you ask me its a crime it shares a the BR with the A-10A even though its over all a worse platform)

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there is nothing average about the f16c pobit outside of the radar and flight perfomance

it was useless irl too but the biggest improvement is in DRIP

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The f18e is a strong contender
It has more missiles but the flight model is ass
And RL its even subsonic at ground level

Even the F-104G can lack flares at BR 10.7.

The F-104G/S/TAF, etc., need a lower battlerating after all the FM nerfs that happened about a year ago. These planes pose no challenge when I see them on opposing teams, and it’s evident in their stats and player ratings. The F-104G/S need a snail’s attention; they’re completely forgotten fighters :(

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The Panzer IV moves doesn’t make any sense to me.

Can you please for the love of everything lower the F18 premiums down to 12.3
No HMD vs everything with HMD
No Fox 3s vs everything with fox 3s
Hardly any down tiers
Stuck with Aim 9Ls
12.3 would fit every F18 premium stuck at 12.7

Bad idea—the F/A-18A tech tree in 12.3 is already very strong at this tier. The C version lets you carry significantly more Fox 1 missiles with data link, and you can load more AIM-9Ls, which work great as an iron dome for shooting down enemy missiles at ranges under 10 km (the ideal combination in my opinion is to take 5x AIM-7P / 4xAIM-9L).

For planes like the Premium Hornets or Premium F-2A ADTW, their battle rating isn’t the issue—they have a good one. The problem is BR compression. Gaijin should have reduced the BR spread for individual aircraft from +/- 1.0 to 0.7 +/- a long time ago, so that a 12.3 doesn’t face a 13.3 or a 12.7 doesn’t face a 13.7, and extend the battle rating range to ~15.7–16.7—that would be perfect.

Gaijin, the problem is that the battle rating is too compressed; that’s where you need to start.

PS:
The day before yesterday I started a battle with an F-16A (ARB) which is on BR 12.3 - of course, a draw with full up-tier and full premium SU-30s which bombarded me with PL-12/R-77s xD I dodged a few missiles but eventually one got me… The entire battle came down to avoiding Fox 3 where I had practically no window to attack… HOW ON EARTH does an F-16A without radar missiles have to fight on BR 13.3? It’s a blatant shot in the foot by the game developers…

N E E D D E C O M P R E S S I O N.

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Time for shameless plug

TL;DR its perfectly fine where it is

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Were are the fox 3 and hmd on the British phantoms?