I was thinking that actually. I dont have a lot of experience at that BR, but the few times Ive flown the Attacker. It felt like an absolute pig and Me262 looks spritely in comparison
I remember when it came out on my fave update, when I got it, I was very disappointed for many reasons.
I like that too. What about all those 109 prototypes. Like the BF-209/309/409 and so on
and what exactly does a 262 do better than those jets?
Nothings ppl trying so hard here to make the 262 look good, all the aircrafts above accept for the F3D and Meteor F Mk 3 ( i honestly don’t understand why this on is 7.3 it’s soo slow for a jet fighter) are better than the 262 they all have better guns, top speed, better or almost identical turn rate, better climb rates and better acceleration, not to mention the F3D gets an air spawn since it’s a strike aircraft.
Sea Meteor eats Me-262 for breakfast, hence it’s 7.3. Kikka out-energies 262 so badly it’s not even funny. Mig–9 is all around better (and armanent at least allows you to hit something at hogh than pojnt blank distance).
Some of the planes you mentioned are ground attack powerhouses so it makes sense if they fly worse. But every 7.0 fighter is superior to 262 by a good margin.
british “attacker” is a better fighter than the 262 too not to mention P-80/F-80
p40 yes, sea meteor? NO.
Sea meteor rips wings sooooo easily in a turn and the guns are shit.
The attacker is slow accelerator, loses energy quickly shit guns and shit placement with bad turning.
Tell me you dont fly the aforementioned without saying so…
Guns are shit? I’ll take these guns over MK108s and MG151/20s any day.
You can learn to avoid ripping the wings. You can’t stop Me-262 being inferior everywhere else by “learning”.
The sea meteor rips easier than any other aircraft i have flown ingame, it never happens with other aircraft.
Therefore you cant high speed it, you cant high speed turn it - you can be in a meteor and dogfight a 262 but the 262 can just stay at full throttle and pull hard, sea meteor cannot do this.
The 108’s and 151’s are WAAAAAAY better.
Honestly mate, play those aircraft and then you will see the 262 aint bad at all and if anything better than all of them apart from the su-11 and p-80.
Dude, MK108 is so easy to dodge I was actually casually dodging Me-163 for most of the round and he never came close to landing anything, LOL.
MG151/20 has extremely low damage output vs jets, with some shots turning small part of wing LIGHT YELLOW, and thx to by far the worst drag coeffixient in game, past 200m it’s no longer going fast.
Sea Meteor has insanely good gun range compared to any WW2 German jet not armed with MK103.
You rip wings? Learn to control your turns.
You have bad climb, bad turn, no acceleration and horrible guns? GL “learning” your way around that.
This is the most delusional statement i have ever seen, the mg 151/20 HEI have only 785 m/s velocity and the Mk108 HEI have only 500 m/s velocity plus both have bad accuracy, on the other hand the 20mm hispano mk.V have HEI shell with 833 m/s velocity, it have better accuracy, velocity and the hispano have better fire rate than both mg 151 and mk108, so pls stop talking nonsense
Mate, you have not even flown the aircraft i mentioned. . . lol.
You literally have no point of reference.
The problem with MG151/20 isn’t even MV, it’s remaining velocity after going for 200-300m - it slows down to a crawl
It’s like that bc Gaijin increased the drage for all Mineshells look at this bug report about Mk103
https://community.gaijin.net/issues/p/warthunder/i/d7kwg2qLoxSp
They are giving soviet cannons way superior coefficient? I’m so surprised.
Same with 20mm - Shvak has v. light cannons shells, AP and HE both weight similar to M-geschoss, yet their ballistic coefficients are very good and Shvak can snipe me from 1000m away. With MG151/20 if you’re going about 550km/h at low alt, it’s impossible for M-geschoss to reach you if the firing distance is outside of maybe 750m.
Same with Ho-5 - just as light as M-geschoss, vaaaatly superior drag coefficient.
And they are both handily beating MG151/20 AP and FI-T and IT rounds that have absolutely no reason to slow down faster than Soviet or Japanese shells.
Problem is - Gaijin has German WW2 ballistic data (with some errors and missing data but gaijin ignores that as long, as these errors hurt Germany), but it doesn’t have anything for soviet and japanese rounds, so they are getting purelg fantasy performance.
Also MK103 mine shells magically dissapear past 1600m, I don’t think they have ever fixed it :D
It is annoying here this is 3 subjects that can buff Germany one got rejected, been waiting for the other for a year now and the third one is list of problems about the 229. and i am sure not a single one of these will be changed
https://community.gaijin.net/issues/p/warthunder/i/rKy9tyRE481C
https://community.gaijin.net/issues/p/warthunder/i/18jyQu7rIh0r
They chose the optimal filling - the shittiest filling they could find.
It’s super funny how US gets depth charges that weight around 550kg and have as much power as German 1000kg bomb, and we can’t even get bombs with better explosives inside.
Oh boy…
Just like Gaijin went against physics and logic ans decided PETN core in MK108 and MK103 is super small, while in drawings etc. It’s obvious it’s around 15g.
Or MK103 incendiary which is completely made up shell right now that explodes with 0 delay before penetrating anything (same problem with japanese APHE).
The classification of “interceptor” is itself a can of worms. It conveys no useful information about the capabilities of the aircraft. It’s all relative.
Yep, because technically… The spitfire should be classed as an interceptor. I’d not say no to air spawn in the spitfire