Announcing the Removal of the R2Y2 from Research

The Ho-ri is also in gaijin’s partner game despite it never existing in the real world too, would be best if it were removed since it can’t be reasonably balanced due to its armor and unrealistic performance for size

I don’t agree on that decision, personally I think it doesn’t really matter if there were only blueprint’s and no prototype was build, if there never truly existed like no prototype and no blueprint than it would be okay to remove it but come on man you still need some more vehicels(especially for Japan) so please for god sake and the love of this game let the blueprint’s stay.

Thing is there arent even any real blueprints for any of the R2Y2’s

They should add it because I think it looks awesome.

Please Gaijin I beg of you even if this plane is more paper or even fictional than the R2Y2 I don’t care I want it to bad.

Yeah man I hate fun too!

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Yeah they were nerfed already like a year ago. They have slower muzzle velocity and are inaccurate. While Type 5s kept tracers so are still usable tho the Ho 155 did not and are pretty useless now and need fix too. Overtiered br of 30mm vehicles ofc stayed the same - because well gaijin does not care of ww2 stuff no more.

By renerfed you mean like not nerfed right?

There are so many posts unhappy with state of planes that use 30mms.

So, I’m a tad bit confused about that particular statement. Why are the developers so against adding incomplete vehicles anyway, and how exactly do incomplete vehicles “fall outside the scope of the game”? I can fully understand the removal of purely paper vehicles like the R2Y2, but what’s the deal with incomplete vehicles? Just the fact that they were started tends to signify they were mature designs capable of being built. Can the numbers not be extrapolated or taken from the blueprints if it’s a data issue?

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Go to “the article above” which describes the criteria… which is, I think, this one:

Yeah, I saw that it had mentioned this, I’m just curious as to the why

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I have re-examined the historical context of the R2Y2. To clarify, the R2Y2 is not a jet fighter but a high-speed torpedo bomber. While the R2Y2 V2 to V3 variants may need to be removed from the game, there is room to retain the R2Y2 V1 for naval battles by removing its cannons and adding torpedoes. Alternatively, I propose replacing it entirely with the late-model R2Y1, which was historically reclassified from a reconnaissance aircraft to a torpedo bomber. Even in the initial design phase of the R2Y1 reconnaissance aircraft, there was a payload option to carry two 800-liter drop tanks.

By autumn 1944, the Keiun R2Y1 reconnaissance aircraft project was on the verge of cancellation due to Japan’s deteriorating war situation. However, a new plan emerged for the Keiun Kai R2Y2.

The Keiun Kai R2Y2 was designed to be equipped with two Mitsubishi Ne-330 turbojet engines (producing 1,320 kgf of thrust each at ground level) in a twin-engine configuration. It aimed to achieve a maximum speed of 796 km/h at sea level, maintain nearly consistent high-speed performance up to 8,000 meters, and have a range of 1,202 km. The aircraft was intended to carry torpedoes or bombs. Crucially, the conversion from the Keiun R2Y1 required minimal modifications: removing its original twin piston engines and replacing the space with fuel tanks. The project could proceed rapidly once the jet engines were completed.

The Imperial Japanese Navy took keen interest in the Keiun Kai R2Y2. However, some argued that completing the original Keiun R2Y1 prototype was essential first, to test the airframe’s performance, handling, and stability. As a result, the first prototype of the Keiun R2Y1 was prioritized for completion.

Spoiler


Okamura, Jun & Iwaya, Eiichi (1960). Nihon no Kōkūki: Kaigun-ki Hen [Japanese Aircraft: Naval Aircraft Volume]. p. 201.

Diagrams of R2Y1 and R2Y2 V1, with an explanation that they can be equipped with drop tanks and bombs.

Spoiler




Hagiwara, Shiro & Akimoto, Minoru (Eds.). (1962). Nihon Gun’yōki Sanmenzu-shū [Dai 2] (Kaigun-ki Hen) [Collection of Three-View Drawings of Japanese Military Aircraft, Vol. 2 (Naval Aircraft Volume)]. p. 154, 159, 200.

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So you can add XT-4 where were all combat systems tested or planned (It had much more ready systems than Yak-141) or Fuji T-1 where as can be seen was ports and whole aircraft was ready for using armament
Japan tech tree deserve their own vehicles but R2Y2 was deleted only after adding the F-84 clone vehicle?

@Smin1080p_WT Could I ask you to send to the aircraft developers this message with added report because Japanese attacker is missing bombs load for 11.5 years in game.

Also please send that Japan need the replacement from Japan and not the Thai clones

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It is really interesting information about R2Y2 but I am afraid that it is impossible to suggest something because devs has already decided to fully delete R2Y2 because it never flew

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@Stona_WT @Smin1080p_WT

So, if paper vehicles are such a massive problem, why is it that the hidden German tanks still are allowed in sim and realistic battles?

Also, why are the F-16AJ, Ho-Ri and Panther F staying then?

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Why the hell is the Ho-Ri and panther F still allowed if the R2y2 isn’t?

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@Morvran

Prototype vehicles needs to be part of War Thunder, this, and the lazy part of Gaijin actually working on new things puts a line between originality and copy and paste, tell me if you’re good with the recents event and battlepasses additions, honestly, I’m not.


Realistic battles are not realistic, is just Arcade battles with less assistance and terrible rewards, and Simulator battles are just a forgot feature Gaijin added and doesn’t seems want to work on it any further;

F-16AJ is a needed aircraft, despite the addition of the Thai sub-tech tree, if I’m not wrong, someone from the staff affirmed that there are no plans on removing the F-16AJ. Regarding the Ho-Ri is just a joke and the Panther F is a partially made vehicle;

image

Hopefully this proofs its existance.

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The Panther F is real. Also theres nothing yet to fill in for the Ho Ri’s properly

I’m not opposed to any removal of vehicles from War Thunder, making it only exclusive to people who actually researched it in-time, but if the case is to remove the Ho-Ri Prod. and Prot. the Type 99 SPH is the best current option, currently sitting at the same BR Ho-Ri Prod.’ placed.

The Panther F we have in-game isn’t real, they never built it in that configuration

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Well put. I also want to add some “speculation” that there most likely will come a time when we will look back on this “action” and laugh a little. Meaning, that at some point in the future, Gaijin WILL begin to run out of new/unique vehicles to add into the game. At that point in time these “entry standards” will surely change as new content is clearly the backbone of Gaijin’s income from WT.
I can envision premiums becoming much more rare and costly(2x - 3x maybe even 4x current prices). Updates consisting of 3 - 4 vehicles max. A BP that offers 1 new vehicle and perhaps chances at other older vehicles, similar to the replacement crate of past BP vehicles we have now(not out of the question the vehicles they are removing now could be prizes in such an offering.
The concept of mock ups, blueprints & prototypes most likely will become much less “offensive” to the player base and may even become commonplace and widely accepted . . . who knows?
Point being, might be best if we keep an open mind about such things and spend less time “splitting hairs” about what is ok and what isn’t.
The vast majority of vehicles in tiers VII & VIII are made up entirely of vehicles/weapon systems Anton himself once stated would never be in the game or add anything to the game. So . . .
Wait & see, don’t be mad(it is a game after all) and remember . . . ya get what ya get, don’t throw a fit . . . ☻
p.s. I’d also like to speculate(as I have no clear numbers or data) that I think there may at this time, be more WII/Cold War vehicles that can be added to the game than there are more modern vehicles, as a whole. Especially if the “fictional/semi-fictional” are counted.
Really hoping to see WW I bi-plane action & content added in(in their own special place ofc) and I really hope that idea . . . “gets off the ground” . . . kek
I crack me up . . . . . .

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