Many HUDs in this game are missing features or are just completely broken. Many bug reports have been made over these issues and rarely is any of them fixed. Here’s a list of the ones I have found that are still not fixed.
HUDS
US
AV-8B+ Missing radar target lock box (Accepted but not fixed)
Second AV-8B+ Missing lock box report (Open)
AV-8B+/NA / Harrier GR7 Missing NAVFLIR HUD Capabilities (Accepted/Closed, info added to internal report)
F-4S Missing radar target lock box (Open)
F-111A/C/F HUD CCRP broken (Open)
Another report for the F-111 CCRP not working (Accepted but not fixed)
A-6E TRAM Missing CCRP in HUD (Fixed!!!)
F-16C HUD, Flight Performance, and System Inaccuracies (Open)
A-10C EEGS doesn’t work in cockpit (Open)
[DEV] A-10C missing target point information on HUD (Open)
A10 cockpit view too low (Open)
Germany
Alpha Jet (All) HUDs stuck on Bomb/Rocket mode when in Standard (Accepted but not fixed)
Russia
MiG-23 (All) Lacks gunsight and EEGS in cockpit (Accepted, forwarded for review but not fixed)
Great Britain
Sea Harrier (All) Using wrong HUD (Accepted but not fixed)
Second Sea Harrier wrong HUD report (Open)
MiG-21 Bison Lacks gunsight and EEGS in cockpit (Accepted but not fixed)
Tornado GR.1 (Also all IDS Tornados) Missing CCRP marker and fall line (Closed, forwarded as suggestion but not fixed)
Eurofighter HUD Symbology not working correctly (Closed, each bug needs to be reported separately)
Eurofighter missing EEGS in Cockpit Sight / Head Up Display (Open)
Buccaneer pilot camera position is incorrect (Closed, not a bug, pilot camera is placed wrong because you can’t bend the in-game pilot down?)
Japan
F-4EJ KAI cockpit view HUD EEGS gun funnel frozen in place (Open)
F4 EJ KAI missing lead indicator from HUD (Closed, not a bug except it is?)
China
JH-7A Missing CCRP HUD Indicator(Dumb Bombs and Guided Bombs) (Closed, not a bug except it is?)
Italy
AMX no gun lead indicator on HUD (Closed, duplicate of another report except it isn’t, the report linked by the tech mod is about the lock box not the EEGS)
AMX HUD has no Target Lock box (Re-opened after being marked as fixed, is the report mentioned above.)
AMX Missing Radar target lock box in HUD (Closed by user over confusion over the two reports above being mishandled)
France
Mirage F-1 (All) + Mirage 2000 (All) + Mirage 4000 Missing CCRP Fall Line (Open)
F-8E(FN) EEGS does not work in cockpit (Accepted, forward for review)
Israel
Ayit HUD is missing gunsight (Open)
Exterior cabin is poorly modeled Kfir.10Block 60 (Open)
General HUD Issues
HUD always centred on plane’s axis - incorrectly (Accepted but not fixed)
All aircraft - Cockpit sight mode issue (Accepted, forwarded for review, not fixed)
HUD rendering incorrectly after radar locking a target (Open)
Gyro scopes don’t slave to radar lock for cockpit view mode (Accepted but not fixed)
Standard sight mode broken if A2G weapon is selected (Closed because a widespread issue needs to be reported separately for every aircraft)
Velocity/Flight Path Vector Reports
US
A10A late flight path marker in cockpit is not representing real (Open)
F-16A/ADF HUD - wrong Flight Path Marker. (Accepted but not fixed)
F-16A and F-16A ADF non-functional flight path vector on HUD (Closed, not a bug, separate reports are needed for both aircraft)
A-10 early simulator HUD bugs (Artificial Horizon + AIM-9 stuck on HUD) (Closed by user, seems to be fixed)
A-10A HUD Velocity Vector Incorrect (Open)
Great Britain
New velocity vector on Harrier GR.7 not working (Open)
Sweden
AJ 37 Hud incorrect (Open)
General
Aircraft HUD FPV (Flight Path Vector) Incorrectly implemented (Open)
Velocity Indicator in HUD wrong (Open)
Issues related to HUD display in modern fighter (Open)
Aircraft HUD velocity vectors non functional (Open)
HMD Issues
US
F-16C(ALL F-16C+D)+F-15C+F-15E Missing radar target box on HMD (Open)
F-16C HMD deadzone (Open)
A-10C HMD can’t be used when looking forward (Open)
Great Britain
[DEV] Eurofighter Striker HMD doesnt show friendlies (Open)
China
[DEV] J10 HMD deadzone limit has not been removed. (Open)
France
Rafale HMD PD / HMD IR (Open)
HMD on the Rafale C F3 (and A-10C) not scaled to edges of screen (Open)
Sweden
JAS39C - HMD deadzones in VR inconsistent by direction (Open)
General
HMS/HMD - Off-centre (Closed, Accepted, forwarded as suggestion)
HMD targeting bugged when using free-look (Open)
HMD Deadzone (Open)
Cockpit view HMD UI “deadzone” too high (Open)
Eurofighter, SU 27SM, F15C HMD Dead Zones (Open)
VR Issues
US
F-16C HMD Deadzones in VR (Accepted but not fixed)
F-16C HMD lock diamond in VR (Open)
A-10C HMD rendering issues in VR (Open)
Russia
Mig-29 / YAK-141 HUD dissapears randomly (Accepted but not fixed yet)
HUD disappears when radar locked onto an enemy. (Opem)
Germany/Great Britain/Italy
Eurofighter HUD and HMD radar symbols broken in VR (Open)
Problem with target marker on hud of eurofighter in VR (Open)
Eurofighter HUD and HMD radar symbols broken in VR (Open)
France
Rafale HUD and HMD incorrect boundiries and “ghosts” in VR (Open)
General
Bug with HUD in VR (Accepted but not fixed)
Cockpit Issues
[Eurofighter (All) Buttons missing from cockpit (Closed, not a bug except it clearly is, was working on the dev server but not in live.)
all phantoms have impropper reflections in cockpit. (Accepted but not fixed)
More detailed report on cockpit reflection issues (Accepted but not fixed)
MFD Issues
Eurofighter FGR.4 (Might be all Typhoons but unable to check) TGP MFD tilted to the side. (Open)
TGP MFD Screens don’t have the same gimbal limit as gunner view (Open)
[DEV]TGP MFD Zoom overridden by equipped TV/IR guided weapons (Open)
F-14B TCS MFD screen nearly impossible to see target (Open)
F-14B - unable to display LANTIRN output on MFD (Open)
Kurnass 2000 TISEO not tracking targets (Closed, marked as fixed except it’s not. Another mishandled bug)
Eurofighter - Missing PIRATE output MFD screen (Accepted, forwarded as a suggestion)
[DEV] Rafale FSO-IRST not tracking (Fixed but only works with radar TWS locking, doesn’t work with any other radar lock mode or IRST)
Add the ability to slew TGP in cockpit view (Open)
Rafale C F3 unable to change 4th and 5th MFDs (Open)
[LIVE] F-15 Cockpit Missing Details. (Open)
A-7E’s LANA FLIR image missing in cockpit (Open)
TGP / FLIR / TV inconsistencies between views (Open)
This is from another post I made about cockpit TGP MFD screens not working correctly.
Read if you want to or read and interactive with the original topic
Original Topic Here - Can we get cockpit TGP screens working properly?
Currently the TGP MFD screens in cockpits serve no purpose at all despite them being very important in military aviation, mainly for targeting guided air to ground weapons and for target identification. But in-game they simply don’t work.
In-game we still lack the controls to use the TGP from within the cockpit which limits the ability for VR users to use air to ground weapons as the dedicated TGP view is disorientating even for experienced VR users.
All TGP cameras take the zoom level of any IR/TV guided weapons that are equipped which leads to target ID to be non-existent.
I made a report on this issue here.
TGP MFD's all have atleast half of the gimbal limit of their respective TGP's which make it harder to see if you are still guiding your weapon successfully to the target.
Within cockpit
From dedicated TGP view
I can’t find a bug report about this but if anyone has got one or can make one and leave it below I will add it in here.
On the F-14B, Kurnass 2000, Su-34, and the British/Italian Typhoons there are built in cameras meant for target acquisition and identification, TISEO for the F-14B, F-15E+LANTIRN and Kurnass 2000, Plantan Optical-Electronic System for the Su-34, PIRATE for the British and Italian Typhoons, and FSO-IRST for the Rafale. In real life these systems serve as both targeting systems for various air to ground and air to air weapons and for identifying targets however they are useless at identifying targets.
Since the TISEO screen on the F-14B is just a TV seeker screen pasted in it completely blocks out the target making it only useful for within 500m by which point the job of target identification can by done by just looking at your target.
Looking at the TISEO on the F-15E with the LANTIRN pod the difference in just the screen layout is massive. Can actually make out the target from nearly 7km away.//
I made a bug report here about this but nothing has come of it.
Kurnass 2000 TISEO doesn't lock onto radar targets at all and also lacks the MFD screen for the built in camera to be useful for the player if this did work correctly
A bug report was made, here ,which was marked as being fixed and 2 years later it is not fixed.
Su-34 Plantan system doesn't work on targets that are soft locked with TWS but do work with full radar locks.
Soft lock:
Full lock:
British and Italian Typhoon's PIRATE system doesn't track locked targets from both radar and IRST when it should.
Also they are both missing the MFD screen showing the view from the PIRATE system which it should have, here’s a bug report made about this which was “Forwarded as suggestion”, whether we actually see this in the future or not is up for debate as half the the issues “Forwarded as suggestion” are just abandoned and left to rot.
Rafale's FSO-IRST is meant to have the capability for tracking targets locked by the IRST and Radar however once again it doesn't
This is despite this bug report being closed by a bug reporting manager as “It can track target in the game” which is a complete lie.
If there’s any issues I have missed please tell me below and I will add them to the list.
Hopefully @Smin1080p_WT, @Stona_WT, @Gunjob, @Schindibee or any other forum CM/ Gaijin presence can push these issues further so they get fixed and are not left to rot.