Next Major Update - Rumor Round-Up & Discussion (Part 1)

Indeed the Tornado did, as in this context, its FM has reached the limits of whats possible regarding accurate representation of slat deployment and turn capabilities within the framework of the game. Due to how FMs are modelled, its reached the very limit of what’s possible to replicate and is as close as can be to its performance.

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Hello there! I know it’s not the first time I ask about it, but… would you know if we have got any news in regards to this? It’s been so, so, so, so, so long… and it’s just very disencouraging to see such old reports “accepted” but not acted upon, when it comes to bug reporting. @_N4MELESS , in this ocassion, spent such a long time making that bug report, even with videos to more clearly show the issue. And it’s been years already…

https://community.gaijin.net/issues/p/warthunder/i/YUp4zglUCsHl

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Any news would typically be updated directly into the report when a fix is due.

None of what you said has anything to do with ground moving target indicator. Your responses would make sense for the other reports which have to do with air to air modes. Dev response of RCS of aerial targets cannot be related to the air to ground mode.

Well, you see, that’s exactly the issue.

The last news we got is an “Accepted”… 2 years ago (on this platform; the report is actually more than 3 years old, it was made previously on the Old Forums).

How can such a big report be left “accepted” for many years, with no actual action on it?

At this point I feel like I won’t live to see a fix to it.

That bug has been burdening Type 10 ever since it was shown on the Dev Server of the Update 2.13 “Winged Lions”, back in 2021. It’s 2025 and the bug still hasn’t been fixed… in fact, two more Type 10 variants have been added… burdened with the same bug.

This is why we end up feeling discouraged to make bug reports. Seeing some still “accepted” after 2 years.

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@Smin1080p_WT Do you know if any of the reports compiled here are being looked at?

I compiled this list of all the HUD, HMD, VR and cockpit issues that are still broken. With help from other members on the forum and honestly it’s quite shocking how many bugs revolving around the Sim experience go unfixed for years at a time.

On the 3rd of Jan technical mod @tronexer said that they would look into some but it’s been radio silence since then and to my knowledge none of these reports has been updated.

Obviously the list is extensive so naturally would take a while to fix everything but some of these reports were made years ago and aren’t fixed with some saying they have been fixed when in reality they aren’t.

The responses were regarding the package of issues reported. All were responded too as they were all linked to the same internal reports for the AN/APG-76 and relevant to all issues that were closed off (not fixed)

GMTI modes are not present on many AN/AGP and other radars already in game. This has been separately explained on several occasions and does not apply to just the AN/APG-76 or this report.

Sadly there will always be some older reports and we will always do what we can to bring those to the developers attention.

But that does not mean that huge amounts of bug reports are being fixed on a weekly basis or in huge quantities during major updates. Reporting an issue correctly via reports is always the best way to go.

That’s fair but I was talking solely about the missing air to ground mode.

The other radars in-game have reports for gmti modes which are accepted just not actioned. The kurnass radar is different in that it is explicitly stated, “No further improvements will be done” and the report was labeled as “Not a bug”. No indication is given that the modes will come later or any such thing.

I don’t play Israel, but the response to the report is such a weird unusual response.

Hello

On a quick scan through some already appear to have been. If they have an accepted tag, it means they are already forwarded. Those that do not will need to be reviewed by a member of the team that can validate and replicate with VR.

Whilst removing a significant amount of context and trying to apply it to other reports or subjects.

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As I mentioned above, that’s because this report was linked directly to several others, as a packaged report on the radar, its performance and modes. Every change possible to introduce through the information in those reports was done. Those that could not be, were answered such as the ones I explained above and several days ago. GMTI is a feature lacking on several radars. Including this one.

It appears the developers have just entirely forgotten about it, it is the only explanation I can find to such a report not having been acted on after so long. Would it be possible to have them see a brief reminder to refresh their memories, just in case?

The issue is, there are two kinds of bugs; game-breaking, burdening ones that severely alter the performance of vehicles and ruin them, and… practically inocuous ones, which are the ones that are more often than not acted upon on a weekly basis as you said.

When we talk about bugs, we mean things like Type 10 being practically unable to turn properly since it was added back in 2021, the Chinese Top Tier MBTs still missing their spall liners despite the comprehensive and vast bug reports on them, etc; not about some smoke grenades having the wrong caliber on the statcard or a coaxial machine gun having the wrong name/ammo count.

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AN/APG :(

I already agree with you that GMTI is missing in several radars. There’s no disagreement there. The difference however is that those radars have their reports open, while in this case the GMTI mode here was closed without an answer specific to the report itself.

@Smin1080p_WT in the mean time i am just waiting for the pzh2k to get addressed by the devs.
Seems to have largely went under radars since everything was concentratet on the eurocanards.
Its still missing its spall liner, which if the trend of spall liner reports is sth to go by seems to never get adressed even if acknowledged.
As well as missing all its real ammunition option.
Hell the researcjable french round at tier 4 is worse then uts stock round now

How about this report for the Kurnass 2000 TISEO?

https://community.gaijin.net/issues/p/warthunder/i/Qoscbf25HkgD

The TISEO stabilises the camera infront of the aircraft instead of tracking the locked radar target.

This issue was closed a year ago with the mod commenting that it has been fixed when actually it still is broken.

As I mentioned, we will always do what we can to nudge reports and bring them to attention where it can be done.

Many of these are too. Not just trival issues. Thats often the primary role of the its fixed series and major updates, to correct many of the longstanding and requested issues mentioned and upvoted on the CBR site. That is however also subjective to what one player may consider a “major” to them compared to another.

But to write off the entire system and say no issues of significance are corrected would not be accurate. Understandably its always easier to remember the ones that have not been than the ones that have been.

This issue was fixed and confirmed internally and on dev server from 2.29.0.63. So if the issue has not been resolved or has returned, it requires a new report.

Most issues for the Pzh 2000 that were forwarded as far as I can see were already fixed.

Of the ones remaining, there are 3 open. Spall liners (requires some further investigation, validation and then the modelling work), Shell (Suggestion) and the Incorrect reverse gear which is indeed a bug.

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