Why I bomb bases in premium fighter jets

Considering I am maintaining a pretty good K/D in the J-35XS, which is a monster in a downtier but kind of mediocre against anything 10.7+; and my preexisting experience with the J-7E, I can only wish how well I would do with the J-7D, which is criminally undertiered currently.

The tiger tank player has the access to THE best premiums in the game for their BRs and chooses to bomb in them, just confusing even if it is easy and ‘more consistent’, the growth potential when actually learning how to play the game leads to far more rewarding gameplay once you reach your desired point in the game

And? Who cares if he’s good? Trust me, there’s more to life than caring about how good some random dude is. I base bombed in Sim, and I’m a lot better than a lot of the people who said I have a skill issue for bombing. Not all, but still. Base bombing gives me a lot more RP than sweating every single match, and it’s a lot more relaxing than sweating every single match.
I used to be like you, believing that being at the top of the leaderboard was important, and I had to be at the top. It was a bad philosophy, and I was getting irritated at the game over nothing. Turns out this game is a lot better when you find ways to relax in it. I still base bomb, but I still seem to dominate in every plane I 1v1 in. I just don’t care to sweat in Pubs.

I think they do. I bombed more than 3 bases btw.

Also, a factor that needs to be accounted for, is that bases self-reduce in HP after a few amount of HP is left.

Hence, the below loadout, despite not being “enough” for full base HP, will destroy one.

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Evaluating my own personal combat ability does not make me a sweat

But that’s just my philosophy. I prefer to relax with friends, and if I go into Pubs, I only do it with friends because the game is such a drag by oneself. I guess it just depends on who you are. I did competitions in the past, I know what it’s like training on every single map, practically memorising every pixel, and testing the limits of my skillset until it’s programmed unconsciously into my hands. It’s just not fun for me. I can see why he wouldn’t want to sweat in Pubs, because it’s just not worth the stress. “Git gud” is just a terrible philosophy for some. Not all of us play video games to be the best, we play because it’s fun, it’s relaxing. Stressing over what’s supposed to be fun burns you out.

Your attitude makes me think you’re a sweat, my apologies if I offended you.

I understand your struggles, as I have played the AMX A-1A and Tornado IDS myself; the best you can do is to load them full of bombs (not to bomb a base) and to bomb a convoy which should give decent rewards. Maybe gun down some SPAA etc.

In a good round with premium account, that’s like 18-25k. Not as good as few kills/bases bombed, but still decent enough in my opinion.

Attackers should get air spawn, but that’s Gaijin being Gaijin so…

In that case killstealing is not a thing?

There are a lot of people on the forum who argue for “maneuver kills”. The developer clearly does not share their opinion. Are all those people wrong? Shouldn’t one be rewarded for outplaying an opponent even without firing a shot?

Rules are an expression of a set of values and not the other way around.

Eh i never really bother with competitve play, and do not fuss over K/Ds like they are the death of me, however i do use them as a monument to my progress as a player, marking my ascension from a relatovely crappy and inexperienced player to someone who understands, enjoys and succeeds now

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That’s a remarkable mindset to have. I apologise again for being a wee bit hostile, I was under the impression you were on par with our vigilante over there. I’ve said my piece, you’ve said yours. It would be interesting to 1v1 you though, but my expertise is Xbox, and I’m unsure of how to invite PC or Playstation, but I digress. You have a blessed day/night, mate.

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I’m also on xbox, and a pretty good dogfight pilot, would be down any time (except tonight) for a 1v1

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No, i am not a friend of such things.

Mass reporting is the equivalent of torches and pitchforks. Gaijin is in the lead to enforce their rules and has to react on specific violations of their rules in an adequate manner.

Besides that just server replay reporting makes any sense - and for this you need the evidence, otherwise we drift into “thought policing”.

Yeah, it does complicate trying to predict the exact RP a single base will give us.

We did arrive at somewhat usable rough values at least, so that’s something!

With our values for a single base destruction for the J7D(
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that being, 1598+3168 = 4750 (our predicted value is 2x(795.46+1.598.62)=4788.16)

We can compare “Survival vs bomb” at last.

To get the same RP as a base kill through survival assuming 80% activity (you got 68, 74 and 94 - average is 78, rounding to 80 for ease)

Victory
With Premium: 2 * 2.0 * 1.22 * 0.8 * 4.64 * x = 4750
x = 4.4 minutes
Loss:
With premium: 2 * 1.34 * 1.22 * 0.8 * 4.64 * x = 4750
x = 6.5 minutes

Since we’re discussing premium, we’ll eschew skill bonus from the consideration.

What this says that if you did not drop the bomb, but have somehow maintained the same activity level (kills or howitzers or such), you’d need to survive 4.4/6.5 minutes depending if your team wins to get the same RP rewards.

Given top tier matches do seem to end at ~5 minutes rather consistently, the 50:50 of “Does my team win? Does my team lose?” favour the bombing for consistency.
Notably, time spent alive and bombing rewards are not exclusive.
5 minute survival AND bombing is ~equivalent to 10 minute survival and NOT bombing.

If you can influence your win rate to be higher than 50:50 or consistently drag matches out to ~12 minutes by not risking bombing the first base, playing for survival and wins looks more consistent according to this back of napkin analysis.

Introducing skill bonus means that a non-premium plane and a non-premium player will be heavily favoured to get skill bonus as premium does not multiply skill bonus, so playing for kills is an F2P player best bet.

With premium , skill bonus loses a lot of value and I suppose I concede that base bombing is likely the best progress until a certain win rate/survival is achieved.

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I played today a full uptier in the German He 115 - so a 1.3 to 2.3 match to check if the claim that a single C 250 Flamm kills a base is correct. And yes, it is correct. (thread/post)

They had respawning bases there…so the win condition “winning by airfield destruction” is at least on this map (Operation Sicily) at entry BRs history.

Pls keep bombing in the f20, pls do, lower its stats even more, that way it gets moved down to 12.0

raf,360x360,075,t,fafafa_ca443f4786

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F-4J phantom mentioned
proceeding to remind about the missing an/ale-37 countermeasures pod


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I tested it some weeks ago. I think only the maps with 3 bases have destroyable AF. The maps with 4 bases not but bases respawn.

Did it with a Ju 88 A1. With a full loadout you can win the battle by bombing 3 bases and destroying AF in one run. Totally broken.

This might be off-topic if we consider the original topic

But I am unsure that Gaijin will grant that CM pod to the British too.

I know you know that F-4J(UK) is nothing but inferior F-4J(USN) which has same 70$ cost with F-4S

  • no VTAS HMD bc US dismounted it.
  • worse RWR bc got sold to us before they got upgraded
  • no AIM-7F bc we didn’t use ‘INFERIOR’ missile which uses conical scanning IRL but acts superior in WT
    (But maybe still kept capability of, because it is basically F-4J but bought by RAF)
  • no napalm bombs bc we didn’t keep stock in our armory, but we had a clearance for using it.
    (Which will be fancy for base bombing and decreasing stats for gets buff to 11.7)
  • no AIM-9L as compensation for losing AIM-7F, even though we used them, but Gaijin overvalues All-aspect IR Missile.

So… If Gaijin decides to add AN/ALE-37 CM pod to F-4J
It might be only USN F-4J/S are allowed to get those, while RAF got neglected once more. :/

i say give it to all, they gave the gun pod to the thai alphajet, the british f4j could get the flare pods

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