War Thunder Anti-Cheat System Update

yea thats why we have the complaints about teamkills being punished. only “1,190 were banned due to breaching paragraphs 3.2.3 and 3.2.4 of the End User License Agreement (EULA) namely in exploiting game flaws and manipulating the game mechanics.”

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Confirmed number is 55k, even the november post said 33k then edited to 45k and then back down to 31k.
You’d have to be deficient mentally to not know about darkthunder.

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" For transparency, we’re publishing the lists of 2,728 players who have been issued a ban of 1 week or longer (up to the permanent ban), the remaining 22,285 players have been suspended for a shorter amount of time as a warning of appropriate severity. These lists will be available for two weeks after the publication of this article."

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dude, thats for TEAMKILLING… again TEAMKILLING. only a very FEW for CHEATING

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Personally I don’t know where this guy got his numbers.

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You said the number of active players is 14k, you clearly don’t know what you’re talking about lmao.

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i never saied 14k dude, i saied 14 million

14.000 vs 14.000.000… quite the difference

“Online: 160096, Battles: 3665”
Interesting where you got 14 million players from.

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Apparently these videos dont matter to you?

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maybe scroll up? lol War Thunder Anti-Cheat System Update - #446 by Rinhord

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first of all, no they dont. There is no proof of source in them.

Also when someone sayed 55k got banned and in the artikle it says that out of these only a few got permabanned for cheating… well thats just…

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“Few got permabanned”
That’s funny because you know a ban wave is effective when WTCS edits all his videos to include the (BANNED) tag, he never had to edit for those unbans so keep being delusional i guess.

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Not to mention theres a calm period in arcade for 3-7 days after a big ban wave, depending on how big and I can get up to 85% W-R easy peasy.

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and what now? lets say they banned 50k cheates in the span of a year… in a single month around 14 million people play… no idea how many per year…

meaning around 4200 get banned per month, with 14 million players per month that is still only 0,03%

I guess the average player will do 100 matches a month, in case they only play at prime time with almost fill teams of 20 players that means they have the chance to observe one cheater in every two months. Per month they have the chance of 60% to to see one in one of the battles. If you want to see on match level, thats a chance of 0,6% of a cheater in a match. If we calc with 4200 cheaters per month.

How insane is then the claim that we have “a lot” of cheaters and that u leave battles because of that? War Thunder Anti-Cheat System Update - #435 by GunnyHighway

and we talk here about every “cheater”, likely a much higher number then the cheaters having an impact

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Nope, you’re wrong. The Gaijin staff IS my research team, as THEY are the party that wants to change the contract I have with them, they are the party responsible to provide all the information I ask in order to agree to the new contract. And I am not asking unreasonable things.

As I said: my questions to Gaijin are none of your concern. You do have no need whatsoever to get involved!

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14mill unique players?? hahahahahahahaha

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eh yes? whats your issue with that? lol

Game has over 150k online at the same time at every day, what do u think u need of a playerbase to get that? lol

I wasn’t even going to dignifiy that with a response, it was too much of a reach.

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