Tornado IDS WTD61

ice-cube-friday-after-next

Are you legit trolling?

Uh…

ASSTA1 gets a way better Tpod and better GBUs (it gets GNSS bombs, which are actually quite good in Airmodes) than either the GR1 or IDS (1995). The weakest of the 3 by far is the IDS (1995) if guided weapons matter so much.

GR1 does get PGMs, but they are a waste of time in Airmodes imo. Too heavy to be worth running.

Yes the MFG, WTD61 and IDS (italy) lack guided weapons, but they are 9.7 in GRB, and so naturally lack those weapons. But in ARB and most of the time in ASB, they arent of any use. Might be more relevant to NE, but we’ll have to wait and see.

WTD61 is getting AS-34s Anti-Ship missiles this coming major update, so it will have a guided weapon to use in NE though. With the ASSTA1 and MFG getting the AS-34 II iirc.

GR4 and SLE are basically identical in performance currently, though the SLE gets a way easier stock grind. I dont know why you keep mentioning hte Pantsir in the context of ARB/ASB/NE though, and in GRB, the GR4 is just as screwed fighting one of those.

The SLE also gets ARM.

The GR1 only gets AS.37s which are very weak ARM for the BR and not the ARMs it actually used which was ALARM. ASSTA1 should get AGM-88A and move to 11.7 in GRB though, its dumb thats been denied.

By your own logic, the ASSTA1 is the best 11.3 Tornado IDS in-game right now.

Oh speaking of NE, I really would like to see how it’d fare, but alas the game doesn’t let you in at 11.3 as it’s 11.0 max. I’d also assume in NE the range would be 11.3-14.0, which means ARHs… 🤔🤔🤔
…but that’s just a thought.

We had different brackets before the current one, which was 11.3-12.3, which naturally screwed the 11.3 Tonkas (all of them). But we’ll have to see what it looks like on live.

They have given 0 information regarding to how it will work in that regard.

Im hoping for an ASB style, rolling brackets, but I fear that its just gunna be random MM like we have in ARB and so at the mercy of uptiers

Im doubting we’ll see a brakcet of 2.7. Most likely 1.0 in most cases, maybe 1.3 for the very top. Much in the same we have had for ASB for a while.

Yea usually it goes 9.3-11.0 so that’s why I say that.

Its not.

The latest test events were: 8.7 to 9.7 and then a second bracket of 10.0 to 11.0 iirc.

At least playing 9.3 like the Buc S2 I didnt see anything higher than 9.7

Oh, yeah right I got confused between you saying “brackets” and the BR you’re allowed at.

Air Sim gets rolling brackets

Every 48 hours, the MM changes to be the next row.

Alright just looked at the Sky Odyssey patch notes. Nothing about decompression, nothing about adjusting BRs, but “hey look all Tornados now get anti-ship missiles”
…you mean the weapon that’s literally useless and no one carries? Is there even a point in having sea radar and missiles?

Its called Nuke Thunder and SB

Neither have ships on 90% of the maps.

Me when I lie

I’ve just played about 20 matches, including about an hour in SB. Only three of those maps even had water. Only one had ships. You tell me. And, anti-ship missiles are broken anyway, they do damage half the time and can phase through ships so stop defending the billion dollar company.

BR’s are never handled in major patches, they always get adjusted separately.