Sick of being told about passive behaviour

Play.
The.
Fraggin’.
Objective(s).

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It makes me laugh when half the population dont even know how to play there aircraft. Ie bf109’s on the deck, spits chasing tails of bombers etc and then start complaining

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Tbf, the game isn’t even designed to allow most vehicles to be played correctly, so folks either have to adapt or gamerfail until they can spade and/or move onto the next vehicle.

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1 probiem is content creators promoting TDM behaviour

There’s alot going on that promotes and encourages it. It’s not black and white.

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If you see af aaa as game mechanic you might see that using a fighter is also a game mechanic - busted or not, you can’t catch a P-47 at very high alt with most planes (if he decides to run) and this would lead to the same result = ticket win.

So if the entire enemy team is trying to catch such a guy and is unable to catch him in time there is nothing obnoxious - imho they are just proving that they can’t “read” a match or know how certain game mechanics work.

The same logic applies for bomber circling his af - the pressure to do something relies solely on the “entire enemy team”.

I agree there are some maps at prop BRs with extremely strange ticket “movements” but those are either based on poor map design or - most likely - the tickets changes were results of non-action by players, mainly caused by ai planes like in this example.

Imho most ticket losses with numerical superiority at prop BRs are rooted in wrong decision making on one team combined with a mix of luck and random events on the other team.

I mean there are 2 reasons why i killed over 5.000 ai planes:

  1. In order to fulfil daily/special/BP tasks regarding crits, assists and mission score (was 2.500, now 2.000) as this was imho quite easy in the past.
  2. In order to avoid ticket defeats late game if something goes wrong. On maps like Tunisia or the revised Spain you have to kill them very fast or you lose.

So it might happen that your own team played PvE and reduced tickets like hell (including these ai planes) but died in this process - and the enemy team ignored PvE goals and forgot the PvE aspect and ignored ai planes.

And all of a sudden they realize: One left - and shortly after: We lose by tickets - and then all kind of excuses for own mistakes were used.

This is wild guess - see my P-47 example.

I lost dozens of matches on Iwo Jima and Saipan due to guys outrunning or outclimbing my JP team either in Wyverns or P-38s - and lost another hell of matches as my teammates got farmed by them whilst trying to land on airfields with useless aaa…

And just as a sidenote: the more scummy guys use the aaa of their carriers to farm then crippled JP planes - and it looks like aaa of US carriers is way more effective than JP carrier AAA as this works not the other way around.

Based on my observations experienced US/UK pilots are fully aware of the auto-ticket win for them and refuse any interactions on these maps. I described an example here.

Auto-ticket wins

A very easy example for auto-win maps: Iwo Jima

Main issue here:
US teams can win on some Pacific maps with doing nothing.

Do i think it was correct from the US player to play the auto-win card?

  • Yes (ok, maybe with a very holistic view) and no.
  • Yes (in case you really search for something positive here), he might have won and generated victory SL/RP bonuses for his team.
  • No, because a map that requires nothing but running/spaceclimbing to win a match with 0 points is a slap in the face of pilots actually trying to win by fighting vs players or environment.

Detailed view

  • This map is like Saipan an auto-ticket win for US teams after 15 to 25 minutes. The JP team has zero chance to prevent enemy ai units to capture A point (Iwo Jima) or A and B point (Saipan). Experienced US players are aware of this. After countless ticket defeats on these 2 maps i check now every match there the enemy lobby for highly experienced US players - and like in this example i found one.
  • Without preemptive climbing to 7 km and activating blind hunt at the right point in time i would have not been able to find him on this excessively large map. Without further climbing to 8 km i would have not been able to attack a 46 km away flying PV-2D bomber with aced 0.50 cal ai gunners with the necessary altitude advantage which forced him to dive and turn.
  • A standard player in an A6M2 would have lost this match because the PV-2D is quite fast and he would have been unable to catch him in time - so the bomber pilot would have won the match with 0 points and 0 activity…

So it is gaijin that prevents “fair game play” due to unbalanced maps.

Even if they argue you might have a 50/50 chance to be affected by bad map design - the semi-historical MM on Pacific maps is a clear example why such designs affect mainly JP pilots. Even if there is no spaceclimbing US bomber - a lot of Wyvern pilots run all over the map and they are simply too fast to catch.

And the ones it is, many get put in almost unwinnable battles due to horrendous battle ratings and br black holes.

Couldn’t care less about runners because of this. A trash 104 running from MiG-29 for long time is a-ok in my books.

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Oh yeah. The insufferable compression is next level.

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It’s always the meta slaves who complain the most about it too, even if they are really bad. “Why is da bomber running from my F4UB” “Why is da flareless J34 running from my MIG21 MF” reeeeeeeeeeeeeeeeeeee

It’s like, my brother in christ you are playing a rigged matchup so they can do whatever rigged thing against you too.

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Yep. There’s whole BR brackets I’ve just stopped grinding/spadiing because the compression is just intolerable.

I don’t like being forced to resort to GamerFailing just to spade a vehicle because the vehicle itself is just bad or noncompetitive when compared to the rest of the BR.

I want to show you a prime example of passive behaviour:

  • In this match (replay link) 2 of my last teammates decided not to play the game; they decided to chase me across the map - obviously trying to team kill me - there was no other reason first trying to outclimb me, and then to chase me across the whole map.

  • I flew a B-18B and stayed at altitude after my base kill and i saw these 2 friendly P-47 Ns climbing up to me - despite all enemies were low.

  • So i went higher in case they try to shoot at me, ended up at 10.5 km until they reached co-alt - and then i used the created distance to keep them out of their maximum gun range of 1.8 km.

  • I was neutralized for the remaining 15 (!!!) minutes of this match…

  • Both P-47Ns ended the match with zero points and made the invested fighting effort of 14 other players in my team absolutely useless. The match ended after 25 minutes with 16 vs 4.116 tickets.

  • So whilst we had actually a great chance to win by BnZming the low enemy team into oblivion these guys threw away a possible win just due to their passive behaviour (and ruined my game too).

  • Winning 3 vs 7 is not impossible - i managed to turn around a 2 vs 8 with a random stranger in a P-51 some weeks ago - but those 2 guys never even tried to do something. Just pathetic - and reported via server replay…

That’s the reason why passive behaviour should be a punishable offense.

Have a good one!


Previous experience with one of those 2 players:

I remembered the player VMF Corsair from a match a few weeks ago - he flew totally passive in a F4U-4 altitude camping my team the whole match.

  • Playing 2 vs 1 with a ticket disadvantage we were forced to let us getting BnZd us by him as we needed to kill enemy ground and ai planes to stop a ticked defeat.
  • He messed up his first attempt and i got him with a stall shot in my SM 92 as he extended like a noob (way too steep)…
  • He had 0 points the whole match, but at least he got after his failed attempt the 135 point “i got killed” mission score…
  • The subsequent exchange via xbox chat was funny as i was accused being a cheater. Lmao.
  • I asked him to stop this nonsense and wrote:
    “stop molesting me with your messages”
    This triggered a 3 day “auto-chat ban” on xbox and subsequently wt.
    What a clown :-)
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Never minded airfield campers. I just go and get some free rp ground pounding

I will often times spawn a milk truck playing 10.7 Russia if a get a bad map. when I die, I simply leave the match and switch nations.

the new ticket bleed changes should thankfully do something to alleviate this I think

Smart, but literally the reason people hate you and report for passive behavior, because you are being passive towards enemies and let time or tickets bleed, which is a quiet bad tactic. I don’t know what plane your using, I have to assume it’s a prop bomber, don’t know the nation, but I could give some tips if it’s a plane I have experience with.

It’s literally just the most intelligent thing to do if one desires winning the game and is in a situation like he described. People just get pissy because it breaks their unsigned rules nobody else was given ahead of time.

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Considering that there are pre-conceded targets and the point of the mode is to destroy all of said targets and bleed tickets, or destroy all enemy aircraft to end the match, yes, it makes perfect sense.

I’ve solo’d 4 planes in the PE-8 late match and won the game for our team.

  • If you have gunners and don’t know how to use them; skill issue

  • if you have gunners and they have small caliber weapons; I feel bad for you

  • If you don’t have gunners; what bomber are you playing, or are you playing a striker?

Bombers aren’t a game of out-skilling the fighter. It’s praying the fighter doesn’t simply understand what to do, because it’s a game of hard counters in this case.

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Sorry man, this is nonsense.

  1. Prop Air RB looks like a TDM mode, but there is also the possibility to win by tickets - and tickets reflect the efforts of players playing the objective.
  2. As long as those ticket wins are possible and intended by gaijin there is no such thing as a bad tactic.
  3. Calling it bad is just a clear sign of a severe lack of understanding how this game can be played. Your personal preferences how the game should be played are totally irrelevant.
  4. So if the fellow player states in his OP that he won’t leave af aaa cover if he has a realistic way to win: This is totally fine. He secured a win and the increase of the RP bonus to 100% for all of his team mates.

Dude - u played the Pe-8 23 times in total, u got killed 17 times and scored 12 kills. In other words: Without your 4 kill one-timer you have a 1:2 negative K/D and you get killed in 80% of your battles - i am not sure if you should offer tips to improve gunner skills…

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