Romania Panthers for Italy next update?

I still hope that they pull an unlikely and give us the Tas instead. But after they removed the Ho-ris the chances seems to be slim.

44M TAS would be awesome, but imo chances that it comes are close to zero, if anything would be a rare event reward.

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Romania only tested the Black Panther so no

We got the Chi -Ri and Panther F as techtrees which weren’t exactly fully finished either. (Maybe the Panther F was, but still questionable)
And Gaijin can be generous, as shown that they just added the Wm 23 Ezüst nyíl to the tree, while the real life vehichle never had his weapons actually fitted…

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Weapons usually is not an issue for planes, we have multiple of them, Finnish VL Pyörremyrsky is literally still sitting in museum unarmed. Ho.229 (V3 also didn’t fly iirc), Fokker D.XXIII, XF5U, XP-50, BV.238, SO.8000 Narval, VB.10-01, maybe something else.
The main requirement is to have the first flight (with some exceptions).

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This thread is emblematic of the issue I have with subtrees as they are currently implemented. It just feels like a loophole to get random vehicles from Nation A into Nation B without even having a direct connection to said vehicles.

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Well regarding old Panther, actually all 3 nations get connection. Romania used them postwar, Hungary during WW2, while Italy despite didn’t have them in service, had plans to build its own version.
Despite copypaste, it would actually be quite an interesting addition with Hungarian and Romanian colors, plus potential Italian camos from market.

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I would like to pitch the addition of the Romanian T-5 Panther (Panther Ausf. G or A) to the Italian tech tree, specifically restricted as an Event, Warbonds, or Battle Pass vehicle, rather than adding it to the standard Hungarian ground sub-tree.

While it is true that both nations operated the Panther, giving the operator status to Romania makes significantly more sense for the health of the game, historical fairness, and community satisfaction. Here are the three main reasons why:

  1. The “Exotic Nation” Formula & Solving the Copy-Paste Backlash

We all know how intensely the community reacts to “lazy copy-paste” vehicles flooding the standard tech trees. However, War Thunder has an already well-established and highly successful formula for post-war captured or transferred Panthers, the Soviet T-V, the French Panther ‘Dauphiné’, and the Ersatz M10. All of these are premium or event trophy vehicles.

Romania has historically been integrated into War Thunder as an “exotic/event” nation (with rare gems like the He 112 B-2/U2 or BF 109 G-2 “Germany”).

The Solution by locking the Romanian T-5 Panther behind an Event or Battle Pass wall, Gaijin introduces a layer of prestige and rarity. It prevents the regular matchmaker from being flooded with clone tanks, keeps the standard Italian tech tree clean, and perfectly fits Romania’s established role in the game’s economy.

  1. Correcting the Bf 109 G-2 Injustice and the “Diverted” Panther History

The current distribution of Axis-minor premiums in the Italian tree is heavily biased. Hungary received the premium “Tigris” (Tiger E) and the premium Bf 109 G-2 in Italy TT. The situation with the 109 G-2 is highly frustrating and historically insulting to Romanian players. Romania didn’t just import the Messerschmitt, the nation integrated it into its own defense industry. The Romanian Air Force operated least 200+ G-2/G-4/G-6/-8s. Crucially, IAR Brașov locally assembled 124 units from crates (designated Ga-2, Ga-4, and Ga-6). Forcing players to buy this aircraft under the Hungarian sub-tree where Romania only gets a cosmetic skin while Hungary gets the official operator flag is a massive historical error and a blow to player pride.

Furthermore, from a historical standpoint, Hungary’s mid-1944 Panther fleet was originally intended for Romania. Germany had already approved and prepared a shipment of Panthers to re-arm the Romanian 1st Armored Division. Following the events of August 23, 1944, when Romania switched sides, Germany immediately intercepted those transit trains and diverted the Romanian order straight into Hungarian hands.

Hungary literally obtained a significant portion of its Panthers because they were diverted from Romania’s original order. Given that Romania technically “owned” the right to these tanks first during the war, produced its own Bf 109s, and later operated the Panthers post-war as the T-5, giving the Panther to Romania as an Event/Premium vehicle is a mandatory act of historical and cosmetic justice.

  1. A Fair Trade-Off and Ground Tree Compensation

Since Hungary completely monopolized the standard Italian ground tech tree, the Romanian community is left with almost zero representation in ground battles. While we must be realistic and admit that Romania has fewer fully indigenous tank designs to fill an entire standard tree, this shouldn’t mean the nation is entirely locked out of the mid-tier ground meta.

The T-5 Panther should serve as a geopolitical trade-off. It costs Gaijin virtually zero development time (reusing existing Panther G/A models), but it rewards Romanian players with a heavy kinetic asset under their own national flag on the scoreboard. This will serve as an excellent placeholder to keep the community satisfied and engaged until Gaijin finds the time to model and implement unique, domestic Romanian designs such as the Mareșal Tank Destroyer, the TACAM T-60, TACAM R-2, or the Vânătorul de Care R-35.

Conclusion:

Adding a Hungarian Panther to the standard tree will trigger massive copy-paste complaints. Adding a Romanian T-5 Panther as a rare Battle Pass/Event reward bypasses the backlash, fixes a major national representation issue left by the Bf 109 G-2, and gives Italy a highly requested heavy armor option at BR 5.7–6.0. It is a win-win for both Gaijin’s monetization and the community.

One source - Scafes, Cornel I. & Serbanescu, Horia Vl. Trupele Blindate Din Armata Romana ( 1919 1947) Scan : Free Download, Borrow, and Streaming : Internet Archive

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Swedish Ersatz M10

I’m sorry what

That happens when you use AI 😆

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My mistake, I was thinking of the Swedish “Kungstiger” when I wrote about the “Ersatz M10.” I don’t really take much interest in the tanks of other nations, so mistakes like this can happen.

extremely funny sir

Oh yeah that would make more sense.
As for the Ersatz I don’t really think there was any “copy-paste” backlash on it

I think operator flag issue can be solved easily by the addition of a link between camouflage you use and operator flag (and in the perfect world - voicelines).
PS Now imagine how unfair it’s for Italy - the largest foreign operator of Bf-109 only having G-14/AS and not even a skin for Hungarian F-4.

Spoiler

Although I would love to see at least Ga-6 in the regular tree, since it would have some minor differences.

Romania could add a lot to the TT, not only from WW2 period, there is a lot of stuff like TR-85 and it’s predecessors family, TR-125, CA-95, Gepard-R, IAR-93A/MB, IAR-99, IAR-317, IAR-330L/SOCAT.

Talking about skins, apart from G-2, there are already both Hungarian and Romanian skins for He-112 and IL-28 (Romanian market place one), so hopefully we would get more (Fw-190F-8, MiG-23MF, MiG-15bis, MiG-17PF, 2S1 and etc).

Couldn’t care less honestly, add discounts for each exact copy researched (including researchable modifications), prioritize to place copies in folders and it’d be fine.

Probably too high BR for warbonds, could be also a squadron vehicle especially since Italy is lacking in terms of squadron vehicles, although I still prefer it to come as a regular tree addition, since Italy doesn’t have much at these BRs, especially armor-wise, would make a folder with 2S1, making it unnecessary to research, which is also good.

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It really doesn’t matter if they add a Panther under alth Romanian or the Hungarian flag. People will complain anyway. Yasen has a great idea, I want changing operatorflags too, I don’t know is there is a suggestion for it or not. You get the Bf-109 I get the H-112. As for the Il-28 it should have a grindable romanianskin as well.
I don’t know why you want romania to stay an exotic nation, I want it to be introduced to the techtree. (Mainly for the selfish reason, that if Romania gets som German or Soviet copy-paste, which probably will happen, I might will be able to use it in my Hungarian line-ups)

Well, in the case of Italy, which is also the host nation, I completely agree that it would be unfair for certain vehicles that they also operated to be locked behind an operator from a minor country. The idea of adding the operator based on the skin might just be the best method to solve this problem, this way all nations would win, and this injustice for players would somewhat disappear.

Yes, I know about this, I’m Romanian and I’m quite familiar with most of the vehicles that existed or still exist. Now, I can’t claim to know ultra-exotic vehicles that hardcore researchers might not know, but if Romania were to be a standalone nation, it would have enough vehicles to actually have its own tech tree. Of course, it wouldn’t be a complete one, as there are certain sectors where it lacks vehicles or where they wouldn’t be competitive enough at certain BRs on their own.

That’s why adding them to another nation’s tech tree isn’t necessarily a bad thing. The problem is when you only prioritize unique vehicles and don’t include the copy-paste ones. Say what you want, but if a tank model X was used by 15 nations, that’s just the course of history. As you said, they could offer a research discount if you already researched the exact same vehicle through another tech tree, that way, people probably wouldn’t complain as much on the forum about this. Personally, copy-paste vehicles haven’t bothered me so much so far.

In Romania’s case, at least for WWII, it’s simply not enough to only feature original vehicles, because those didn’t make up the bulk of the Romanian armored forces. For the most part, they fought with the R-2 tank (LT vz. 35 / Panzer 35(t)) and the T-4 (Panzer IV Ausf. F2, G, H, J), which were the most numerous. So, for certain nations, it’s simply necessary to add such copy-pastes. It’s one thing when your lineup consists only of a nation’s super-rare vehicles, and another when you combine them with more common ones like a Panzer IV.

Overall, Romania clearly has more unique or modified vehicles than Hungary, including all ground and air vehicles that can currently be integrated into the game. The fact that Romania also has a rich naval history is just a bonus that we won’t even factor into a direct comparison with Hungary, since Hungary hasn’t had geographic access to the sea and implicitly had no navy after WWI. If we look at it from an objective perspective, Romania has much more to offer across all vehicle categories, and precisely because of that, they chose to implement Hungary first. If you exclude WWII vehicles, the rest of Hungary’s roster consists mostly of simple copy-pastes that were very easy and quick to implement. That wasn’t possible with Romania, because most of the vehicles used were slightly modified or had distinct particularities, which means extra work—something Gaijin considers too time-consuming.

I don’t mind that they added Hungary before Romania as much as I mind that they crammed Romania into the Italian tech tree right alongside them. Just think about it: leaving aside historical Romanian-Hungarian friction, Romania is also a very specific case. It fought alongside the Axis against the USSR and the US Air Force, only to later fight against Germany and Hungary, and then, during the Cold War, it was a Warsaw Pact country allied with the USSR, Poland, Bulgaria, Hungary, Czechoslovakia, etc. So, whether you put Romania in the German, Italian, or USSR tech tree, it doesn’t truly fit into any of them. That’s why a Czechoslovak, Yugoslav, or separate independent tech tree would have been much better for Romania. In fact, the only thing Romania has in common with Italy is that both are Latin-rooted peoples; otherwise, the connection between the two is pretty thin. In Hungary’s case, I honestly don’t know if there’s any other argument besides “Axis member, and Italy hosts the minor Axis nations.”

Now, since it’s already established that it will stay in the Italian tech tree and that’s been confirmed for a long time, I’ve accepted that nothing will change. But at least they should add more vehicles for this nation, especially since there are plenty that could just be simple copy-pastes to help fill out the rows. The way minor nations with a fairly large arsenal of historically operated vehicles are handled is deeply flawed.

With all due respect, I would also extremely much want it to be a free vehicle to research directly in the TT. I don’t like the idea of it being locked behind events and premiums at all. However, I argued that it’s more ideal as a premium or event vehicle simply to avoid a massive wave of backlash from fanatics who cry at every step about any copy paste. Sure, it would help Italy more at its BR, but that would make it a heavily played vehicle despite its historical rarity in Romanian Army service though that doesn’t matter all that much since we already have tanks that never even saw combat sitting right there in the research TT.

Yes, I’ve seen them and it’s a good thing. I also hope for as many such skins as possible for both major and minor nations. If they were to even change the operator based on them, it would simply be an outright impressive feature.

Romanian R-2s were actually a bit unique, with a different engine deck, so not entirely copypaste)

I think the idea of changing the vehicle’s operator based on the skin is an absolute genius idea, especially since it shouldn’t be extremely hard to implement, though we all know the snail is slow. Even without a specific skin, it could be implemented so that you somehow unlock an option to set the vehicle’s operator from a separate menu, allowing you to select only predefined operators for that specific vehicle. For example, for the 2S1, you would only be able to choose Hungary or Romania as the operator. How you unlock this is less relevant, tying it to the skin would be the simplest way, but then you compromise on camouflages for different maps. Because of that, I think changing the operator without being locked to a specific skin is the more ideal approach.
This way, vehicles already implemented could be used by all nations within a tech tree without the compromise of having to choose a single operator for that vehicle. The Bf-109 and He-112 are perfect examples.

If it were up to me, almost all Romanian vehicles should be directly in the tech tree. I called the Panther “exotic” only because it was in service with the Romanian army in very small numbers, especially after the war. I figured these arguments might make it more acceptable to be added, even though ideally it should be free to research. So far, Romania has mostly been treated like a paywalled nation.

Well, I don’t see any problem here, especially if the option to select the operator were added. It would be a win-win for everyone.

I don’t know exactly how different an R-2 is from the standard Czech version or the surplus received from Germany. I only know for sure about the R-2c, which had a slightly visible modification at the back of the turret.

Small differences:

Spoiler

"Romania
Czechoslovak export variant to Romania known as R-2 saw some modifications made to the tank, such as the tank being equipped with various amount of cage antennas and also being turned into tank destroyer in Romanian service. The primary difference between the Czech and Romanian variant was the rivitted back of the turret and flat armor layout on the back of the transmission cover. Sometimes the original LT vz. 35 chassis and R-2 turret were mismatched.
Romania also recieved Pz.35(t), main difference being the upgraded munition and radio stations.

LT vz.35 - R-2 differences

"

LT vz.35 - "The best of the best"