Level 100 players on low BR

I love how the playerbase has so much hate for experienced players

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I am not worried about them. I know you play sim only.

In case you want to see why this whole discussion is looking at the wrong parameter (player level) an example:

The current all time leader of the highest KpB (Kills per Battle) ratio is a guy with a 2nd or 3rd account and is level 13 😂

  • 100 matches - 99 wins
  • 638 player kills vs 29 deaths = 6,38 KpB ratio
  • 4272 points average mission score

He played the BR 1.7 Beaufort (with 2 x 12,7mm turret). I could not post his his profile link as his name is in kyrillic; you find him in the UI ranking table.

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ahh had him in a match while playing bomber, its not hard to farm such lobbies when you play it in a squad(and a decent plane it was either spading some italian bomber or the bv138(which has 20mm gunners at 1.7))

and I see why he chose this plane, the guns are quite mobile and your bomber doesnt lock up when you go fast, so its actually quite good to do this low level 2nd account farm with it…

Some funny observation on top:

I’ve started playing naval arcade a lot to burn my excess SL boosters, plus have premium account time, plus BP tasks.

… I jumped from 74 to 80 player level in like 4 weeks.

I was level 71 on september 25. I got to level 74 in jan 15 playing Air SB (F4U-4, 109 F-4, Fw 190 A4, Ta-152H G.55 sotto 0, Mustang Mk Ia, Tada Ki-61, P-38J etc).

I went from 71 to 74 with 385 sim air kills, like 30 hours of 109 F-4.

I went from 74 to 80 with 10 hours in 109 F-4, 42 games in a premium boat with premium account.

1 game in Muramansk+premium is roughly equivalent to 60 minutes flying my 109 F-4 without premium, 30 with premium.

I don’t think I suddenly became a crack pilot to explain how I went 6 levels in 35 days.

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He might not have the crew, but he certainly has the experience.
In a low level battle he already knows all the ins-and-outs of air combat.

He’ll have the crew in a few days!

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LOL - I don’t doubt.

I just checked.
I joined the game on Jan 9th and reached level 100 on the 14th of August.

Fun fact: on the 28th of May, I had reached level 50. So I gained 50 levels in 2.5 months.
How come? I bought premium in the May sale.

So this is what level 100 means: Someone who played for just 7 months.

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Thats the design…and for a reason. These devs do everything possible to get into your pocket. From matching you with veterans that have 10k hours to giving you tanks that are absolute trash for the next 40 hours of play.
They are wanting you to hate this game and to then pull out the wallet and spend money to get to the level your facing or to upgrade the tank to make even playable but oh wait…once you do guess what? They uptier you to the next level which means need for higher br tanks which means they will suck yet again. Pop a booster and see…every game will be an uptier or a loss and not by accident. Last thing they want is you to get a free boost in RP or SL.
They do not want this to be fun, they do not want this to be fair. They simply want it to be so miserable you either quit or pay up and based on the fact this game has not grown in years, its working. Only players with sunk cost fallacy or cheaters stay to play. Rest just quit. They are literally destroying their own game and is sooooo funny.
Russian bias…look at all the premiums they have. Most people would expect Nato tanks to be the best and by the time they figure it out they either then need to go through that horrible RP process again or buy to skip it.
Lets not forget crew points which takes the play from horrible to damn near unkillable…faster reloads, further sight, better tracks and engines, faster response and reverse/forward, faster crew changes etc. A player with max crew should never be in a match with someone who just started. It literally is a 100% win card.
Its all a scam…makes the old EA loot box look like a charity

Personally, I think the reason is simple: They want you to blame the game and (buyable) factors for your failures. They provide scapegoats for you. And since people love scapegoats, they often bite.

But if you ever pay or play enough for crews, modules, top tier, bushes, whatever, you will face two possibilities:

A: You have learned the ropes well and all this makes only small differences: You will now do good even if you start a blank account with no pay at all.

B: You find that even with owning all the bells and whistles, your play still sucks.

If I am right, then the irony is that your frame of mind is what they want: Someone playing over 200 battles a week, believing that all the failures he encounters are on the house and could be solved by paying.

Being able to sit on 6.2G and pull 9.4/10.4G without consequence versus blacking out from a 6G lead turn is not a small difference.

It’s absurd how much insanity you can pull off with a 5/5 expert crew without even having to think about G-loading.

And I say this as someone who has an aced crew now using them exactly in the way I criticize: casual 9.4G pull in a dive to score a kill I shouldn’t have been able to.

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I see this (especially for RB and SB air modes) from another perspective:

  1. If you play for the passion of flying and in order to compete with others in 1 vs 1s (which you have to create by your own) you invest usually way more time in selecting your preferred aircraft (because it fits your play style or just for a challenge) and how to use it to its strengths.
  2. This time investment is giving you the upper hand in case you had the passion (and mainly patience) to play good enough to earn the SL for an expert crew and you earned the necessary XP for an ace crew. So technically you reflect just your commitment for a specific aircraft like the irl pilots.
  3. From my pov @Dodo_Dud is on the right track: By creating the illusion that buying an ace with GE would either create or increase individual success a lot of casual players feel the need to do this in order to be competitive.
  4. I also share the assessment of @ParanoidDreamszs - buying an ACE with GE is just another source of income for gaijin as they offer a solution for a problem they created deliberately.
  5. There is no need to be ashamed of using “earned aced” aircraft.

Have a god one!

I’ve been lvl 100 for quite a while, but i haven’t even played a few of the tech trees in game. if i wanted to play Japan, Italy, France etc i would have to be a lvl 100 at low tier, although i wouldn’t have top tier crews.

I started playing Sweden not too long ago, and even with low end crews i do pretty well. Experience matters more than crew skill most of the time.

Ultimately, there’s no way around having experienced players at low BR’s. New players just need to gain more experience and they will do fine. I’ve seen my fair share of low level players who play really well

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A lot of people who have played for years are only really interested in WW2 stuff. Low tier would be super boring if high skilled players weren’t allowed to use vehicles to their greatest capabilities and strengths

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Well that is not “my frame of mind”. It is an observation. End of the day anyone with a max crew, max tank and even a 3rd of a brain cell has an advantage far and above a new player just starting out. Even if they are smarter, the simple fact of reloading a weapon gives the advantage to the veteran.
Nothing in this game is singular but everyone looks at it in a singular fashion. You can be the smartest most well-tuned player and get walked on by the wallet warrior just due to how everything fits together.
And this is exactly what they want. They want the wallet warriors to curb stomp the nonpayers. Every game does this to some extent to push more players to pay to keep up.

issue with all of this is the community actually. Splinting into 2 camps. The git gud idiots and the ones pointing to issues. You cant post a singular problem on this forum without either being dog piled by simps or censored by the mods. This game is free and needs to make money but the way they have come to do it over the years is destroying this game from the inside. Its become a make money at any and all costs over retention and longevity. Same thing all games devolve into. If players werent trying to suck up to a game that cares nothing for them but thier CC number, we might could get things changed but as it stands, let it burn to the ground for all care. I only play now to bridge a drought in games and once Crimson Desert or something with even the slightest hitch comes out, War thunder will go back to the uninstalled category in steam

and sadly it should…

It would need to have some measure of skill first.

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it could work watching the replays of ur matches or analizing the stats of ur account (ingame or StatShark for example), or have some kind of “ranks” and if u do really good in matches u get a higher rank which means u face more skilled players.