I think we can all agree that Japan is basically the worst tank nation to grind or start with. Talking not just from my experience but wherever you look people rank Japan as the worst tank nation to start with. Nobody is gonna recommend new players to start with Japan because it’s just pure pain even worse than Italy and France. And best of all. You cant actually even start with ground japan. Game literally does not let you. Idk if it always been the case as I started playing before there were any tanks. But recently helped friend start so I can safely say its not an option.
(this is what i mean by not begin able to start with japan in ground ↓ )
Now let’s look at japanese brs. Where ever you look moust japanese ww2 tanks compare to tanks of other nations are overtiered by at least 0.3 br or more as its case with Chi-nu 2 or both Ho-ris - even so japanese guns were hit the hardest with volumetric shells uplate and bounce asf (like seriously I bounced twice in row up close M24 from the back to the engine and to the turret with Chi-Ri and then got oneshot by it). And it wasn’t always the case. Only reason for their BR keep getting raised over the years is that people play japan as their last tank nation after grinding all the other. So overall K/D would be better. But that does not make them better tanks nor is reason for such high brs.
Then lineups. Which are basically non existing as those few that kind of existed got things randomly uptiered.
-Also japan has no 3+ color camos for free (best free you can get is 2 color winter camo) even so Japan simmlary to Germany commonly used a wide range of multi color camos on most of its tanks. Unlike allies that barely ever used something else than single color camo due to having constant air superiority laiter in the war and preferably made notice that those are their own tanks rather than using camouflage to prevent friendly fire. So does not make any sense for Japan to have those multi color camos for GE if it was so common while allies like Americans have like 3 or 4 multi color camos (just for playing the game and getting kills or exp) for free even though in history they were barely used by them.
- japan has probably the worst close air support too, only really useful to take down close air support of the enemy.
Now how can this be fixed?
1 give japan some solid starting premium and let ppl start with japan - could be just copy paste chi-ha kai or commander version of chi-ha kai or chi-ha or some brand new one- (then there would be more newbies playing too and overall K/D would be worse)
2 add unique japanese tanks such as Type 4 Ke-Nu, Type 5 To-Ku, Ho-Ni 2, Chi-Ri 1, Type 98 Chi-Ho, Type 5 Ke-Ho, O-I etc. or commanding versions for some existing tanks. Also add them as normal tech tree vehicles (not like with Ka-Chi as 1 chance event vehicle that no new player can get after event ends- please never again) even if they are rare or prototypes they are needed to fill the gaps and make proper lineups. I am sick of copy pastes from american tech tree.
3 new multicolor camos for japan low tier or just make those existing jungle camos free and give ppl back their GE.
4 some good cas would be helpfull
5 br changes. A lot of them.
- bring Chi-Ha kai back to 2.0 as its really just glorified russian or american reserve tank.
-ho-ni 3 really should be at 2.0 just like ho-ni 1 as its only advantage is crew (that gets one shot anyway) and that its no longer open top (but the armour is still non existing and planes can just go right thru) - while Ho-Ni 1 has actually 50 mm front armour on the turret cheeks with extra plate while the hull is relatively same so the extra 0.3 br really isn’t worthy and together with ^chi-ha kai it would make good 2.0 br lineup for new players.
-Chi-he from 2.7 to 2.3- given its basically just Chi-ha kai with extra 25mm slapped on it and better hull. Its not really worth begin in br with things like M3 lee, Sherman with 105 mm howitzer, Valentine, B1 ter and Matilda that Chi-He mostly cant pen (not even talking about full uptier) while they all can just shoot straight thru like butter.
-same with Chi-Ha long gun from 2.7 to 2.3 that has just 103 mm penetration while things like Zis-30 having APHE that penetrates 145 mm or german Marder 3 with 138 mm APHE or 182 mm AP both begin at 2.3.
–those could make 2.3 lineup together with normal and premium chi-he or possibly with some new tanks suggested up here - (Type 5 To-Ku, Type 5 Ke-Ho)
-Chi-Nu 1 from 3.3 to least 3.0 or even 2.7 at its br it faces early T-34, KV-1s, Shermans and long 75 mm Panzer 4s and is outclasses in every way. I cant really even think of some advantage other than things like depression for russians, but thats just common sense. Its really equal to german 2.7 br panzer 3 j1, but nowere close to anything at its own br.
-same thing with Na-To 3.3 to 3.0 - its thats just overall not very good tank destroyer and shells bounce absurdly a lot ever since volumetrics- and this way it could at least make line up with So-Ki and chi-nu 1
-Chi-nu 2 from 4.3 to 3.7 or at least 4.0 as again its just glorified Panzer IV with long 75mm while begin pretty much worse in everything but slightly the gun. Even tho its premium. other post discussed this already so imma just leave link here: The BR of Chi-Nu II should be lowered to 4.0
-Chi-Tos should go back to 4.3 really. Its again just slightly better gun long 75mm Panzer IV with bit more armour than Chi-Nu 1 and 2 but still no were near to stop anything at 4.7 and some lower br Panzer IVs have a lot more armour too.
-Chi-ri 2 from 5.0 to 4.7 - its really just a huge target size of Tiger 2 with non existing armour and ammo all over with terrible turret reverse. Not really comparable to panthers or T-34s at its br. Only good thing about it is the autoloader that has 3.7sec load for 3 belt like fed rounds but after you shoot those reload is like 10-11 sec when I tested or you just have to hide in cover for the belt to reload again. Tho it lacks penetration at its Br or uptier and bounce a lot even there where it should pen ever since volumetrics. Overall very situational tank. + chi-ri 1 (basically chi-ri hull with Chi-to turret) could be added at 4.3 with the chi-tos.
-Japanese tiger (heavy tank no. 6) - basically worst of the 6.0 tigers begin closer in armour and lack of top MG to 5.7 tigers. In my opinion all tigers should just go at 5.7 tho. As things like porsche tiger with 200mm front armour exist - that deserve 6.0 but not normal tigers.
Ho-ri prototype and production - also does not deserve their br at all. They are both worse than Jagdtiger in max speed, armour, reverse speed, gun penetration with only + side begin better engine to weight ratio making Ho-Ri more responsive. But thats not really valid reason for Ho-Ri production to be 7.3 and Jagtiger begin 6.7. Should be at least the same and Ho-Ri prototype should be at 6.3 or 6.0.
Ho-ri prototype 6.7 br vs Jagtiger 6.7 br:
Ho-ri production 7.3 br vs Jagtiger 6.7 br:
There were also multiple discussions on Ho-Ri so I will mention those too :
: The Ho-ri Prototype and Production BR
Ho-Ri Prototype and Production
Then I am glad O-I passed suggestion so thats something : Japan's phantom multi-turret heavy tank Oi vehicle