Definetly, a lot things have no explanation in-game. Even things like CCRP have no in-game tutorial.
I’d say ARB, if nothing else, you can gun fight a lot easier in that, at least till you get bombs.
Definetly, a lot things have no explanation in-game. Even things like CCRP have no in-game tutorial.
I’d say ARB, if nothing else, you can gun fight a lot easier in that, at least till you get bombs.
I don’t even know how to use CCRP in sim, I only use the CCIP (or just eyeball it).
Alright I’ll try ARB, at least I get flares by default now, it’s nice the FGR.2 gets 90 flares as opposed to the J’s 60
“Heres one I made earlier” :P
Though, the F4s have basically no CCRP interface. So CCIP is just a lot easier. CCRP In the Tornado Gr1 and Jaguars/Harriers. Even the Buc has a half decent CCRP interface can be a lot of fun
Yeah, its things like that that make no sense. Would figure they have the same CM count. I cant wait for the Gr1 to get its full CM loadout. 56 CMs, is really sad, especially if you want to have both flares and chaff
Yeah I might have to read that CCRP guide, also you mentioned the Buc has it, so do you recommend me using that? Because I can take quite a lot of bombs on that thing. I could likely get 3-4 bases in one run (if I did math properly)
Also yeah it would be nice for the Tornado to get it’s full CMs, but I reckon that will come next year if not later. For me, I barely run chaff for I have more use in flares, I stick to the deck most of the time anyway, so no radar missiles will get me.
I personally prefer the GR.7 for GRB, but if you want to play the 11.3 challengers without the slight uptier I guess the Tornado GR.1 would be worthwhile…
Pre-HP changes
You “could” hit 3 bases (Wing bombs are twin release, internal single release, so you could drop 4 bombs on 3 bases and then swing round and drop a 5th bomb per base) in the Buc. but I’d recommend more like 2 bases and a part of a third (6, 6, 4). With the HP changes no, it’s might be more like 2.
Its definetly an option, you’d also get the 10% RP bonus when researching the Gr1. Though the overall RP/SL boost from flying a premium is probably worth more. The Buc can be really fun, though you have to be really gentle on the stick. The wings are held on with duct tape and chewing gum.
Though sitting at that lower BR, you have to deal with aircraft with radars and you can be more sneaky
Sorry but I don’t play GRB, and I was wondering for simulator air.
Air Simulator battles. So challengers not really relevant :P
Though Gr7 is a good jet even in ASB.
Yeah, I think I might just stick to the Phantom for now, it brings me more SL as well.
Yeah, low repair costs and high SL gains make it great for passive grinding SLs, and you need a lot if you want to buy the Gr1 and F3 in the near future.
Sorry I didn’t see this topic was in simulator battles.
The Tornado has the speed to get around sim maps, and the fuel for sustained afterburner usage.
For air sim I would presume the Phantoms would be your best bet for multirole fighter-bomber usage. I would only use the Tornado over it if you want to go full bomb-truck mode whilst still having some ability to defend yourself in the air.
Definitely a better choice now you mention the spawn cost, In a 2 hour match I got 150k SL and 30,000 RP, I know I probably would have made more in ARB, but I would’ve gotten more frustrated
Yeah, I’ve just always loved the Tornado and was wondering if it would help me grind the rest of the British tree (as well as in future)
You mentioned you have the F-4J(UK) - as a premium nothing will come close to that in terms of how quickly you can grind the tree (and also how much SL you’ll make doing it).
Yeah, thats why I favour ASB. I hate the spawn, isntant melee then either die or start again. I like the slower pace in ASB. I have time to think. Though the recent spawn cost nerfs have helped a lot. Buc use to be 33k to spawn. You’d have to stay alive for something like 18 miniutes to break even, so that was 2 full sorties.
Die a few times and you’d go broke. Now its a LOT more reasonable. If you are base bombing and being smart about it, you can always turn a profit
Oh yeah I get that, but the Tornado is rank 8, so when rank 9 comes out (as I am sure it will) I won’t be able to use the Phantom
Yeah definitely, and would it be worth playing with a squaddie to get the teamwork bonus? Or is that just not worth it.
That being said. Grinding out the tree in something you actually love to play and would play regardless of whether or not you are grinding something feels SO much better than flying something you dont like purely because its premium. I have a few, a did a lot of grinding in the harrier gr1. As soon as I got the Harrier Gr7. I barely touched the Gr1 again. Even though I could make a lot more SLs in the Harrier Gr1.
I did a lot of the naval tree in the Hood. Getting too the hood sucked, but once in it and just playing NRB in the hood for the fun of it I found the entire tree was done pretty quickly, without me even realising it
Yet another reason I want the Tornado ahaha. The Phantom looks nice, but it gets pretty boring after a while. I can never get tired of the speed of the Tornado or how beautiful it looks, it’s just so amazing :))
Yeah, I got totally bored of the FGR2. Swapping to the FG1 for carrier take-offs and landing helped a bit, but swapped to the Jagaurs for quite a while. Then I got the Harrier Gr1. Was fun, but had its issues back then (ASB was 9.7-11.3)
But yeah, Tornado Gr1 can be a little frustrating at times, but that is nothing to do with the Gr1. More SB issues. That being said, I always love taking it out for a spin. I get bored of the Torando F3 or Buc after about 45 mins. I can fly the Gr1 for hours. Though when its actually finished (Full CM counts, ECM, Cluster weapons, Ground mapping radar, etc) its going to be awesome.