How the seperation of Tank RB and Mixed RB would benefit SPAA

Wehraboo believes this comment explains why SPAA’s should go down so let me break it down very quickly.

I fail to see how this has anything to do with SPAA’s aside from you saying you want to play them which you can, so nothing is stopping you from doing so.

2 game modes don’t explain at all why you want it separated. It only shows you are using the idea as a scapegoat so that a separate tank gamemode is made, you don’t care for SPAAs or planes.

10 planes that happen throughout the entire battle. If you took a moment and thought about why your entire team is being bombed or strafed perhaps it’s because a certain class or 2 aren’t doing their job and leading their shots.

To put it simply if your team is unable to hit an enemy aircraft when it is in range, then they are firing at something too far away, not leading their shots aka shooting straight at it rather than far in front and slightly above or below the front of the aircraft. Which is as I stated called leading your shots.

Now Plane spam is most certainly an issue however unless the point system is increased just not to some obscured degree this is what we have to deal with.

So telling gaijin that we are okay with vehicles being added that will not have a use in certain gamemodes that you can take them in to.

I never said that.

You fail to understand a lot of things.

And get 0 kills the whole game because the enemy didn’t spawn planes.

Tank mode = no planes
Mixed mode = many planes

right now = sometimes no planes/sometimes many planes

I play both.

By the way you’re describing this it looks like projection to me.

(I checked and I was right)

Spoiler

THIS would make SPAA more useless. Keeping the points the way they are now and just creating a new mode is better.

Some serious cognitive delusion in the OP!!

If this is your only contribution to the argument you can fuck off.

Also this is a RB thread you’re an arcade player.

Spoiler

Why was this flagged?

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Absolutely amazing gameplay. Only 3 players spawned a plane the rest were tank only. If I wanted to see planes every time I could play the Mixed mode so I’m guaranteed the people actually want to play aircraft.

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Monsieur! In one game session I shoot down from 24 to 152 planes. There are planes. You just need patience.

How long?

Lmao. In one game session I kill 0-1.000.000 tanks.

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From turning on to shutting down the computer.hehe

I still fail to see how any response you make is related to what this discussion is trying to ask. Seems more or less to me and I’ll say it for the final time is nothing more than a rant post. With that have a nice day. Cause I know if I go further the mods will spite me. So I’m gonna attempt to save myself from losing all 4 metal bolts.

You’re either a troll or supremely retarded. Want me to spoonfeed the post to you word for word?

hey hey hey bombing tanks is so much fun bro, how dare you wanna take it away from us? you shall not be allowed to play a gamemode that we cannot bomb you, this game starts with planes remember who is the boss…

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Why do you assume he came to the game only after it was called combined arms? I believe the game started out as air battles only and when I started playing neither helicopters or naval where in the game yet. While its good to evolve the game and add new things ignoring the issues with CAS because Gaijin has “combined arms” in their sales pitch, its called “ground battles” in game FYI. Regardless, AverageWehraboo_ wasn’t complaining about the games being mixed, if I understand correctly, he is stating that there is an issue with the inconsistency of air targets/ air defense and he would like to find a way of having it be more of a constant but lower threat rather… there are no planes… then you whole team gets bombed, so you pull SPAA… and the planes are gone and you just sit around looking for something to shoot at for the rest of the game… or J-out, lose your SPAA, pull a new tank… and get bombed again

I think that limiting the number of planes that could be in the air at any one time would go a fair way to solving the problem, as you say its currently planes everywhere or none. That cause the issue that nobody pulls SPAAs until planes are already killing you team, or they get bored and go fight tanks and either die before the CAS arrives or just ignore it because they are better at killing tanks anyway.
I have a few Ideas/ suggestions for this:
A) Simply limit the number of planes that each team can have in the air at any one time. If you die in a plane you get a few minutes of CD (only for pulling planes obviously) to give some others a chance to fly for a bit and prevent people hogging the air slots.
B) Implement something similar to GAB, where a battle triggers and X amount of people can pull a plane in their line up every few mins. There are a few options here, you could just let the “event” go until everyone is shot down or have a timer where they RTB at the end and avoid a repair.
C) Have a dedicated SPAA slot that that players can switch to to control their SPAAs, when they switch the SPAA would spawn in at a dedicated SPAA site, preferably safe from ground fire, to engage enemy air threats. once they switch back to their main tank, or the CAS takes them out, the SPAA would go on a CD while its repaired and rearmed. This could be implemented in tandem with B where a number of players could switch to SPAA to engage the air battle. (something like this was used in the Strumtiger event I believe)
D) Dedicate (X) amount of slots per game to dedicated air, players in those slots can play air and only air, nobody else can pull it (maybe both air and ground players can pull helicopters?) Those players will start out with only the base plane and have to earn points to pull air to ground weapons, much like how Naval EC starts with destroyers and works up to heavier ships.

Ok, let me break down this vieled attempt at gaining support for a tank only mode.

  1. Noone advocates for more aircraft in these forums. If you’ve been here more than a day you’ll know that CAS threads calling for changes to CAS (SP increases, limits to number per game, outright removal) are a constant thing. Most of the people who enjoy ground battles as they are now will get attacked because they like CAS in it’s current state.

  2. Noone really says that SPAA are effective in these forums. See #1 for the reason why, hate CAS existence then always say the ground counter is awful, to hard to use, not enough rewards, ect. Some do advocate for them (I think SPAA at 7.7+ are quite effective against the average pilots, but not experienced ones), but usually that is met with attacks because “all the SPAA are horrible at shooting down planes”.

  3. This fine player doesn’t want more planes in mixed to make it better for SPAA, he wants a tank only mode so he doesn’t have to deal with aircraft. Don’t believe me? Here’s this: Genuine question for CAS players: How would a Tank Only mode negatively affect you personally
    Would you like to explain that post that completely contradicts the premise of this post? One doesn’t usually go from hating CAS to advocating a way to create more. This post is an attempt to sway people who enjoy SPAA play to vote in favor of tank only because there is no hope of tank only ground happening because the game is combined arms focused.

OK, I’m not even reading past the first sentence. Until you get it through your skull that he wants to not waste his time by pulling SPAA and having nothing to shoot at, not have planes removed, stop wasting every bodies time. How about you read my actual suggestions for implementing CAS in a balanced manner and offer your opinions on that, rather than assuming I just want CAS removed entirely.

An except from that post I linked. He litterally says he wants a tank only mode. People who want a tank only mode don’t care about SPAA performance against aircraft.

Irrelevant… Never me or the OP are advocating for tanks only

I didn’t say anything about you. I explained what this post actually was.

He does want tank only. He said it himself.