Historical Battle Rating discussion

Maus at 3.7/4.0 and lower in BR than the SAV 1946, let’s go!

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Version 2.3!
Historical Battle Rating - Check in #1

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not much to say, got the A-10A, A-10A Late, and A-10C done, fixed the changelog to reflect the forums own suggestion guides, here Sorry in advance poor SM when I make this into a suggestion
I will strive to get at least a book for a source, and if I have to use websites try to have three or more.

Once again stuff is subject to change, especially as I am debating whether or not to have armaments be a main factor in the outcome of the research, A-10A Late is my first example of choosing a BR with weaponry being a main role in the decision.

And please, feel free to correct me on anything, new sources are always welcome as long as they follow Gaijins rules (No Classified Documents!)

Project Link

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What would the years be based on? When the vehicle first entered service? Or when it left service? Because there is a big gap there. Or perhaps median service life? Also what about vehicles that saw service in different nations? Say Pz IVs that were sent to the middle east in the '60s? Regarding service life, what about vehicles that were in service for so long that this system wouldn’t result in them seeing all their true years if it was just one battle rating? Like soviet tanks from the mid-cold war in service so long that they’re being used today in 2026?

Also this isn’t getting into ammunition and missiles as well. What about tanks introduced in the '50s in game but are given '70s ammo? Or jets with later missiles as an option than they entered service with? Or perhaps jets that have missiles that are obsolete to what they entered service with, with a-historically weak armaments as the proper ones are omitted? Same with equipment, like jets that didn’t have RWR when they entered service having RWR and stuff in game, because they’re later modifications? Or model of vehicles that are not accurate to their earlier models, ex. the IS-3 being a later-style model than the original '45 version?

I am not against historical matchmaking as an optional thing, but I think just adapting the current BR system for it isn’t detailed enough to make a proper historical matchup, (much less one even semi-balanced), so I just wanted to bring up these potential flaws and questions regarding it.

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What would the years be based on? When the vehicle first entered service? Or when it left service? Because there is a big gap there.

Battle Ratings are based off the vehicles in-game configuration when it was first put into service, some things are different and explained below.


Also what about vehicles that saw service in different nations? Say Pz IVs that were sent to the middle east in the '60s? Regarding service life,

I am only taking into account the in-game vehicles operator country, some vehicles of Japan and Italy for example, will be at higher BRs, obviously this can be a problem, currently I don’t know what it means but I don’t think it will be too much of a problem.


what about vehicles that were in service for so long that this system wouldn’t result in them seeing all their true years if it was just one battle rating? Like soviet tanks from the mid-cold war in service so long that they’re being used today in 2026?

This will be purely dependent on the player (unless we get a vehicle that represent such an instance). Basically, it will just be the same thing as taking an M22 or BT-5/7 to top tier to get God Mode


Also this isn’t getting into ammunition and missiles as well. What about tanks introduced in the '50s in game but are given '70s ammo?

Yes, I am painfully aware of the ammunition situation, currently I have only applied this to the A-10A Late in regard to its AGM-65D, currently I am still testing the waters around this and do plan to add Ammunition (and mods) separately to the list. As of currently it just depends, I do have some ideas how to solve this though.


Or perhaps jets that have missiles that are obsolete to what they entered service with, with a-historically weak armaments as the proper ones are omitted?

Yeah, unfortunately I can’t do anything about this, although I don’t know of any example that would be like this.


Same with equipment, like jets that didn’t have RWR when they entered service having RWR and stuff in game, because they’re later modifications? Or model of vehicles that are not accurate to their earlier models, ex. the IS-3 being a later-style model than the original '45 version?

I am glad you asked this, take the A129 Internation (p), I could have just picked the date it was first flown or something like that but no, the in-game configuration has Sand filters and a Lucas 12.7mm Turret, both of these were added in 1992 so that’s where I placed it. So, for the IS-3 it probably won’t be the '45 version, and as for the RWR usually that indicates the plane was upgraded in some way, and I would try to figure out when.

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I think these are pretty good conclusions.

Personally, I think BRs should just represent the vehicle capabilities since they do that decently well, and ‘historical’ battles instead should be like events where the vehicles are hand-picked for the battles and stuff, or have ‘year’ stats that determine their matchmaking and the BR just represents how difficult it will to take out (for example, if the matchmaker says ‘1989’ is the match’s year, then vehicles that were in service or in inventory of the major nations should determine what gets in, then BR should represent how hard it is to take that vehicle out or something like that, say T-80Us, UDs, T-72 obr. 1989s, M1A1s and M1IPs, will have higher BRs thus strong vehicles; while other T-72s and T-55/62s and M/AM variants, M60A3s and base M1 Abrams, with lower BRs, will be easier to take out and higher rewards to encourage their usage and stuff). I do not know how difficult it would be for the BR system to accurately make a historical matchmaking system.

Though I think this matchmaking system could still work ok, as an optional system, especially with iterations that decompress lower tiers as since mentioned earlier by other people, Tiger IIs at 4.0 would be pretty nuts for balance.

Quite a bit of jets are this way unfortunately, like JA37C would have entered service with RB74s that it does not have, and not the inferior RB24Js. Same with AMRAAM tiers, a lot of early variants of jets that would have entered service with AMRAAMs and similar powerful missiles simply don’t have them, probably for diversity sake of the matchmaker or something. Ok for a BR system if you look the other way on authenticity, but for historical accuracy they are missing their true armaments that would have been available the day they were put into service. Same if you get to the modern era, with missiles that don’t exist in game yet, like the most modern jets probably would have AIM-9Xs and stuff as options but they don’t have them because missile tech in WT is behind aircraft tech.

This used to apply to tanks too but they’ve gotten better at fixing them. Many cold war and modern tanks in WT used to have inferior APFSDS ammunition than what would have been available when entering service, but since that has been, idk fixed but ‘greatly improved’ that I would have to research to see if there are still any examples in game of this regarding tanks.

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Historical Battle Rating
Check in #2
9/1/2026


Check in #1
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image


Added Vehicles - In Order of Addition
  • A-129 International Prototype
  • A29CBT
  • A129D
  • ▂A-20G-30
  • A.109EOA-2
  • F-16XL
  • A-4B
  • A-4E
Wip Vehicles
  • A-4E Early (M)
  • A-4E
  • A-4H
  • Ayit
  • A-5C
  • A-6E TRAM
  • A-7D
  • A-7E
  • ▄A-7E
  • A-7K
  • A-7K
  • A-20G-25
  • A-26B-50
  • A-26B-10
  • A-26C-45
  • A-26C-45DT
  • ▄A-35B
  • A2D-1
  • A5M4
  • Hagiri’s A5M4
  • A6M2 mod. 11
  • A6M2-N
  • A6M2
  • ␗A6M2
  • ▃A6M2
  • A6M3 mod. 22
  • A6M3 mod. 22Ko
  • A6M3
  • A6M5
  • ␗A6M5
  • A6M5 Hei
  • A6M5 Ko
  • A6M5 Otsu
  • A6M6c
  • A7He1
  • A7M1 (NK9H)
  • A7M2
  • AB 205 A-1
  • Tzefa D/E
  • AH-1F
  • Tzefa A
  • AH-1G
  • Tzefa B
  • ▅AH-1E
  • AH-1S
  • AH-1S Kisarazu
  • ␗AH-1W
  • AH-1W
  • AH-1Z
  • Rooivalk Mk1F CSH
  • AH-56A
  • AH-60
  • AH-64A (GR)
  • Peten
  • AH-64A
  • AH-64A Peten
  • ▃AH-64A Peten
  • AH-64A
  • Saraph
  • AH-64DJP

From this point on I have decided to take into account vehicles weaponry, this means that if a vehicle has a BR lower than one of its weapons it will be grafted up to the highest BR, this will also apply to mods such as armor, thus each vehicle is being treated as its spaded config instead of stock config. I can’t say if this drastically changes things but one thing for sure the next check in (likely) will have lots to talk about regarding ammunitions and mods. I have decided not to apply this to vehicle skins or names as those can be willingly changed by the players themselves. So far, I have applied this (in regards to weaponry) to the A-10A Late and the ▂A-20G-30.


And please, feel free to correct me on anything, new sources are always welcome as long as they follow Gaijins rules (No Classified Documents!)



Note: the current list will be revised to accommodate changes when necessary

Poor alpha jet TH at 14.3br by this

Please explain

The Alpha Jet TH modernization only happened in 2003, and thats just at the earliest, its gotten modernizations up until like 2014 where it went to phase II.

You cant take the vehicles at face value, some vehicles are completely different from what the name entails

In case you need some for ground vehicles:

M46 - 1949
M47 - 1951
Conqueror - 1955
T-10M - 1957
Centurion Mk.10 - 1959
M60 - 1960
T-62 - 1961
Leopard 1 - 1965
Chieftain Mk.3 - 1968
T-64A - 1969
M60A1 AOS - 1972
Chieftain Mk.5 - 1972
Leopard A1A1 - 1975
T-72A - 1979 - 1983 (HHA applique module)
T-64B - 1984
Challenger 1 - 1983
IPM1 - 1984
M1A1 - 1985
Leopard 2A4 - 1985
Leopard 1A5 - 1986
Chieftain Mk.10 - 1986
T-80U - 1986 - 1991 (Thermal sight module)
T-72B - 1987
M1A2 - 1992
Leopard 2A5 - 1995
M1A2 SEP - 1999
M1A1 AIM - 2000
T-90A - 2004
T-80U-E1 - 2005
M1A2 SEP v2 - 2008
T-72B3 - 2011 - 2016 (UBH module)
T-90M - 2017
T-80BVM - 2017
M1A2 SEP v3 - 2020
Leopard 2A7V - 2020

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Top tier yak130 lol

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@Stona_WT Sorry to ping you, I know you changed the location of this thread before, and I made an edit and couldn’t remember where it was before. Feel free to move this thread to a better spot :)

Thanks man, unfortunately I am using suggestion guidelines and need two or three different sources to back these up before I can confidently add them

This is good list, minor corrections about T-64 though:

T-64A should be 1971 in game (60’s version would be nice to see in game though)
T-64B is the 1984 version, but the BV armor module is 1985; (1 year difference doesn’t really matter tho)

Also as I alluded to earlier, ammunition is vastly different from vehicle year, as mentioned the ammunition situation is chaotic. So this isn’t including ammunition based on year ofc. (Ex: T-10M getting '60s ammunition, or the T-64BV I mentioned would move up to '86 with 3BM42, M1IP getting later M900, etc.).

They can run the test of this idea with pages of history.
I like vehicles that struggle, victory is sweeter.

Historical Battle Rating
Check in #3
9/9/2026



Additions

Removed all vehicles from the main project but kept them in the changelog

AIM-9B
AIM-9D*
AIM-9E*
AIM-9G*
AIM-9J*
AIM-9L*
AIM-9M*
AIM-9P*

AIM-120A*


Working on weapons right now, need sources for lots - please if you know where I can find information please share it, especially for the AIM-9, AIM-7, AIM-120, and AGM-45 :)
Still slow going, especially since not only the event started but FFAR and Zuni are going to be a pain as they will create “Choke points” in which weapons suck vehicles up a couple BRs than normal resulting in large clumps of vehicles across the BRs. Thinking about leaving anything unguided out of the way.


Battle Rating 2.0 - Google Spreadsheets


Missing 9N on the list

I haven’t done it yet; this list is just of all additions I’ve done so far - the * means I need a second source