Would you like functional Barracuda MCS to be added to all vehicles capable of fielding it?
Yes!
No…
0voters
With the ever growing proliferation of aerial vehicles with high performance targeting pods, and long range precision munitions, I think its a good time to discuss some modern solutions to the problem. In this specific case, I am speaking of the introduction and implementation of Barracuda MCS as a mod for western vehicles with access to it, most famous of which is likely the Strv122, but some other vehicles also have access to it, some of which (the Challenger 2’s) already have it in-game, but does not appear to be functional, or at least not to the degree it should be.
For those unaware, one of the particular unique features of Barracuda MCS is its ability to massively reduce the signature of a vehicle in a whole slew of different portions of the electromagnetic spectrum, as seen in the list below taken directly from SAAB’s Barracuda MCS webpage:
Implementation of this system in-game would decrease visibility of the vehicles with it equipped in thermal sights for other ground as well as helicopters and jet, which would make it much harder to visually acquire the target by using thermals for their high contrast and ease of vehicle spotting.
It would also be made to decrease the lock range of self guided ordinance which uses IR for guidance, such as:
AGM-65D/G
PARS 3LR
SPIKE-ER/MR/LR-2
Kh-38MT
UMTAS
GBU-15(V)2/B
QN502C
and any other future IR/Radar guided munitions.
Vehicles which could have access to the Barracuda MCS mod in WT:
There are many other future vehicles which could receive it, and I’m sure there are others I’ve missed, so feel free to add any of the ones I’ve missed down in the comments. Do note not all Camo nets are Barracuda MCS. Barracuda is distinctly more like a padding than a regular camo net.
Yep, but that also depends. If the tank is stationary with engine off it might not even see it in best case scenario, but if it will be moving it will be able to lock the exhaust and see the moving shape, on much smaller distances ofc.
Making it deincrease lock distance would be a good way to implement it
While I would love for them not to get a counterpart what is the Russian counterpart to it? I know I’ve seen it on their T90Ms in Ukraine but I don’t know the name of it.
Yeah i mean, i didnt make this suggestion to make it impossible for the vehicles to be locked, but to reduce visibility to thermals/ground radars, and to reduce lock range of IR/IIR/Radar weapons against vehicles equipped with Barracuda.
Barracuda is good, but I’m not claiming its a magic invisibility cloak.
Not really? Not every vehicles get thermals, and thermals still offers contrast at the exhaust, or tracks if a vehicle has been driving, or gun barrel if its been firing. It just means thermals wont be perfect at spotting vehicles at all times, and more specifically, thermals might hinder you in some cases.
Makes them more of a gameplay element to consider instead of something you always need to have.
Nakidka
But hard to tell if it’s good or not since all the pics i’ve seen of it being compared side by side on vehicles, was usually rather blurry and low quality so not sure what to make of that
Supposedly a T90M did get hit by a Javelin without issues but who knows if it’s accurate
Imma be completely honest I doubt that. I’m not even saying that because it’s a Russian tank I wouldn’t expect any tank to survive a direct hit from a javelin tbh.