Thats why Im so mad. Because in the same update they wrote a 3 paragraph long explanation as to why the Tornado GR4 couldnt get a half decent AGM, they add the Su-34 and pretty everything said could be applied to the Su-34 and the KH-38MT word for word and now it turns out the KH-38MT is a work fiction.
Im pissed
(Also, on a side note, just had a Pantsir intercept 6x Brimstones I fired at it… So…)
They made a huge song and dance about how Brimstone 1s would be too OP because htey outrange SPAA and would be unfair in the same update they add a paper weapon to the Su-34.
The bare minimum is that the Tornado GR4 should have gotten SAL-Brimstone 2s or 3s to compensate, but it didnt even get that
It’s hard to know for sure, but my 2 cents are that Gaijin devs added this weapon knowing there wasn’t enough open source data. They are obviously aware of this thread.
We won’t really know for sure what happened until they speak on the situation. Maybe, just maybe, they are working on a blog, assuming they have the community’s best interests at heart.
@Gunjob has a source that somehow the brimstones MMW seeker cant be decoyed iirc. I think it said something like there are no CM’s that work in its spectrum or something? Could be misremembwring though, you’d have to get details from him in an appropriate thread.
That being said, they could just lwt it be decoyed anyways and call it a day. I dont think anyone would think thats unfair.
Ive also made the suggestion post for SAAB Barracuda to be added to vehicles its available for, which should reduce the seeker lock range of IIR and radar seekers, and thats been passed to devs for consideration, which could help a lot with all the F&F CAS problems we have going on atm.
i believe this is just a thing with milimetric wave radars they are in simple terms high resolution radars, but it also depends on the resolution, specially since milimetric wave radars are kinda self explanatory, they work on frequencies so low that they are between microwave and infrared, so it is possible but i would need more data, but not like its impossible, there has been very interesting millimetric radar optimization against clutter and its much more simple than what you might think
I mean, we all know they don’t have the community’s best interest at heart, the only thing they do have any interest in is the community’s wallet. If they do ever fix this it’s because they need to sell more toptier premiums.
I swear to god if I hear this again, in mode 2 you designate the target it flies there like point fire on IR and TV AGMs and then once at a certain range it would lock on with its seeker. Unless gaijin model it really god damn wrong in mod 2 it should team kill as about as often as IIR missiles, its not like we are volley firing off 10 missiles with out locks and just waiting to see what happens