Duplicate Vehicles: Why We Add Them

I’d like to pass a message from @Grzegames about this topic:

Personally, as someone who is generally a big supporter of seeing other nations like Thailand, Indonesia and Malaysia in this case being represented here, I still think that this issue he brought up is a very important one that right now affects nearly all nations to some extent.

With the limited available techtree space, especially when shared with other nations within said tree, it seems near impossible to achieve the stated goal of keeping unique and significant vehicles within the techtrees. Eventually the space will run out, making it impossible to add certain vehicles outside of the premium section, and with duplicate vehicles being much easier to add, they will be quicker at taking the available space.
Unique and unconventional vehicles, whether intentional or not, will be negatively affected by this.

I could go on about my own idea for a solution, but that isn’t the point here. I think what is needed, not just for Gzregames or me, but all players, is a proper statement on how the developers plan to address this issue going forward.

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keeping you in the grind and annoying you into buying something

Stona, please find me where this is mentioned in the original post that added the M44 self-propelled guns and link it.
All you are doing is posting what you wrote in this thread.
Not what was written in the thread that introduced the M44.
The Hummel clearly wasn’t on the list. Otherwise, it would have been alluded to, but it was not, and many of us are and were pointing this out.

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has a radar pod

has better thermals
my point is that no-ones complain about them because TT counterparts exist and copy paste is the best for premiums

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Amen. I still want to see the
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Type 92 Armored Car with its 13mm. Which wouldn’t be difficult to add cause Italy got something similar.
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Or the Type-4 Ka-Tsu. Something else I’d love to see be usable in both Naval and Ground battles.

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Pretty sure tanks with only MGs aren’t allowed due to their lack of firepower

M2A2 is in game, so that’s at least one that contradicts that statement

It is fair to say that about 30% of the 3,500 vehicles in this game are copy-paste, and that is a seriously high number. It would be somewhat tolerable if unlocking a vehicle once provided a 50% RP discount for its duplicate in another tech tree. However, coupled with the lack of game mode variety and the sheer difficulty of researching vehicles, having to grind the exact same vehicles again in different trees really drives a lot of people away from the game.

I genuinely believe that if research was buffed and the overall grind was made easier, the player base would actually increase. Most players simply don’t have the time to research 3,500 vehicles anyway. Only the veterans who have been playing non-stop for a very long time have all the tech trees fully unlocked, and they make up a very, very small fraction of the community. It is incredibly sad to be in a situation where we still struggle to research vehicles even with a premium account and premium vehicles.

I am sure it saddens many players like myself to see a game one with such incredible potential for featuring unique niche vehicles and exciting new game modes devolve into something that feels entirely focused on grinding and selling premium vehicles.

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That’s literally it and as far as it goes it seems to of been a test vehicles proving they aren’t fit for the game.

Horrible approach imo.
So what, you stop giving us more unique vehicles because otherwise you can not do that for ever ?

Vehicles are not the only content players want
Gamemodes will gurantee the longevity of the game far more than just vehicles.

And even if Vehicles start running out, just do what you competition is doing already and add in the hypothetical paper vehicles.
Add in a mode called something like “legacy Arcade/Realistic Battles”, keep the historical stuff there, and put everything together into a new Mode then.

And please don’t start to argue theat queue times would be the issue again, the playercount is high enough by far to support several Game modes.
People are already waiting up to 15 minutes in the sim queue sometimes so this should have never been the issue to begin with.

Make these paper vehicles special, give us our Tiger 105 or Panther II back and make them special driving the hype again some people are graving.
If you can not expand time period wise, just expand into another direction. The limits are only set by whoever is in charge here rn.

Expand instead of slowing down like this. It might sound risky but this game has a lot of potential. You guys just need to check in with the community a lot to figure out what will be a W and what won’t be one.

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I’m still waiting for the late-model Brummbar on the German Techtree. A vehicle that could have been a good replacement for the M44, or at least the Grille 38t could be added.

I don’t really have much of a problem with copy-and-paste tanks. I would only ask for two things: first, that they look for local options to add, and then, if they want, include a copy-and-paste model. One would be to put a local tank and a copy-and-paste tank in the same dropdown menu, for example, the Grille 37t and the M44 together, so that whoever wants to use the M44 can, and those who don’t can just pass it over. Another example would be to combine the Cromwell V and add the Sherman V alongside it. The second thing I would ask is that they at least put a little effort into the copy-and-paste tanks, and that, based on real images, they add accessories to them, such as bags, backpacks, and crates, or canvas roofs (on some M44s), in addition to other parts that make them at least a little different from the model of another country.

One of the horrible things about copy and paste is when, despite being tanks with differences, the devs add them without changes, such as the Centurion MkX and the Strv 101, which in the game use exactly the same model, when in reality they had certain differences, such as the lights, the cupola machine gun, objects attached to the hull front, etc.
https://community.gaijin.net/issues/p/warthunder/i/uID2osYzV4Ue

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Same with the early prototype EBR-FL10 without its strengthened suspension and the Lorraine 155 MLE 51 (for the French tree).

The craziest thing is the premium bonuses alone should be enough to justify purchasing a premium vehicle, no need to slap on the paywalling aspect, especially if it’s a signature vehicle from the tree

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Post as sloppy as the copy slop itself.

They have replaced many unique vehicles.

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Truth nuke lol

As if the hummel does not fulfill that role already

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I understand your point, but in my case I prefer tanks that entered service, such as the EBR (1963), which unfortunately the developers decided would be an event tank. Regarding the Lorraine artillery, the same thing happens to it; it is trapped because it is an event tank.

Yes and no, since the Hummel is faster, while the Brummbar is more heavily armored; one has a higher muzzle velocity while the other has a more powerful HE round. They are tanks with quite different strengths despite having the same caliber gun, the only questionable thing being the addition of that experimental 88mm round to the Hummel, which in my opinion is unnecessary, because we already have the Nashorn for that purpose.
PD:Well, more than the Nashorn, the Hummel would be the equivalent of the Dicker Max, since in terms of performance they would be practically identical tanks.

The EBR 1954 (fl10 turret) did enter service though, and the only major difference between it and the standard is the suspension. The EBR 1954 is so iconic it should be researchable.

You’re thinking of the Lorraine 155 MLE 50, not the Lorraine 155 MLE 51

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1- Countering OP CAS, which is a good thing.
2- There was no Relikt buff, & it wasn’t secret.
2a- The fix to excessively under-performing side-mounted Relikt was in the dev blog. UFP Relikt still performs better.
3- Identical to T-80BVM; but the tech-tree version has issues with over-lapping plates, and server issues make rounds bounce on weird angles sometimes.
4- Without Kh-38MTs we probably wouldn’t have meta SPAA across all tech trees at this time.
NATO CAS players weren’t being oppressive enough with their own OP CAS spam to show statistics.

If you’re going to defend Russian equipment, “amogus”, you should talk about T-44-100 being 0.7 below T-54.

I love unique/prototype vehicles, i think prototypes make sense as premiums as long as they dont unbalance the br they’re at. I also stand by the idea of having slightly differing tech tree clones that are simply intended to boost research speed and sl gain. However, that becomes pointless when you shill out talismans, and premium accounts, and boosters to anybody with the same amount of money to spend. I think that if you want to remain monetarily successful then you need to sell a product(s) inside the game, considering its f2p. However, you don’t need to overdo it as stated above. Remove some of these paid features and I can guarantee you will be just as successful. I think having only a premium subscription option and incorporating all premium vehicles to tech tree would work just as fine.

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