We need larger maps so BVR tactics can be employed. We have missiles in the game now that have ranges longer than the maps we have. We also need more maps where terrain masking can be used.
“History and realism are different subjects entirely”…
-Maybe it’s your translator but this is pretty goofy.
The current state of Air RB at top tier is aweful - Most players agree with that - as shown by this thread and replies to your comments.
Im not saying it’s wrong for you to like the current meta.
Im just saying, it’s severely limiting the game and this game would be FAR better served by splitting the Air RB gamemode at tiers 6 through 8. Smaller technical matches for die-hard fighters and larger matches with respawns for more drawn out, strategic gameplay.
^This way, everyone could get something they enjoy - including you.
On the last forum and on reddit a few of us have conducted poles that garnered over a thousand votes and those that voted were about 90% - 98% in favor of splitting the mode in a similar way to what i described.
Nobody will ever be able to understand every single players desires but 1000+ votes showing over 90% in favor of something is pretty revealing.
War Thunder has BVR, and having BVR is realistic.
And players can choose to not do BVR, because it’s up to the players how they play; Just as it’s up to pilots & militarizes how to respond IRL.
& radar missile much like real life, forced pilots low.
Which is why terrain following is also an important part of War Thunder.
War games aren’t just one style of combat, it’s multi-faceted, and the pilots that know how to deal with more situations are better off.