Why Multipassing Should Be Removed Immediately

Can’t wait for the Russian bias outcry when they all get clapped by R27ER when they can’t multipath anymore.
Just notch bro.

The friendly R-27 flying at mach stupid towards the F-104S ASA

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yeah people who claim hey can notch multiple at once or whatever are just making stuff up. But most planes can play 5km altitude just fine and notch

are you talking about active and passive scanning radar ?

the only guy I’ve seen do that reliably is Bad Karma but he’s a freak of nature.

While the physical phenomenom is real, it doesn’t really affect modern missiles

And thankfully i might add, otherwise surface vessels would be unable to defend theirselves against sea skimming missiles

For example The SAMP/T 'Mamba' - History, Design, Performance & Discussion - #61 by UNN_Daedalos (Aster uses a derivative of MICA seeker, and i don’t think only the french and italians would be able to make a seeker “multi-path resistant”)

4m for Aster, at least (it’s probably even lower)

And i’m ready to bet it’s the same thing for AMRAAM, R77, Derby, PAC-2 & 3, you name it. Stating that multipath is real is a thing, but denying the progress of signal processing since the 60s is a bit of a shortcut imo

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It should be reduced to historical levels, while we are given stock chaff and preferably a 10v10 max playercount above 11.0.

Nerfing it will go a long way to making the game better, and allowing climbing as a solid tactic.

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I mean he is also just cherry picking clips. I can do that too. I did that like 3 or 4 times. But out of 400 games minimum. So its just not feasible to try.

I think Devil has a source for CAMM being the same. I think its even suppose to be able to target light naval ships or something

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You can watch his replays like I do, trust me he’s not cherrypicking, he’s just absolutely cracked at top tier.

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Oh yeah, the tech for mitigating multipath issues almost completely has existed for decades, but it’s one thing to but it in something larger like a cruise missile or integrate it into a defence system on a vessel, it’s another to add to a way smaller air to air missile designed to be launched at high altitude 99% of the time.

I’m not saying it doesn’t exist, i’m just saying that i don’t see the logic in adding that tech to those types of missiles designed for high altitude launches. It would add a cost that would only be useful in like 1% of use cases.

I mean he could be but also he is like actually at the top of the food chain. A normal player wont be able do the things he does

Removing from air arcade makes sense, since the removal would be unrealistic.

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I think Flame has a source for Skyflash for the min alt to be 33m and its not because of Multipath, but because of the prox fuse, which I find really funny for such an “early” SARH missile

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Aster’s seeker is an enlarged AD4A (MICA seeker) though, and MICA EM is also used on ships, so…

oh absolutely not, I just picked him as an example of someone who can genuinely hold a notch on 4 guys and somehow kill them all and win lol.

Without adjusting the gamemode to better facilitate the modern era of aviation, all this would serve to do is further destabilize the skill element of war thunder’s air combat due to the chaotic and random nature 16v16 serves to create. People like to think the result would be the playerbase suddenly being forced to adapt and learn the more advanced avoidance mechanics but in reality it would never work out that way.

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Embrace mulipath, reject (notch) herobrine
Fr tho, for missiles that are flying on its own like fox 3s should have a MP of like 90-100m while missiles that are hard locked like fox 1s or hard locked fox 3s have a mp alt of 60m, would be more balanced to make the gap between fox 1 launchers and fox3 spammers

Also isnt notching like uneffective against aesa radars and more advanced missiles, if u want multipath removed then removing notching should be the next smart step

If Fox-3 MP was to be increased back to 100m, then most of the 13.0 Fox-3 Slingers should have their BR dictated by the aircraft performance and not the missiles. So things like the Sea Harrier FA2 with 4x AMRAAM should be 12.0 for example

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