Why I bomb bases in premium fighter jets

maybe no AIM-7E. but should get AAQ-8 imo. im sure it isnt some all powerful system, but it would help F-4C out. the AIM-7D are still kinda useless though.

AN/AAQ-8 at 10.3 sure, I’d be fine with that. But any form of better radar missile should be at 10.7 imo… unless maybe some obscure one…

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ohhh snap the AIM-4

hell yeah id love to see that

Anyway, as one of the tornado main,
Feelin’ about this topic or ‘removing napalm’ topic is quite mixed.

I understand players who want to bombs in their multirole
I also understand some A2A players dislike me and think the same jerks as OP.


Still, somehow feels disappointed about ‘cannot reach target, being unplayable, and being considered as useless handicap’
Thanks to current outdated mechanism which created all of this FUBAR.

Especally when OP claimed

  • bombing in fighter is better than Bombing in Attacker because attackers are basically inferior fighter overall.

in this topic. :/

After air superiority has been achieved and teams have retreated to rearm, repair or are hiding.

You load bombs onto fighter-bombers to drain tickets to force the final enemy to reveal themselves (map pressure) or win through tickets.

it would not be a problem to bomb bases if gaijin has some serious win condition linked to it or all nations have more or less the same amount of multi role fighters. It mostly ends badly for the team with more multi role fighters


That sounds cool.

If we can have a heavier, important target which exists in behind enemy lines.
Which can decrease ticket drastically
Or reduce effeicency of rearm and refuel at airfield.

LNE_RAFM_X003_2134-001
Then will mud-diggers like me can rise and shine too?

2 Likes

If we could that would be cool!

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They did. Back in the day, they did.

Destroying three bases and then the AF would instantly end the match. That is no longer an option at most BRs, minus, like, 2.0 and below.

What Gaijin, and really the rest of everyone discovered, was that this would cause games to prematurely end with bombers like the B-29, Tu-4, or He-177. It would be no different now- with bombers like the F-111s, MiG-27/Su-17/Su-22s, or maybe the Phantoms. They can fly fast and far, and will likely end the game prematurely before many people have a chance to get kills.

SO no. Do not bring back strategic bombing points into ARB. I like it the way it is now.

And I genuinely thought I was a terrible player at Ground with how long I spend in Arcade, yet I’m able to get decent games in realistic with friends, and have gotten some good realistic games in solo.

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Sounds like Gaijin F-ed up badly as always
So, match ended too fast
And they eventually decided to sacrifice dedicated attackers and heavy bomber
For fun of A2A mains.

Thanks to the Laziness and lack of skill of Gaijin, as always. :|

Did I got it correctly?

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Yes, they did. They made bombers impossible to reach and made their strategic importance too high.

No, they didn’t. It wasn’t a “sacrifice”. They kept the points, and they still have strategic importance (ticket loss). They just can’t instantly end the game anymore.

Again, not really. Yes Gaijin messed up, yes the match ended too fast. They sacrificed attackers and bombers to make the main point of the game, dogfights, happen. Not just for some “A2A Mains Fun”. Yes the solution was Lazy, but it worked. Well. Not every good solution has to be work intensive. Overall, the change was a massive net-positive. Bringing back this “strategic bomber” importance ruins every other aspect of the game, and in reality, ruins the reason the game exists. So overall, no, they should not add back these targets.

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Thanks for the corrections and for sharing opinions about it.

It seems reverting big one target might has more cons than pros.

Currently, I think it seems Heavy bombers like Lancaster, B-17 and B-24 are not important but rather useless for ticket-decreasing
If we compared them with attacker friends like AD-4, IL-10, and Wyverns.

In the meantime, dedicated attackers like MiG-27, Su-24, Tornado IDS, F-111, and F-105 act inferior at ARB than multirole fighters because of worse flight characteristics.
But overrated bit thanks to bomb payload (which can’t delevered faster than MiG-23ML)

Then, as attacker/bomber main whom usually considered as dead weight.

If we can’t get any improvement from Gaijin.
Because we need to keep our key feature ‘dogfight’
While Gaijin ruins every ‘improvement attempts’

Do I need to consider quit War thunder (and maybe including removing my account) instead…?
Because there is no place in ARB for me unless I change my planes with Air-Dominance fighter?
(No trolling. I just feels pure disappointing about current status of game now.)

I dont get your victim mentality.
If for you FUN means fly straight for the base for 5min, click spacebar few times to drop bombs on not moving target, turn around, land and repeat, then yeah you should either quit the game beacuse I dobut some random lvl 20 guy in his premium jet will care about your designation as “strike aircraft” since at the end of the day they care about grind
You can also use your strike aircraft in the game mod where its actually usefull and its called GRB.

Well all I wanted was
contribute to win a match but while playing Tonka in ARB
Either bombing base or not.

But F-4S can do better on both than F-111 or Tonka does.
While maintaining better a2a capablity.

Nah, repeating bombing->r2b mindlessly itself is extremely boring.

I prefer entering dogfight after dropping bomb than rapid R2B.
Or even considers no bomb when taking off.

Just wants to contribute better than now on ticket decreasing side.

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sometimes it just feels fun to do the full afterburner and look at speed number go up

Well… if this FUBAR status keeps going
I think I really should quit playing this game.

It is meaningless to play this game when I can play plane whichever I want, but can’t make any effort and can’t contribute to victory with it.

:/

Every update kicks in, Disappointment grows larger.

All I can do in ARB nowadays is bomb either the base or the target. Of course, it can decrease some tickets.
Which ends up meaninglessly when the game almost always ends with ‘no enemy planes’

Of course, I also can rush into airspace and attempt to join a dogfight with my AIM-9L. But it isn’t what attackers can do best. Rather fighter’s job. Isn’t it?

Then…

some random lv5 guy with napalm on his premium fighter will replace my job. And noone will care.
:|

WHAT??? You sacrifice ALL of your position and most of your anti-air weapons if not all of them. 9/10 will either die before reaching the base or die doing nothing because they poorly positioned. Some will just straight up RTB and bomb again.

It’s preferable to just play your fighter correctly.

I get at minimum 8000 RP for an “average” game which i consider suboptimal (2 kills)
PLEASE just learn the game it’s so much more fun and consistent, also gives more RP.

Sorry to post 2x in a row but i just have to intervene here.

F-4C is not effectively faster than other common aircraft in its BR. It having no flares and constantly facing incredibly stupid missiles negates a speed advantage too.
F-4C is NOT harder to balance than an A-10, which has the absolute worst flight model in its BR and is carried by its OP missiles.
Realistically anyone with a brain should perform much better in F-4C than A-10 because you can make an impact on the game much earlier and secure a win for your team. However, having a brain seems a bit much to ask of the typical WT player.

yes the f4c is balancable, but it is harder due to being the priority target of similiar fast planes with good missiles.