Why do CAS players so vocally oppose any suggestions

That’s so victimhood mentality that it’s just insane…

The issue is when people say that it can, everyone proclaims it can’t and balks at the idea of even trying, so the person who told you what to do gives up because everyone goads and derides them into oblivion and wasting thier time.

It’s not as if you’ve ever actually asked to be honest, because you already lost in your mind against the plane so you’ve already bailed out to the hangar in rage.

There’s no ‘spirit’ in this argument that anything in this thread has produced to be real, because everything comes back to ‘how dare they bomb me’ and ‘it’s unfair’ and all the rest of the issue fixated stances that can be put out, compared to looking for solutions and actually doing what needs to be done.

Why remove them when you put forth the 750 vehicles number? Is that because you didn’t expect anyone to actually tally up how many SPAA we actually had?

The shitfest this topic always becomes is hilarious, especially when it’s quite obvious that the main problem is a skill issue

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I’ve been playing SPAA all day 8.3-10.7 and can’t find more than 1-2 aircraft per match. Most games I’m lucky to see 4 kills including UAVs.

Seems like a lot of the air players have shifted tactics in the last couple days.

SPAAs can only kill what is in range. If your guns are only .50 cal, that isn’t far. Then, to protect anyone, you have to move to where your friendly tanks are within range, almost always putting you within range of enemy ground fire as well as aircraft.

SPAAs are my favorite targets when flying.

The only real counter to aircraft is aircraft. ESPECIALLY when you get to helicopters with ATGMs. (Please note I typed SPAAs, not “SAMs”) Yes, there are endgame SAMs that have range enough to combat helicopters, despite ATGMs, but there is a LOT of grinding required before getting to those, frequently leaving players at BRs where no SPAAs can equal the range of the ATGMs shot at them. If the enemy can blast you from beyond your range, then you’re not the answer to their aircraft.

Frequenly, an SPAA can’t defend itself against aircraft. They are usually a lot more vulnerable than tanks, and can be killed even by just machine guns. The smarter pilots will wait until the SPAA is engaged with another aircraft, then dive and kill them with gunfire. Multiple SPAAs can support each other against a small number of aircraft, but a good pilot with a bomb has a better chance of a kill by dropping near such a group.

You can revenge kill with aircraft. You cannot revenge kill with SPAA unless the enemy plane is attacking your spawn area, and doesn’t leave before you respawn. (Of course, if the plane that killed you is remaining where you were long enough, I suppose you could drive back, assuming the enemy ground forces haven’t taken that area before you get back, it is possible for you to have your revenge, but that is a whole lot of ifs, especially compared to how simple it is, assuming you have the spawn points, to fly back and bomb the crap out of a tanker than killed your tank!)

You miss understood my post doc, some of them are not SPAA because they are better TDs, hence why it doesn’t count.

Didn’t misunderstand anything, they are all SPAA. If anything, you’re trying to make out they aren’t because you THINK they are better TDs because you can just get more kills with them that way, but that doesn’t make them not SPAA.

To be honest if you are fan of tank games you are a fan of tank games and nothing to stop you playing them all.They are all fundamental tanks shooting tanks.Pretty much the same.
There is a big consensus among WoT players that WT is possibly or probably a better game if not for the planes. WoT players mention the kill physics particularly.

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Well, yea, because we have modules and no HP bar nonsense… Pretty simple really.

Couldn’t be more wrong.

Of course we have HP bars in this game. The only difference is that they are not tied to the whole vehicle. They still exist.

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Nope, not at all, there’s no modules in WoT other than tracks, and pretty much nothing else, so as per usual you’re just trolling.

They’re not displayed and they aren’t what the game bases as to whether or not you die.

How absurd it can be that you can try be ‘Nope’ so much that you peddle this moronic take. Even the fact that Eddie is the one saying about how ‘bad’ things are.

It’s a common tactic you guys have, and it really becomes obvious how genuinely cut up about how you want desperatly to dictate where the game/discussion is going, by trying to whip up enough moan to seemingly try to force Gaijins hand…

It’s hilariously sad.

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Like crew that gets more red when it gets hurt? Right.

Like You don’t die when there is only one crew member?

If a crew member has ‘x’ HP it just means that You die after getting this ‘x’ reduced to some point - HP

Again, just because we don’t have HP tied to the whole vehicle doesn’t mean they don’t exist. Every module in WT has HP (You can see the color changing as it gets hit or is on fire).

We have HP in this game so saying:

is just a:

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Nope… You’re just being argumentative and trying to make an argument, as per usual.

There are no HP bars such as what WoT has, so you’re full of it.

Sorry that You can’t read but what I have said is:

Please read before replying and trying to derail the topic further.

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Here we go again with the usual ‘derail’ comment nonsense…

You’re a broken record.

THERE ARE NO HP BARS IN WAR THUNDER.

Pretty darn simple.

I’m amazed that after so many battles You haven’t seen a simple crew member getting other color rather than white (as no damage) and black (as sleeping).

Same goes for modules.

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Whilst you think these could equate to being healthbars they aren’t, they are merely displays about how damaged and hurt they are, and hence they aren’t the same.

I’m amazed after so many posts that you can’t GENUINELY hold a conversation, because this is an argument in bad faith that you are posing.

@Pacifica It’s about time this was tended to… A simple one hit response, and this guy’s already trying to make an argument, and throw up a ‘You’re going to derail the thread again’ as per the usual troll.

And what are HP bars?

Cool story bruhs, but still absolute nonsense. The fact the 2 of you take the same tactics on the regular, and the constant ‘Gaijin wouildn’t do this’ and daring them to do what you want shows you only have one true goal…

For an echo chamber, and that leads to this riling and ignorance about the discussion, to the point where you want to goad the person who is actually opposing you.

If anything, you guys are the divisive trolls, nothing to do with me actually posting.

And that leads me to those people who see these jabs and ‘arguments’ and make out that it’s just me doing the arguing.

Yet again, there are no HP bars in this game, and you’re lying and being argumentative to even try make out there is.

There were no attacks from me in the slightest, so stop trying to make a narrative for your own ego-stroking.

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Of course they are.

The colors on modules/crew that You get hit on changes not from “alive” to “not alive” but has much more to it. You can even say that they display how much more they can take… like HP bars.

Nope. They show the need to repair and a damage effect on them. They’re not an HP bar in the same sense as WoT has, or a displayed HP bar as in most games have.

It’s straight disingenuious to even imply that they are, to try make an argument in the manner you are. Almost as if you intentionally misinterpret HP bars JUST to cause an argument.