What In-Battle Options would you like to see?

Basically, while your flying around in a battle, What option’s or QOL addition’s would you like to add?

To give an example: The option to send a squad invite while flying. Basically giving the ability to have a 4 man squad with random people without having to leave and/or bringing them to other battles.

1 Like

A QoL that I’ve thought of is this:

NF,

The torpedo mod is to remake a mod but once researched it allows the changing of depth, speed & range of torpedoes mid battle.

Also towing to be reintroduced as 2.39 removed it for whatever blasted reason & the devs made it into an even worse version that berely works.

AF,

(ARB Wise) The selection of aircraft is to be proformed in the pre match screen over your hangar, this would allow the decision to pick an aircraft that would be better suited for the map & team composition. (It only works if your lineup is the highest BR & lower).

GF although relates to aircraft & will incentivise researching aircraft,

Nuclear armament becomes a loadout item that can be placed on any aircraft that could carry them via a custom loadout.

This allows the player to spawn an aircraft with countermeasures & missile armament along with the nuclear weapon over using the Jaguar or Su-7 at higher BR’s.

And if a player wants that can preform CAS or CAP duties before dropping the nuclear weapon.

If you don’t have the option to do so you’re forced to use the flareless aircraft, & if you hate it then research your air trees.

E1, mild writing errors fix.

4 Likes

Mostly for ASB, but would be helpful for most air modes:

  • The Ability to create custom loadouts in game. (Even if you leave and rejoin, you wont have access to the new loadouts you made.) Soemtimes you just need to tailor your loadouts for a specific situation that you havent had before. (suggestion)

  • Total CCRP overhaul to allow for easier target selection (suggestion)

  • Ripple mode overhauls to both include all bomb series options but also add new options. (suggestion)

  • Navigational markers that can be created by the player and displayed in HUD

  • Auto-pilot modes, such as maintaining a level flight (maybe even terrain-following-radar) (suggestion)

  • Overhauled quick messages to actually be useful (and maybe gamemode specific) (suggestion)

  • Fuel Dump mechanic

  • Improved reheat settings (greater control with wise to throttle settings, especially at and around 100%)

  • Improved weapon selection cycling (suggestion)

  • Two-Seater aircraft to have improved radar controls (suggestion)

  • Improved radar controls (suggestion)

  • Targeting pods to use a seperate unit of measurement than altitude (even just changing it to use the distance unit of measurement instead of altitude) (suggestion)

5 Likes

I want for the sniper scope from gunner sight thing to be vehicle specific. Zachlam Tager benefits from it, but no other vehicle I know of in the game.

Other than prevously mentioned ASB QOL changes, for GRB I would like ot see:

  • Distance batween you, and a squad/team marker
  • Variable charge with variable shell speed for separate loading types of tanks (yes for artylery thing)

For planes:

  • Ability to turn off EEGS (because in reality it’s bad and mssing up my aim more than it helps, and in arcade it’s worse than it used to be)
  • CCIP and CCRP for TV and IR guided bombs, or at least indicator whether or not the bomb might hit (sometimes you are too fast or too slow, or too close or too far for a guided bomb to track the target, and there is no indication for it)