Well i just playing ground sim battles with my 6.7 germany and enemy team team have wehicles from 5,7 until 8.0 and worst thing is that those are french wehicles and british at 7,7 while german team have only one 7,3 wehicle and that is weisel how the fuck is this fair i cant even pen them cuz in sim battles balistics feels alot different and brits have stabs plus apds and french have speed and 100 guns while i got tiger 2 with 88mm gun or jagtiger and until i get somewhere im 20 times flanked or some bullshit snipe also there was soo many times that my 128mm on jagtiger bounced on literally no armor in sim battles it is disgustig while im was killed by 85mm gun from T44 thru my machine gun port its really funny. This match making is worse than in realistic battles.
1 year later…
The issue with American aircraft (although each nation is somewhat guilty) is the flight models are broken. Not necessarily from a numbers perspective but from a hand holding refusal to stall correctly perspective. The 109’s have their own problems I’ve nagged about for years but the P-51’s, F4U’s and some (not all) P-47’s take it to a new level.
You can yank the stick into your guts and at times you have to fight them to make them stall, and when they do it’s the laziest roll over you’ve ever seen. The P-51 should have a fairly vicious wing drop.
The Corsair’s (unless something has changed) simply don’t stall. The last time I flew them you could yank the stick back and it’d stay on rails. The P-47’s are the same barring the P-47N which has the most ridiculous stall I’ve ever seen. If you haven’t flown one in a while go take the N into test flight and have a laugh.
Oh and don’t think I’ve forgotten about you P40! You don’t stall full stop you just corkscrew.
The American line-up needs a massive FM update but so do the 109’s. They have a better pull out game than Ron Jeremy and the fact that they pull out of high speed dives just as well as a P-51 is flat out wrong, it saps the Mustangs of a very serious advantage they had.
I personally believe that the prop br bracket is fine. No side is truly superior. There are imaginary planes( planes that dont have information available to base flight model off of). Even planes like the ki84 have downsides.
You have to also address trends. Manifold pressure drops off in most Axis planes above 15,000 ft. American superchargers get max performance above 20,000 ft without losing manifold pressure. This means that most American aircraft are faster above 20,000 ft than thier axis counter parts. So why does blue side fight below 10,000ft where everything is almost as fast as them or faster and out turns the majority of them?
So lets take a ki84 and place it against the p47m below 10,000ft the ki84 will catch the p47 in a dive and out climb it. It will also out turn the 47. However a simple altitude difference gives the 47 more options.
I think props is balanced but the player base is filled with players that a learning. Players that dont understand that the basics of the game.
Everytime i log on i see p51 pilots stall fight zeros and wonder why they’re losing on the deck.
Everytime i log in people ask how do i start my engine.
Everytime i log in they claim a plane that i killed 6 times is OP.
In general nothing that they typically do contributes to the game and they cry about over performance.
The hard reality of props is that you have to learn counter strategies for your adversaries.
Most axis fligt models out peform the p51. The 51 is also very heavy if you can keep getting your nose up against the 51 in a bf109 youre golden. He runs out of speed and you just circle around him.
My first time flying a 109 i farmed 51 pilots doing just that. The bf109 has exceptional handling have you heard of flaps?
I can AOA stall a Corsair with landing flaps.
The 109 does have advantages over the Mustang and I’m not saying it doesn’t. The 109 is actually massively overperforming in regards to high speed mobility.
But that doesn’t excuse the fact that American flight models are straight up bad and are somewhat hand holding. Yank the stick back in a 109 or Spitfire and it’ll snap into a stall and spin. Now do the same in a Mustang, P-40, most P-47’s and if nothing has changed the Corsairs. The Mustang will sloooooowly and gradually stall if you practically force it to (other times I’ll just corkscrew around) and the others won’t stall at all. This gives them a massive unhistorical advantage.
The Americans aren’t alone with this however, the 190A’s have a hilariously bad flight model that holds your hand to the point where it’ll pretty much refuse to stall.
This reminds - some of these downsides are very different based on what equipment you play with. Namely - head tracker/VR.
I’ve decided to try the Ki-84 because I hate fighting it… and I hated it. The canopy frames perfectly blind me to where my opponent is and what they’re doing with the way my camera controls (IJKL on keyboard + thumb buttons for left/right head movement). I’ve better luck using the F4U-4 as a turnfighter (that is: scissoring bf109s) than the UFO aircraft because I actually have an idea of what’s going on around me thanks to the bubble canopy.
I imagine this downside disappears if you can actually bend/lean around to look past those canopy frames with a head-tracker and VR headset without weird keypress combinations that are not very intuitive (lean left/right being fixed to the plane rather than your head).
Which then made me wonder if some aircraft have a lower BR/“Efficiency” than they should due to this “issue” making them far more powerful than you might expect with proper camera control for awareness, which then makes me wonder if the disparity of control and camera schemes contributes to why some aircraft have seemingly lower battle ratings than you feel they deserve. We’d need stats of what hardware is used by sim players to confirm this hypothesis though.
Honestly the ki84 cockpit aint that bad.
What are you talking about? Do you need a proof of concept video? AOA stalls are easy to induce in any prop except a zero or p40. The p51 and corsair have horrible post stall characteristics. When they do AOA stall it is a violent recovery compared to a 109. The 109 has more AOA available at lower speeds with flaps it is very good. You kind of have to try to AOA stall a 109. Have you tried coordinating your rudder so you’re not slipping.
No?
no?
No?
I’m talking about the current state of certain flight models and their gradual decline in quality. The US is arguably the worst offender.
Here’s a quick video demonstration taken last night. Sorry for the crappy editing it was a bit of a rush job.
The P-51 is blatantly not flying correctly and neither is the Corsair. As you can see for yourself in some instances the Mustang needs to be brute forced to stall which goes against literally everything I’ve read in both modern and older flight reports of the Mustang.
When it does finally let go the aircraft rolls over with little real intention to spin. If you keep the stick pulled it’ll finally lose control but only after multiple rotations.
The Corsair is worse. You can pull the stick to your balls and it’ll track almost straight and true, that was with zero rudder input to correct any torque effects which as we both know should be a recipe for a stall/spin. Nothing. A lazy roll over once again that I’m in complete control of.
The second part of the video is stick to the balls just using rudder to correct it. Once an aircraft reaches critical AOA no amount of rudder will keep that flying in a controlled manner, that wing is dropping and then you’re going into a spin. The Spitfire does just that (although somewhat awkwardly), the 109’s do just that. The Mustang even with jerky rudder inputs remained in almost complete control.
At some points the aircraft threatened to stall but then instantly recovers. It’s flat out wrong.
Like I said I’m not just picking on US aircraft. In the video you can see one of my favourites (C.202) has been hit with the sjit stick and now drops a wing to automatically recover despite its real life reputation, the FW-190A’s are also almost idiot proof which doesn’t match reality and even the LaGG-3 now exhibits the same behaviours as the Mustang.
For some silly reason Gaijin have been “updating” flight models by weakening their elevators and flight models are whack across the board.
P-51’s are easier to fly on the limit than 109’s and Spitfires.
109’s are just as good at high speed pullouts as P-51’s.
FW-190A’s are considerably more forgiving in stalls and general flight performance compared to almost anything that isn’t a Corsair.
C.202’s and C.200’s have magical stall recovery systems.
I’m sure there’s more but that’s off the top of my head. The game is a mess.
Planes are how thay were in reality, you just need to learn how to use them, and how to defent agains other airplanes. I dont say some planes arent worst than thayer ennemys but it is how it is and we have to play with that. In the end every plane has its advanteges and disadvantiges, it just the pilot who decise if he loose or not.
Why are you starting at different speeds? In both US planes you started 250 mph plus. Then you did descending spirals to maintain speed. In the 109 and spitfire you started at 190 mph or lower and monkey pulled to the left. What does this prove?
That’s just yanking the stick back and allowing torque to do its thing. Zero rudder input for the first two videos.
I’m happy to retest with the same speeds but my concerns with that are:
1: The Mustang has a weak elevator and I have doubts it’ll even have the ability to stall at lower speeds.
2: It barely makes a difference either way, you can see the Mustang’s speed fall off and it still does a slow roll over instead of a fast snap like the 109’s and Spitfires.
You can see how the problem is highlighted when I max out the pitch and control the aircraft only with rudder. The Spitfire snaps on you as it should, but can you see how I could keep the Mustang in a fairly controlled state? Even when it did threaten to stall/spin it recovered at max deflection. The Mustang should’ve snapped into a stall and then into a spin if the elevator wasn’t released.
You can also see how the Corsair is running on maximum hand hold mode, it’s an incredibly basic flight model. I have no doubts that a K4 might have performance advantages over it but that is nullified somewhat when you can yank the stick to the balls with no fear of repercussions and still execute a very tight turn.
I hate what they’ve done to my Macchi’s as well as you can see in the video, one fake wing drop and then it just flies straight and the elevator feels numb. It almost feels like we have a light instructor interfering.