Top Tier Russian Fighters are worse than nearly all of their competition

That’s not me dawg

Isn’t that the point you would use an ARH missile? The point being from the longer distance shots, you would use the ER since it’s faster than the ARH missiles.

In this scenario you’d be playing your weaker hand against their stronger one? It’s like using an aim7m at close range when your aim9m would be the better choice.

You’d use your ER at long range much further than 10km and then within 10 you’d surely switch to your ARH.

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Correct

It all started when Gaijin refused to give MiG-29s their R-73s, made them grind through regular R-60s, gave them the R-27ERs to try to compensate (they overcompensated), and resolved to nerf their flight models for “balance”.

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And that happens when Gaijin decides to apply the ‘we only accept documentation as methods of balance’ card but then screws around the entire environment instead of adding a weakened version of the R-73 and then buffing it over time.

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Which is dumb because they never reversed it. Atrocious balancing.

Which they totally should do. The MiG-29G is what Fulcrums always should have been, minus the R-27ER/ET and the nerfed fm.

Give us release 29 FM with a 4x R-73 / 2x R-27T/R loadout at 12.7 and I’d be very happy, maybe 13.0 if it holds up enough (the unnerfed FM)

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We can only hope the addition of the MiG-29K having the OG flight model, as it shouldn’t have major advantages over its competitors.

Problem is gaijin will likely compare it to jets like the F-15E

I could not agree more. As for the the 29G, since it’d pretty much just be a copy of the 9.12, well… move it off to the side bar or fonder it. Gaijin loves giving Germany event vehicles (M23MF + MFG) or removing vehicles but allowing played to grind them on certain dates (Maus).

Imagine a 29S, or even a 29M 🤤

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Hopefully, I miss the Apex Predators update Mig-29 flight model

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Read the name of the thread again also if we talking Major Germany literally have no worth using top tier fighter beside the 29G.

Because most of the US main are peak horrible at the game, they suck lmao. There no point in arguing about it. The issue of US ground player can’t play well enough without their Abram being borderline broken ? Like one single weakspot being the turret ring and they cried about it for posts after posts after posts. Russian having one post about their Air being peak horrible and somehow that relate to other nation and the US stuff

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Most of mains suck, mister.
Cause first, they lack perspective, second they don’t have enough experience in more than —most of the time— one playstyle, and third, will always appeal to their personal experiences against vehicles or platforms they’ve never played with.

Abrams are not broken, neither on par with the current meta vehicles. They’re average leaning good vehicles that have an absurd skill ceiling to compensate the platform’s disadvantages.

That’s how it works i guess, people here like Alvis or a guy named something like casino really enjoy moving the goalposts to make a point and deflect a topic around an argument. As it is apparently not forbidden, i don’t see why i shouldn’t do it.

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You might want to read what I wrote again , also if we talking meta vehicle. The game have like 3 nations having meta vehicle, the minor nation coping and seething.

I don’t mind about going off track but if you want to talk about such thing then might as well go to their own thread not cherry picking minor nation and their lack of competitive jet when I explain why USSR jet suck. Also abram being le bad , US jets being le bad have a lot of them , you could go there if you want to

A. By “single weakspot” you mean the entire hull of the tank, not just the turret ring.

B. The turret ring has been known to be blatantly incorrect and has had a bug report accepted for over a year, if it’s ever fixed it would actually be able to survive auto cannon rounds frontally.

Cope , go complain about it in other thread, don’t talk about it in air thread. I can’t be bothered with this

That doesn’t work if the fox3 player shoots and goes defensive. Then your fox1 reaches the target slower than the fox3 because you are forced to keep flying towards the opponent then they can run away. The very nature of fox3s ensures that they’ll always have the virtual speed advantage. Worse still, even if your missile does manage to connect first that won’t stop theirs from gunning for you.

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The big issue is bringing SARH’s to top tier means a missile you have to commit to, having to keep a constant radar lock for any long period of time is a huge vulnerability.

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