The ItO 90M being the new airfield AA was a terrible idea

Why should you be able to get a free kill on a player that survived the mess at the begining that went back to reload and refuel to challange you again?

If he keeps turning in the AF zone then to win and get the precious XP you can go ground pounding ← Valid targets in air RB since they are in the core game and part of the objective~!!! It will make you win faster with loads more xp the the kill you’ll get of that player …

Imagine ARB becoming anything else than a mindless TDM.

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Neither I nor gay crime doer talked about that…so why you comment at all?

Except players in very capable aircraft will fly within it to avoid combat, just like at low tiers. Except now they also have missiles to throw out at people coming for them, AND get to resupply them very quickly.

It’s the same issue as down at prop tiers except somehow worse.

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no it’s not. if you bring an su-24M, a tornado, or an A-10A then you should realise that your plane is BUTTOCKS and that if you die it’s 100% on you bringing a big, heavy and slow strike aircraft out instead of a fighter. In its current state, the airfield AA only allows players of, let’s just say, lower skill levels, to camp and prolong matches for unreasonable amount of time. Roland 1s were fine because you could dodge a few at close range before you ran out of energy, meaning that you could go for a quick attack run against a camper or a landed aircraft but couldn’t stay in the death bubble for more than 1 - 1.5 minutes.

ITO, Strelas and other over the top “solutions” for airfield AA are completely unreasonable. Bring back the Rolands, and also remove hitscan AA in prop tier, holy sht it’s so f#@king cancerous.

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so you just got a free kill without any consequences… guess what you can do that too but now you die after getting that kill seems balanced right? you cant eat a cookie and have a cookie… as I said play the objective go ground pounding and that a-10 wont win a match and youll get tons of money and xp and grind faster simple as that …

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got a kill without consequences because I used skill to avoid the enemy air defences? with your reasoning everyone should just trade kills in a headon and go next

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so you just tried to carelessly land and repair with enemies nearby… guess what you can do that too but now you don’t die as punishment for not conservig ammo and fuel seems balanced right? you can eat a cookie and have a cookie… as I said learn how to play the game and that F-5E won’t win a match and you’ll get tons of money and xp and grind faster simple as that …

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What aircrafts are we talking about exactly? A10As and Su25Ks are not vulnerable aircraft. They have very good air-to-air weapons, like all aspect IR missiles (against planes which don’t even have any countermeasures) and extremely powerful guns, they have good defense capabilities like tons of countermeasures and good RWRs for their respective battle rating as well. They even have decent damage models. The only thing they lack is speed. These planes don’t need extra protection.
However of course, if the player doesn’t know how to play these aircrafts, doesn’t know how to defend themselves, in other words, a bad player who might’ve bought their way to higher tiers. Then they might need that extra protection to let others do the job for them and not feel bad about themselves that they are, well, bad.
So, you basically say that these new AAs are necessary to protect bad players and prevent them from learning, basically encouraging low tier players to spend their money on higher tier premium aircrafts. Which overall worsens the experience for the players who actually play the game and for the players who buy their way to the top as well in the long term.

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How about we remove all airfield protection ?

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And @HoluhovskyCZ

As per Holu you can also use skill and low level flying to get that kill even with ITO but it take more of it… skill don’t make me laugh if you can’t avoid ITOS flying tree top level and strafing enemy plane in a 3 second up and down pop up…

Now back to you buddy… Leave the alcohol from gaming maybe then would you understand something :)

If you run out of ammo fighting 1v5 or other numbers it aint your fault some jets don’t have that ammo why should you pay the price of your jet having less ammo and being outnumbered?
of course the next logic step is to land re arm and get back to the fight…
if you are that low skilled to circle around an AF waiting for the kill the problem is YOU … YOU ARE THE PROBLEM because you are too focused on killing that you let the grind go right past you… free xp is literally on the ground you strafe kill it get xp and win the game with winner bonus… you try to act like a skilled player by saying “fuel etc” but in reality you are the unskilled guy lurking for the easy kill while game dictates other objectives but you are too blind to focus on them… you are the same person which instead of capping points in GRB goes to shoot tanks at enemy spawn giving them a free kill because they use the spawn protection and it sometimes makes your team loose the game… Same with lurking around the AF instead of playing the obj and winning xD

flying treetop doesnt help when maps like kamchatka are just minecraft superflat around the airfields

95% of jets and props have enough ammo for 6-8 kills, depending on how well you aim. you didn’t even bother to read my original message. just stop man 🤡🤡🤡🤡🤡🤡🤡

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No plane should ever be a free kill to another, no matter what. No plane should also be unkillable when in a not vulnerable state too.

High strength AF AA is good and needed, but it should only be enabled when an aircraft is actively using the airfield. This will prevent abuse from either party, and will be a net positive gaming experience.

Buddy you shouldn’t call others low skilled when you are the low skilled one.

If you think about it for a moment, not every plane in the AA zone is actually on the ground. If that is the case, which often happens now, it is impossible to kill the enemy.

A game should be about fun and not about how much time you spend in it. Just because some players (you) need to ground pound in order to achieve something in the game, doesn’t mean that everyone has to comply with it.
If the grind really is more important to you than fun, then Gaijin has you by your balls.

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“no plane should ever be a free kill” except most players put themselves into stupid positions and become that free kill. you can give some people a bi-1 and they’ll do full-commit head-ons(I’ve seen this myself a few days ago). airfield AA in jet tiers before tusk force was perfect imo, although prop tier should get its hitscan AA replaced with something that you can dodge, even if it’s somewhat hard.

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one solution I’ve heard about is disabling the AA if an allied plane is within its shooting radius for longer than 1-2 minutes, meaning you can land, repair and take off but can’t circle it. there’d also have to be some sort of system to prevent people running to the airfield over and over again as soon as they have a minor disadvantage, then turning around when their enemy starts getting shot at by the AA. this is the most likely path that gaijin will take if they ever actually try to address this issue, but as it stands right now, it’d be overall much better for AA to be removed altogether or be reverted to rolands.

the TROGLODYTES all over the forum and subreddits of various quality(ranging from mildly brain damaged to completely incapable of conscious thought) will, of course, tell you that airfield AA should be buffed even more, that every EVIL EMBODIMENT OF ANTICHRIST HIMSELF THAT STRAFES THEM should be publicly executed and that they aren’t bad if they have 0.3 kills/battle on average. whatever happens, I still won’t play any br over 9.3 in air realistic, as the entire range has become a cesspool due to a wide array of awful decisions on gaijin’s part(partially fueled by the aforementioned troglodytes)

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I thought they added it only for top tier? Why not just have AA of the relative BR decade?

Good SPAA for airfields.
ITO-90Ms aren’t great though, they’re chronically average.
Rolands were trash and literally impossible to die to in air RB.

Tunguska’s probably a better option for 10.0 - 11.0 though.

Edit: I for one like that if I airfield strafe, I have to use some skill now.

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by definition it’s your mistake if you don’t make your shots count or didn’t bring enough fuel yes.

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