It has become that, because no-one was paying attention to how passive people were and are playing.
Hell, even when I raised the concern, people were trying to make out I didn’t know what I was looking at, or that I didn’t even play sim, so my opinion was unfounded.
How far we have come, and yet we still have these situations playing out.
Gaijin could have stopped this crap long ago by just reducing the points for airfield rocketing and give a bonus for landing after you bombed something.
Even a trained monkey could implement this easy change.
But there seems to be no intention, because zombers pay for premium or something…
Those penalties are already in place. Zombers who bomb then die aren’t getting close to the rewards they could be if they made it back to land. They might be racking up high mission scores, but they aren’t getting good after battle rewards in the form of RP and SL.
All I can say is the situation in Air Simulator mode is chaotic. Gaijin hasn’t paid attention to the economy aspect in Sim mode, which is why they are resorting to PVE. Other missions, such as destroying bombers or enemy carriers, offer rewards that are less than those for suicide bombing. This issue is exacerbated during event seasons, where the only way to grind faster is through Air Simulator mode, completely disregarding the essence of what a simulator should entail.
Whilst the activity time reward for these probably do need an increase. Personally I usually ignore these missions because they are really boring. It’s not just the economy its the gameplay value that needs an overhaul as well
All you need to do is report such individuals using the in-game report tool, highlighting their comments in battles, and they will be dealt with accordingly.
do you want to fly or discuss endlessly? pointless discussions and pure time-wasting, because nobody gives in. the “PvE” player will never give in and neither will the others.
pure waste of time