Team killing policy - follow up thread

Everyone says to use the server report system, so is the in game one just a cosmetic?

Short answer? Yes.

I saw a team kill related thread with such a post:

If you read the whole thread:

The quoted player (creator of OP) complained about getting team killed by a “racist” player in a Air SB match.

Fun facts:

  1. He linked the server replay link to this thread
  2. He agreed / was comfortable to play PvE
  3. He crashed at least on time on purpose
  4. He called his team mate a “thai dog” (15:08)

It was a pleasure to report the OP 😂

Have in mind that manual reports of team kills are (if actually classified as team kill by the battlelog and subsequently charged with a fine) a waste of time.

Game Masters (GMs) confirm frequently that they are not interfering with the auto-ban system (see OP) - and that they have no details about who within gaijin reacts how (and if) on manual reporting of other team kills like ramming.

Feel free to add suggestions about adequate punishments - but have in mind that team kills are handled (automatically) differently between RB and SB matches and gaijin plays also a role (like rogue AAMs or dysfunctional IFF).

Have a good one!

Just pop out some question from my head as I never get a Nuke… Do you basically Teamkill all your teammates when you drop a Nuke?? Or does your teammates basically just miraculously survived and protected by the Snail god? And if not how much will the repair cost be if it got drop in Top Tier?

Imho you brought up a rather interesting topic which proves that wt is pure fantasy - by using common sense the answer is obvious.

Technically seen (depending on used warhead and simulated combat area) you kill more or less all guys on the battlefield (including the carrier aircraft) either direct or indirect (blast/heat/shock wave & radiation).

But nobody would drop a nuke in wt if he would have to pay the fines for killing his whole team - and nobody within the enemy team would even try to continue playing if a player in the enemy team is near a nuke.

On top of that: The auto-ban system would temp ban highly successful players frequently (if his team at the battlefield would be considered as getting team killed) - so gaijin would combine a reward (dropping a nuke) with a punishment (temp ban) - makes no sense…

So the answer is no.

The nuke concept (as currently implemented) is actually an immersion killer. I wrote some time ago this:

Have a good one!

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Can someone explain why the behavior is so prevalent? It’s not something I understand. It’s only impacted me directly for the first couple times in the last few days, but it seems to occur in the majority of matches… and it just seems weird.

It’s certainly disappointing that it isn’t punished. It can snowball your team before you even see a bandit.

Depends on what you’re doing. Some people are weird and shoot down people trying to bomb, other times they shoot you down for bombing their base

The instance that really stood out to me personally:

  • at match start/spawn. Teammate is shooting on the runway, decides to single me out continue shooting as we take off. I tell him to stop (and may have suggested he go back to playing arcade), then land to repair. He attempts to strafe me on the runway, and continues to attack as I take off. I was playing with my son - my son came back just in time to break him off me so I could take off. Really no idea why he would attack teammates (fighter on fighter), and then continue to attack instead of just playing the match.

The thing is, I see this on one team or the other in probably half my matches… maybe more. A fighter shooting down another fighter. It’s like a weird cultural artifact I just don’t understand.

They just think it’s funny to ruin people’s games

I TK players that shoot at the enemy that is 100m infornt of me giving me a hair cut with their missiles

Reasons

They make me miss my gun shot- stealing the kill.
Its random if you killed me or the enemy so you dont care if i died… same goes in reverse

Base bombing fighter jets that ignore helping friendlies to get their base points also get TK.

I could care less about base bombers. Like how terrible, they are trying to grind in the most efficient way possible!

However I do agree about kill stealers. Like who gave you the right to steal my kill? And if I even get flaps slightly yellow, I purposely crash just so they get kicked from the match for TKing.

You are aware of that such “reasons” assume that others would have to play by your rules - and if not, you feel the need to “educate” them.

You are surrounded by kids which behave like kids - not hard to understand.

As you fly WW 2 era props some of my own Golden Rules which might help to reduce the times you get attacked by friendlies:

  1. If you use aircraft with airfield spawn - spawn in as last guy, and take off as last guy. Keep an eye on the guys with airspawn behind and above the runway - a lot of team kills (either with guns or by ramming) happen when those guys dive on your team.
  2. If you use aircraft with airspawn - spawn as last and break away from the others immediately.
  3. Observe always friendlies near you - you can judge by their flight patterns if they are hostile.
  4. Stay out of furballs - focus on enemies extending from furballs
  5. Avoid Chinese props - idk why but this Taiwan/Mainland animosity somehow increases the chances to become a target. If you are the fastest boy in your team and the lobby is crowded with CHN players: Use team chat and state “China #1” or “Taiwan #1” (your choice) and look what happens 😎
  6. Stay out of in-game chat in general (except you want to spice up the match like point #5) - do your thing, stay away from friendlies, but close enough in order to help them if necessary.

With these “rules” you can play way more relaxed.

Kill steals were strongly reduced thx to the severe damage.

Most players are not even able to determine what a kill steal is. A plain fire is usually just a critical hit - and a lot of crits have timers.

In other words: A hell of players assume kill stealing based on them having no clue how damage mechanics actually work.

Last but not least:

Crashing on purpose (like in your case with damaged flaps) is actually detrimental for your team (at least in Air RB) as you influence the numbers game and decrease the chances to win the match.

The friendly which damaged you upfront made it clear that he doesn’t care about team kill fines - so there is no educational effect connected to your behaviour.

Your goal for getting him kicked out of the match is not working in RB matches as the threshold is 2 team kills. The damage counter kicks guys with just 1 team kill only after multiple hits (so like a full burst) - so with just minor damage he won’t get kicked.

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Prudent advice. Thankfully (or not?), I’m usually the guy observing it happen to someone else and have only experienced it myself a couple times. My older son must be smarter than me, he’s already started doing a few of these things.

I have definitely accidentally TK’d - perhaps 3-4 times. I am much better about looking for friendlies now - and if it means I hold fire or switch to a new target, that’s what I do. Because I don’t own that bandit and I don’t have a special right to the kill. If we’re in the same fur ball and there’s a clean shot on a plane that’s still a threat, you’ve gotta expect someone to take it (I would) - because that’s how you win.

I’ve sent plenty of bandits low an into my teammates… and then pulled off because they can handle it and I can pick a higher threat/uncovered bandit. If I want more kills, I need to get better/faster and finishing. ;-)

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Damn, I was hoping I was getting them banned for 24 hours+ for being an inconvenience. Well, live and learn I guess. I only play Pubs to grind, I could care less about my win loss ratio anymore. If I really cared about wins and losses, I’d play tournaments and suffer losers like Faze who do nothing but play this game 25/8.

It takes quite a lot of team kills to get a temp ban:

That’s one of the reasons why team killing is an issue: The threshold for temp bans in Air RB is way too low…

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Ok now why don’t people who literally bring full Ammo and somebody ammorack them and all your allies within 2 meters blow up together count as an Team kill or an double or triple kill to the enemy. I just shot somebody with lot of Ammo and he blew up all his teammate around him… Not an teamkill? Not an Triple kill for me?

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@Mahrs - a classic example why spawning as last guy is not a bad idea
@XxJax0NeinxX-live - a very rare case of an exception of this rule:

I had in this match a friendly who managed to team kill 3 friendlies before getting kicked out:

Gaijin Entertainment - Single Sign On

The player xxxxxxx in a Bf 110 C with attacker spawn turned around after spawning, flew to our main airfield and teamkilled between 1:22 and 1.49 actually 3 (!!!) own fighters before he got autokicked at 1:54.

I see this happening every few thousand matches; for me it looks like that the guy inflicted damage just with his 4 MGs and produced no enough friendly damage (meaning crits and severe damage).

I mean it was no wonder that losing 4 fighters within the first 2 minutes was not really healthy for the team fight - so i played 1 vs 6 after ~ 10 minutes. As a fun fact: I won the match with killing the last enemy - as his 5 team mates manage to crash into ai targets, got hit by own bombs or crashed due to previous damage…

@Necronomica , @Schindibee - any opinions why the auto kick not happened after his 2nd team kill at 1:43? It might have saved the life of the 3rd guy…

I have quite literally zero insight into how the automatic system determines when (and how much) to action. The best i can give you is the information you likely already know from the support page:

image

( https://support.gaijin.net/hc/en-us/articles/200069301-Teamkilling )

We are gonna need a new way to justify the teamkill… instead of bot we shall use humans with brains. I don’t get why somebody ramming my propeller and breaking his wings and J out making me at fault? I am already very broke why did he choose me? He could have choose those P2W players I can’t even pay my own repair cost… :(