Team killing policy - follow up thread

I have quite literally zero insight into how the automatic system determines when (and how much) to action. The best i can give you is the information you likely already know from the support page:

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( https://support.gaijin.net/hc/en-us/articles/200069301-Teamkilling )

We are gonna need a new way to justify the teamkill… instead of bot we shall use humans with brains. I don’t get why somebody ramming my propeller and breaking his wings and J out making me at fault? I am already very broke why did he choose me? He could have choose those P2W players I can’t even pay my own repair cost… :(

There seems to be a delay… we had a guy today (today was WILD) take out two… and I was wondering for a few seconds if I was gonna need to turn for him before he was kicked. I am not sure if we clawed that one back.

We had a second match where I spawned in last… and had my wing taken off by an Attacker than ground spawned and used every gun on his plane to TK/damage as many friendlies as he could. He was, by kills/damage, far and away the best player on the enemy team… who lost without killing a single one of our remaining aircraft.

And that was just TWO of the matches… I think literally every match I played today featured at least one TK by at least one team.