Subsonics getting EC maps?

You clearly have no understanding with how the MAW works.
The MAW has around a 1 to a 1.5 second delay from the missile launch to the player actually getting a visual warning. The MAW also has giant dead zones where no launch is detected, any missile from a AOA above or bellow the A10 by about 20 degrees or more is not detected. So unless the player is actively watching, the MAW wont have sufficient time to react. If you look closely at Raze Replay, you’ll actually see his MAW Slaving is disabled. You will also see that he wasn’t even past the friendly bases, meaning that the enemy team flew to him, not the other way around.

9Ms versus 9Ls only have two improvements: IRCCM and a smokeless motor. Their is no variation in speed or range or turning capability. So the Claim of being a “Huge Improvement” is total BS. IRCCM just makes it so you cant single flare it, but it is very simple to dodge due to how Seeker Shutoff IRCCM works. When flares are detected within the seeker gimbal, the missile stops tracking for a second or two and fly’s on IOG, all you simply need to-do is flare and turn away. If you allowed it to be launched within 1km then that’s just your own incompetence. On the A10 the 9m has to use a solid couple seconds of its booster to get up to a speed that it can even manoeuvre, let alone accelerate so you have plenty of time to deploy flares and get out from ahead of the seeker.

Sorry but all your recent post prove is that you have zero actual experience with Shutoff IRCCM, MAWS or how to deal with subsonic aircraft in general. Given you seem to have no qualms with throwing money at the game, go buy yourself the A10A premium and play it a bit before trying to contribute to this discussion cause your arguments your are making are factually wrong and prove a lack of experience

The skill ceiling to reach that is much lower than other aircraft, if it was balanced it would have the same skill ceiling as other aircraft at its BR, if an idiot can get 2-3 kills per match than the aircraft is not balanced.

It’s at a BR where missiles are the number 1 way to frag enemy aircraft. Fighters are going from gun based designs to missile based designs. If the only way to kill it is to use something that is not designed to be an aircraft’s main weapon than how is that fair?

It is still a feature which is greatly useful because it still alerts you of a missile, even if you don’t have it slaved to you CMs. So you don’t even have to waste flares.

Base to base is the battlefield. The enemy aircraft HAVE to come to you and kill you to end the match. Multiple A-10Cs will bleed tickets a whole lot faster than enemy fighters. The A-10C is a STRIKE aircraft, you are not designed or frankly supposed to be fighting, it should not be at a BR where it is a competent fighter.

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@shadowknight755 @_Alpha001 I am not going to be arguing with 3 people at once just like Raze’s posts instead

Yup. Speak the truth brthr.

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From the looks of it, you’re going against A-10 users which wasn’t what the origional post was about. Saying to nerf something without actual experience or knowledge isn’t really going to make things better, it just suits your personal interest. I may hate some things in game, it doesn’t mean it should be kicked up as the vehicle or aircraft hits me, I learn more about it’s weak points. For example, I hate the TAM, but using the TAM, it get’s destroyed in a single hit.

I’d suggest grinding for the A-10 yourself and educate yourself to get a better understanding, all the information is given and is factual, otherwise please do not go to posts saying it needs to disappear.

Why, because we built upon Raze’s points and proved that your arguments are flawed? If its to hard to deal with others criticism of your arguments, I’m not sure why your still discussing this in a public setting.

And in response to your previous reply:

  • Missiles do not become your only primary weapon until you reach 13.7 where Fox 3s make dog fighting for gun kills redundant due to thrust vectoring Fox 2’s and 3’s
  • Yes base to base is the battlefield, but the main furball always occur about half way into the map, Raze was not even halfway to that point.
  • Yes the A10 is a strike aircraft, but should it not have the capability to defend itself? It is beyond simple to kill with guns (Which still are a useful weapon, why else would they still be on the aircraft then?), but people still thinking taking a head on is a smart idea. Energy trap an A10 and you’ve got yourself a kill on a silver plater.

I find it hilarious that you continue to hijack the entire discussion just because you seem unable to identify that your struggling to deal with an aircraft that is simple to manage.

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I never said it needed to disappear, just that it was unfair at its current BR, I’ve had a discussion with Raze about this. If you do not care to read it I don’t really care, but don’t make up false statements about what I said.

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Kurts arguments hold up. He literally listed a counter for everyone of your points. Also if you need missiles to kill an A-10, the problem might be in the mirror.

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Yeah, the A-10, the thing that has the speed of an early jet, and the turn rate of a bi-plane, a 30mm cannon that will shred on easy hits. I think he has a bit of a point, trying to out-turn or out-run it’s missiles is, well, impossible without stalling or having a massive head start.

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Again, just like Raze’s posts, I don’t need 4 of you guys all saying the same exact thing, also it’s not a hijacking if the last 40 posts have been about this subject.

Have a good one and stop trying to get me to argue with 4 people

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You should never be attempting to outturn an A10 in the first place, if your doing that then you are playing into the A10’s only advantage. At that BR everything your fighting is easily at least 300kph faster then you, which is easily enough to open up the distance on an A10 9m launch, especially if you forced the A10 to turn and bleed its speed.

That’s, literally my point.

Not to mention it’s a waste of time trying to take out a A-10C when it has IRCCM missiles, which you can’t out run, especially with the jets I play. (Majority of Viggen and Draken models, cough cough, after their FM got nerf-or-nothin’d)

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Here’s an AIM-9M range graph to back that up

(Credits to @Axzuel)

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The efficiency matching is insane.

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2.3km at 5 seconds is also crazy, it’s a very good missile and there’s no other way to put it

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Eh, it’s easy to call busted, that’s for sure.

For christs sake, the JAS39 has 6, that’s 2 more, and it’s faster and well, less maneuverable and it’s at 12.7.

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At top tier? Probably not. 2.4 BR bellow top tier? 100%

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Im going to throw a single “but” in here…

It has identical performance to Aim-9L. Even down to lock ranges which are currently wrong on the Aim-9M.

Only difference…

  • IRCCM
  • Smokeless motor

That’s it. If lack of CMs are the issue, then you would have died either way.

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Are you comparing an A-10C to Gripen in terms of flgiht performance?

@ max speed, they are “comparable”

Was just trying to think of an aircraft with, well, similar “abilities” as the A-10 in comparison to its competitors.

A-10C: Out-turns everything

Gripen: Out-turns everything

Etc.

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