Subsonics getting EC maps?

I have no clue what that graph is suppose to reference. But mate I honestly don’t know what to tell you. You have 3 veterans who has played all of the A10’s variants, and against it countlessly, telling you every single one of your points have been countered. I’m truely sorry mate but all your comments, not to mention service record, just proves a major lack of experience and a lack of knowledge of how most features of certain vehicles work. I’d strongly advise you to play the A10 yourself at some stage and experience it.
Otherwise please refer to this comment.

PL-5E2 is probably the best gatewidth IRCCM missile for flare rejection. Functionally the same IRCCM as the other gatewidth but it accelerates like crazy.

Id still not really consider that a reasonably comparison. A-10C would be more similarly compared to the Su-25T/Su-39 at 11.7 or the Harrier Gr7 at 12.3 (Though I personally think the Harrier Gr7 is actually over-BRed a little, especially with the F-16s moving down)

11.7 would be fair at the moment, 12.0 only if the Su-25s also moved up with some small buffs.

I rekt 2x Su-27s and 1x Mig-29 in a stock Sea Harrier FA2 when it launched because I forced them low and slow. But I wouldnt consider the FA2 a superior dogfight to the Su-27 or Mig-29 they were just dumb.

I’d say it’s on par with the Magic II abouts, but I don’t want to derail this topic so I’ll keep it short

I’ve played the previous A-10s and I did not like it for sure. It just took forever to get to the battlefield and most jets can just run circles around you by extending or going vertical. Its not really a fun plane to play.

I don’t believe the A-10 itself is unbalanced just in a tricky position. Its a 1 trick pony and you can abuse that pretty easily, but on the other hand moving it up makes the only thing good about it even more of a gimmick.

Tbh I think they should just make another game mode like a PVE attacker game mode like PVE helis.

PL-5E2 330m/s^2 vs Magic 2 280m/s^2
Similar but the PL-5 edges it out.

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Based upon my experience in somewhat comprable jets, that would be my take away too.

But yeah, Its not an A-10 problem, its a ground attacker problem. These aircraft should never be made to dogfight in a CQB melee. They shouldnt even be dogfighting at all. You have 2 options, balance them so they are only usable in GRB or balance them so they are OP against anyone without any braincells.

A better gamemode for them would be awesome. if heli PvE has taught me anything its that a purely PvE gamemode is not hte answer, it would reward bugger all and be boring as hell. But Sim exists and is pretty good for most ground attack aircraft (dont get me wrong, it needs some major TLC, but its useable) but there needs to be an RB equivalent. An RB EC gamemode with some much needed TLC to the EC gamemode would be perfect.

(doesnt eliminate OPs original point of taking ages to get anywhere, but you arent likely to be intercepted by 16 fighters without fail and things like being sneaky actually work.)

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This.

It shouldn’t be at a BR where it can be used as a fighter, gaijins weird obsession with stats placed it there unfortunately.

But it should be usable in air modes. In the Absence of another option (and having to play tanks first is not a good answer to that, I hate having to play a tank if i want to have a half decent gamemode to play an Apache in) they need to playable in air modes

Too high, and its just DOA. Unplayable. I know what its like to be perma-forced to fight aircraft you have no buissness even seeing, it is not fun.

11.7 would probably be fair at the moment, considering the Su-25s have been at the BR quite happily for a while with R-73s which I actually consider a bit better than Aim-9Ms. (heck you still have super-sonics like the Jaguar IS at 11.3 with Magic IIs)

So its not even like the A-10 is the ONLY aircraft with IRCCM at or around that BR.

I’d fear for it at 12.0+

Harrier Gr7 feels over-BRed (at least in Sim) and it’s superior to the A-10C in most respects. I cant imagine something worse than the Harrier Gr7 to be at the same BR as the Harrier Gr7 is now. Might as well just delete the A-10C from the game (as I dont think its actually any good as CAS in GRB either due to Pantsir, but will have to rely on someone else to comment on that as I dont play GRB much these days)

Yes, but that doesn’t mean it should be useable as a fighter. If you placed it at a BR where other aircraft had reliable ways of killing it other than A-10C pilot error it would be fine, but it’s really just not right now. It would still retain some pretty potent self defense weaponry.

That’s really just gaijin compression, its one of the worst BR ranges for compression right now (I’m looking at F-104S.ASA only being 0.3 lower than the M2K lol) I think it would be very potent at 12.0 for self defense, it would just be more fair to other players.

The A-10C is more of a slight side grade, it’s definitely more survivable than the GR.7, even with less CMs. I don’t play sim but from what I have been told about it I would rather have the IFF, better RWR and MAWS as opposed to slightly more speed and CMs, idrk tho because I don’t play.

I had 4 kills this match, 3 of which are gun kills.

I can confidently say, out of all the kills from the A10C, 3 quarters of them are gun kills, leaving a quarter of them as missile engagements.

You might stop complainning,… i didn’t played the A-10C yet, but from A-10A and knowledge of 9M from other aircrafts, i’m pretty sure i can get an easy 3 KD without even sweating.

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That sounds like it’s your playstyle more than anything else

Seems like you’re making a lot of frontal shots with AIM-9M which leads to an easy decoy state with flares.

If you were any good at launching such higly potent missiles, you would get twice the kills and 75% AIM-9M kills

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Yes, I can make effective and logical decisions to adequately adapt and adjust to various situations. Until you reach top tier, your gun is your primary weapon, not your missiles. You rely on missiles way too much, that’s the issue.

What made you think I fire 9Ms front aspectly in the A10C? I rely more on my gun for kills and trust my aim over missiles at close range.

The problem is you’re using a well balanced factor of an unbalanced plane, the issue is not the gun, it’s the AIM-9Ms in a BR where people have AIM-9Ps and R60s.

Alright mate, answer this. Why do you think it’s in the BR where others have Aim 9Ps and R60s? Why do you think the Su-25 with R-73 is also within the similar BR range? How exactly do you think balancing works?

Did I say the Su-25 should be there? Also the A-10C is lower with more and better missiles.

IRCCM belongs 12.0+

But you just said the Su-25 with R-73 shouldn’t be there…
Please note that balancing is achieved through a combination of various factors of an aircraft, including its performance, weaponry, etc. While some aspects may fall short, others compensate to enhance its overall capability. In this case, the A-10C’s significant low speed, lack of radar and Fox 1 missiles, and difficulty maintaining energy during turns at high altitudes are compensated by its HMS and four AIM-9Ms. This is just one example out of countless.
All due respect mate, you gave all of us an aneurysm and a migraine. All your comments, along with your service record, clearly demonstrates a significant lack of experience and understanding, not only of certain vehicles’ features but also of how the game’s balancing works. I won’t respond to this post any further, as your mindset seems closed off and focused solely on believing you’re completely right. I’d strongly advise you to play the A10 yourself at some stage and experience it. Otherwise please refer to this message. Have a good one mate.

Where? I said it shouldn’t be at the BR it’s at, it should be higher.

It you don’t want to discuss any further that’s fine, I kinda felt we weren’t getting anywhere anyways. Have a good one man.