Sim rewards topic idea

My idea is to increase the sim rewards for pvp and for pve to keep it like now

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and remove for PVE
at least for bases and fields

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PvE haters really deserve all the nerfs.

You need to understand that this mode is designed to be PvPvE instead of PvP only for you fighters.

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Pve was a reason of massive economy nerf…

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Certified zomber moment.

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I don’t hate people who play the game as intended.

If you’re fulfilling a role like Nature’s Prophet or Tinker in Dota 2 does - taking and clearing objectives to accelerate victory and fight back and communicate and provide information for your team - I may not necessarily like you, but I consider that gameplay valid.

If you’re doing that and also co-operate with your team to create ad-hoc escort formations for make things more fun and immersive even at cost of rewards - then I will quite probably like you. Idk about modern jets, but it’s very atmospheric flying side-by-side with b25s and wellingtons and whatnot to bomb axis-held territories.

However.

Most do not do that.

Doing the second means wasting time between bomb drops and risking no reward as a friendly bomber drops and kills the base.

Also most seem to focus on bombing runways that due to the way hitpoints are scaled, have effectively no impact on winning the match.

In fact, a significant fraction refuse to even use T-4-1 and T-4-2. You are on a map where bluefor has bluefor aircraft as A.I targets that happen to match your plane. Or there’s china making both sides fly b25s. You see an eligible target and make a determination based on flight path, recent bombing indicators and kill feel and fly to intercept. You repeatedly ping the location of the guy hoping for a response. You broadcast your own position as well. Nothing. You spend a good five minutes closing the distance and burning fuel to finally catch up and… it’s a blue dot.

Next time you see a similar aircraft acting all suspicious so you fly interception again. You close in to confirm blue dot because both sides have the same silhouette bombers and your team refuses to communicate. Suddenly, some 5 turrets armed with .50 cals open up and tear you to shreds from a kilometer out since the bomber has a button for confirmed IFF.

I am really annoyed at people somehow missing all the youtube and text tutorials about communication and it seems almost all of them are bombers.

But enough rant about lack of communication and teamplay:

Ju 288s (or other fast planes) armed to the teeth with bombs rushing across the entire map to drop their payload on an airfield to then subsequently J out because this doubles the amount of score they can earn in unit time due to no need to RTB and land.

So many times during this and last event I’d look at the kill feed and see constant “crashes” as the pilot’s score rapidly increased.

Suiciding into runways doesn’t even drain tickets from the enemy team, so it’s not even comparable to a tinker or nature’s prophet ratting objectives rather than teamfighting.

The PvE players that are hated are those that:

  1. Don’t bloody communicate. Literally every sim tutorial I saw on yt had a whole section on T41/T42, with Wingaling making an entire video about it with developed examples to help with nuances for increased effectiveness
  2. Suicide after dropping their payload rather than fight back both to double score/unit time and to deny enemy interceptors gameplay
  3. Don’t contribute to winning the match
  4. Whine about “people with sticks let me farm please” when people intercept them doing objectives (as is their and the interceptor’s intended job) or bombing the runway (which, despite not bleeding tickets, does mean you can spawn in to then explode - so not something you can justify ignoring either.)
  5. Tons of Empty lobbies on BR-inappropriate maps that exist solely to avoid friction and challenge during events making finding a viable lobby a pain.
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Fr fr if u bomb at least communicate

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Fully agree with what you said.
If i see people in one team bombing and coordinating so that they overwhelm the others defenses, yeah thats fine, actually its quite respectable.

However, entire lobbies agreeing to PvE and forcing others to also PvE by Teamkilling/mass reporting? Bottom feeders. I hate them simply because they are the reason SIM reward are awful , and also because of how they tend to force others to also do PvE.

I am surprised that there hasn’t been a movement of players hunting zombers, since gaijin doesnt seem to do anything useful.

Fun Fact: We do have real bombers in-game

There is always one when the event starts. You need to think why the movement doesn’t work:

  1. In general the sim playerbase is much outnumbered by the zombers during events.
  2. Not all of sim fighter playerbase refuse zombing. It earns score even faster than zomber hunting. Sometimes a zomber can fight back with a fighter after being killed, which means not all the zombers are RB tourists.

In fact not everyone puts “protecting the sim mode for fighters” before a faster grind.

(Why is this flagged? You should accept facts lmao)

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Which is true, but many of those players want to force PvE on the entire lobby.

Lol no. Every zomber is a HORRIBLE pilot and they don’t present a challenge at all. I’ll give you one example - I was flying the F-4EJ during the F-14 event. A “friendly” F-4EJ ADTW tries to teamkill me from an advantageous position. I dodge his sparrow, his gunfire, and then loop back around for a clean gun kill as he attempts to avoid the ground because he is STILL loaded down with rockets and hasn’t jettisoned them.

Usually they just J out to prevent you from getting a kill. Extremely common right now.

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Yeah, they are usually RB players who have no idea what they are doing. Had one get mad at me for killing him cosntantly, shouted in chat, “thats it im coming for you” Instantly looses a dogfight against me without much effort and rage quits

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All rewards need to go up. PvP and PvE. But how the rewards need to increase isnt just a flat SL/RP / min increase. What they need to do is fix the fundemental flaws with the economy system in Sim.

Fix the flaws, the economy improves massively, everyone benefits. Any talk of just deleting all bombers/strike aircraft from the game just so that fighters get better rewarded is just never going to work

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Also remove respawns for fighters then.

You do know that one of the exploit methods that got the economy harmed massively was having a group of people spawn in on the AF and then strafe them over and over again to farm kills for high rewards right?

So if you are deleting all strike aircraft from the game then you had better also remove respawns for all aircraft as well to prevent fighters from exploiting the increased rewards

Some strike planes are not well suited for fighter role. Also, performing striking tasks is interesting and challenging by itself, which can be done only in PvE mode.

I’m that movement I guess… I’ve been saying we need to embrace zombers (as targets) forever… I hunt zombers in my pimped out XP-50 (which does nothing for the TT zombers but still… I’d do that too if I were playing TT)

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Not entirely true, whilst yes, many strike aircraft are ill suited for A2A combat and very vulnerable to enemy aircraft, I’ve never had any major issue getting to and from a target. Even in the extreme uptiers we’ve had like massively nerfed tornado Gr1 evading mig-29s and F16s. Despite the extreme difference in performance, I consistently hit bases or AFs and made it back to base.

I do think there are improvements to be made, like larger maps and better PvE gameplay, but a strike aircraft played in the right way can usually make it through

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Last air event I grinded (for the F14A) I spent most of it just killing zombers, more efficient than base bombing in the Buc or tornado i found.

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Generally sim needs about a 5% boost in rewards, as it is a very long game mode to play, regardless of what your doing.

But pvp should be a 8% boost to those rewards.

This is not good PvE. I see good PvE for strike planes as completing some mission with target priority, planning, etc. Simple dropping bombs is not good PVE for me.

Only good PvE can provide interesting gameplay for all players. Considering AI capabilities PvE is inevitable. Current interest to the game for many players is to open new vehicle. After all main vehicle is introduced, many players are expected to stop playing the game.