Nah that’s grasping at straws, spooled normally means rolled up, but in no way have i hard of any rolled up liners lol
Good job, you found out Kevlar sheets come wrapped on a cardboard or plastic tube.
It’s still not a “spool liner”
which is a SPOOL OF KEVLAR
Okay, congrats, you can read, that still doesn’t say the Abrams has a spall liner.
you already yielded on this don’t make me snap loki…
Yeah, because I wasn’t going to fight 6 guys who would die on a hill to support a third party source.
its almost like you dont know who Dupont is.
Good job; you also know what a government contractor is.
that company that makes the spall liners .
Because on this list, from DuPont
For some reason, just some odd reason, I don’t see “Abrams tank” on this list.
Sorry guys for the thread off topic spam
All roads lead to Rome, and all threads lead to Abrams discussion
Like I said: ‘‘On average and in practical conditions’’.
If Gaijin would want to buff the reload rate, they should really implement a system where the player has to choose a layout of APFSDS - HE-F - HEAT-FS in the carousel, and then model it’s rotation accordingly.
T-80BVM manual states 8 seconds, not more than.
Cyclograms from technical manuals state 6 seconds at best, but additional time is needed for the gun to travel back to it’s original elevation as well as additiona time depending on carousel rotation required. Older systems also require the gunner to activate the reload cycle with the press of a button, if the gunner is slow to do so additional time is taken.
Almost all practical examples are closer to 8 seconds based on available footage.
The only fabric based spall liners used on MBTs are on Russian models. Everyone else uses a solid epoxy molding of kevlar at least in the form of form fit panels.
The Abrams has no spall liners as anything that might spall, if penetrated, would cause lethal harm to the crew regardless. It is not lightly armored like Russian tanks.
Thats battle reload, aka announcing each step, spotting and aiming taken into account, technical reload is cyclogram, aka what we should have in game for each vehicle.
But we dont, not for soviet vehicles, not even medium reload time for NATO MBTs now, 9 RPM as in Greek tender.
T-80UD (6EC43) states battle reload time of 7-9 RPM, with it’s cyclogram stating average technical reload time of 6 seconds. When you consider T-80U/D have more advanced and stabilised commander sights it does make sense how battle reload of T-80B/V/M is lower than of T-80U/D.
Cyclograms also arent best case but average case, and they take into account everything including getting gun up or down for reload which we dont have in game. They even consider pressing the button which is purely human based speed activity.
Even T-64A FCS trials show us reload of 6,4 sec.
And again, that doesn’t reduce spall. The only purpose it serves there is multi-hit capability.
It’s, also not even a liner, it’s just a part of the armor.