R-60M is literally worst all-aspect missiles in the game.
If fired at very close range you would be dead but, it is still dodgeable with one flare.
And Large Caliber Flares can easily dodge almost all all-aspect missiles except IRCCM ones.
R-60M is not as good as people think and it is one of reasons why I bring x2 R-13Ms insterd full R-60Ms.
J35XS has been a decent counterpart to Kfir Canard in terms of A2A since it was implemented in the game, but both have the same BR. In light of the fact that they were very cracked with each other before decompression, they should be rather fine as they are.
I’m not saying it should be 11.3BR, but it is preferable to leave it as is for 9.xBR decompression because there are some aircraft should actually deserve 10.0 BR.
Bro started insulting and make something up again because my point is correct and he doesn’t know how J35XS is good 😭
I have no idea how did you think it is trash because you have never played it but, if you think Mirage IIIC/CJ/5F/Nesher vs J35XS is fine, you are just clown because they are literally no ways for winning against J35XS(also Kfir Canard).
Also, I ignored about stats discussion because it is just off topic and doesn’t relevant to current discussion. I don’t even know what was “hard to find” tbh.
farewell bro. Hope u start to learn how to play Jet RB games insterd posting rant in forum.
I can and have fired 9Ls at people without them ever knowing I fired on them. Sometimes from the headon at 9km.
Your point isn’t as strong as you might want it to be.
Eh, no. Sorry.
I’m still reluctant to believe that is the case especially considering that 9L still can be flared with full afterburner engaged on certain jets.
Sadly I checked my records folder and I likely didn’t record it.
I don’t have OBS open during matches, and the frag was at the end of the match.
I’m also playing another game so I can’t go to Rocky Canyon and get another two screenshots of me fragging an Su-7 from 10km away with a 9L at this time.
No this is not a bug, This is them FINALLY fixing the bug. If anybody thought that 86 FFARs to take out a base was reasonable… yeah no. It was reported like 2 years ago already that it was a bug and NOW they finally fixed it.
Just like Ive seen plenty of people using F-5Cs to bomb bases as well despite that thing being a bonkers good fighter.
These people cant be bothered to learn how to play the game so they take the easiest and most brain dead path to grinding. (Which makes me question why they are bothering to grind out top tier jets in the first place)
Can’t wait until you figure out just because I’m not good at a game doesn’t mean I’m not trying. Also the game is modeled off of real life buddy, if it happens in real life I can tell you that, you don’t have to listen. Please don’t be cognitively dissonant because I argue against you.
Because bomb just go boom, and destroy only the stuff, which close to epicenter.
While rockets can easily carpet all base, destroying evert part of it.
Btw, now unguided rockets been made absolutely obsolete and ignorant ammunition type for aviation.
Before those moment they have, at least some sence.
But not now. Congratulations, snail. You just kill one more part of game.
I purchased a plane, for grind tech tree.
How i will do it - only my deal.
If want - i will play fighter.
If want - bomb/rocket bases.
Or, if as you said, Draken is “fighter”, so why it have assault armament, hm?
If they killed plane as multirole - let them give the XS, 9L’s, and other “fighter” staff, as normal flight model.
Because for now, we have “fighter”, who have not RWR, adequate missiles, and have only fistful of countermeasures.
Oh yes, and fly as brick (after losing all speed in first 180 turn), being unable contest in any dogfight.
So we have a rail-flyer, with rear-aspect missiles, and pretty inadequate defensive capabilities.
Sounds not very good, eh?
Especially, if remember a price for this gachi-gym subscription.
As been said earlier - not your deal.
Plane have rockets - and have designation for them.
Now even that is screwed.
Gaijin, really better make community quiz about their “fixes”, for know - someone want that or not.
Because, now we have a situation, where some crybaby whining about another players can gain rewards (how sinful…) and play as they want.
And whole mechanic, which help players gain something (in pretty “user unfriendly” game) been “fixed”.
It’s literally a situation, where, they just need to do nothing, to make good thing.
But they cannot do even that.
All what we have - implementation of some trashy mechanics, and “fix” (read as “broke”), a really good ones.
Getting back to your question “Why rockets must hurting bases?”.
Well, because they can/must.
Or why, you think setups with lot of rockets exist at all?
Like a Phantom/111 with their ****load of FFAR.
For pounding big targets, on big areas.