Revised poll on CAS in Ground Battles, would you play a tank only mode?

Meaning that the best option is to use a plane yourself

Why even play tanks if you’re just going to play Air RB with ground units?

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I fly in the GRB to give my team the opportunity to have their peace down there from enemy aircraft.

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OK… but then why not play Air RB?

For me personally this is why I stopped playing GRB, I end up flying more games than not shooting down enemy CAS. It’s not exactly fulfilling because most CAS pilots don’t know how to fly. So why not just play air rb instead?

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Because there aren’t really any real teams to protect on the ground. For me, it’s part of the game and makes it versatile. Even if I have to admit that it has been tiring lately. Hardly anyone else is doing it and the matches turn quickly. That’s why a TO mode where I can relax would be great.

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I concur wholeheartedly.

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Sadly the trolls just keep making duplicates when all is discussed here.

Pure childishness…

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There is aircraft in ground battles and aircraft in naval battles, but there is only aircraft in air battles. Someone suggested in another thread allowing players to man AA positions in air battles. Why not allow players to utilize the SPAA in their line ups? After they accrue so many points they can spawn in their SPAA kind of like how you can bring in an aircraft from your line up in naval AB and RB. It would allow those of us that aren’t as good at flying to still try and make a contribution to our teams after we’ve lost all of our aircraft, it would add a new element to air battles, and it would give those players that like to spawn camp in air battles another threat to contend with.

Sure, sounds good to me. Im already used to dealing the aimbot AI AA in ASB. No player would match that in performance. Though unlike ground and naval with tiny maps, Air is usually a lot bigger. But if you want to sit AFK waiting in an SPAA for an aircraft to maybe pass within 10km. Then be my guest

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My reasons for having a GRB mode with no CAS is not even really related to the CAS itself but rather the potential changes in game play that not having CAS would bring about.
That was the point I was trying to make before Stona so rudely ended the thread.
My point is to think about what CAS stops you doing in the game ,the possible good or bad depending on your view point.

For example you can take and hold a CAP without worrying about being taken out by a bomber ,which might lead to a reduced need to push on to enemy spawn which may lead to less spawn camping.This may lead to more mid map activity which brings could bring about a series of changes as a result.

Premium focus could move on to more open topped SPs and soft skin vehicles.To be used in TO GRB if it took off(no pun)

Not having CAS is more than not just losing planes and it in no way has to be based on a hatred of CAS and CAS users.It is there for any player to gain a new experience.

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They can contribute in Air RB anyway since ARB doesn’t need you to be good at flying at all. The Instructor does the flying anyway.

Other that that:

^this

As a SPAA you aren’t nearly mobile enough to contribute anything to the Battle. What do you even expect to do?

There are so many reasonable and good arguments for tank only RB. But the “why don’t they allow SPAA in air battles” will never be one of them.

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Unfortunately I do not think it would help much with fights for cap points. Current implementation for cap points (at least for domination mode) is just bad. I do not bother to go for caps on maps where the points are small circle because that is just invitation to get killed easily. And it does not matter to me if they have CAS or not. I would not bother even in TO mode. I would prefer if cap points worked more like in battlefield. Caps are large area and team with more players on the point will capture the point. Also there would be bonuses for doing actions inside of cap point. It would make it easier to cap if it is not protected and motivate players to stay to defend as they would receive extra bonus for actions inside cap.

I personally like defending cap points. But trying to cap it on most maps is just not worth the risk.

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Lucky that others dont all feel that way as nobody would capture a zone lol.
Major battles revolve around zones some times and its generally CAS that ends it all and often with a x2 or x3 kill.
We all see somebody rush in ,take a zone then dart off as quickly as they can before CAS turns up.This would not happen or have to happen with no CAS would it? I know what you mean about taking a CAP being a risk but that is the game.

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It is true that in late game, when teams are thinner and capturing points is much safer, with CAS in the air it is basically death sentence to try capture point. When enemy has active CAS then even trying to decap is suicide. But overall I think you are right and it could move battle more towards the cap points. I also still believe there should be bonus point for fighting near cap points to motivate players to stay close and not rush spawn as soon as possible.

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Well done, it only took you years to work this out. Apart from the last part where no one has ever said “people have no interest because they aren’t making multiple topics about it”; the reverse of the reality.

That closed topic I linked was very pro-active but due to being a definite duplicate with this thread (a very good thread) it needed to be here. Let us hope this continues.

Why it could not have been posted here in the first place is anyone’s guess. But slowly you guys are listening! Thanks.

Shame it took me to have to pull the discussion here. It takes a non-TO pusher to actually move it forward. But I am glad to have helped in spite of the usual venom…

Allowing players who just want to play tanks to do that in TO, would be beneficial for current GRB mode, as everyone playing it would be focused on combined aspect of the game.

No more nerfs/bufs in places they shouldn’t be.

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ngl this poll is pretty useless. The majority of players in WT forums don’t use CAS, thus they have 0 idea what they’re talking about and just scream “NERF CAS!!!”

It would be too much work by Gajin for such a small playerbase to actually play it.

Probably because CAS is currently too strong, and that SPAA is too weak. People have arguments for it too.

It just isn’t a very balanced mechanic.

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People aren’t spawning SPAA as much as they should because they think it’s not worth it, then complain that they die to the air.

That’s the issue with the continued ‘I tried once, and failed so it’s pointless’ because many of the attempts are dismally poor…

No, it is common that the SPAA is underpowered against any ok pilot. There are also huge SPAA gaps in several trees, which limit options, or remove any sort of competetive SPAA.

I see very few people with an attitude like that. The people who have given up, have given up because they either want to play tanks in a primarily tank mode, and that SPAA just isn’t very good at many BRs.

My main complaint about CAS is that you can do very little against it if you aren’t in SPAA. If I first spawn a medium tank, there is often nothing I can do about an aircraft. How am I supposed to defend against a P-47 when I am in a Amx-13?

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