So here is the thing.There was a time when I could not and did not fly in GRB. I was anti CAS and certainly anti bomber and screaming for a TO mode.
I learned to fly(some might disagree lol) ,developed my CAS and added them to the line up,never looked back.So I have CAS in all my GRB line ups and I love the PE8 :) ,I can enjoy SPAA as bad as it is and I am pretty good at avoiding CAS when cover is available.
My point about a TO mode is related to other things.The anti CAS/Pro CAS argument has no meaning or relevance to me.I have been on both side ,see both side and its all moot for this post.
My interest in TO stems from the need for another dimension in the game to combat fatigue and boredom having played for a few years now or at least having played thousands of games.My Idea of a TO mode is there for those who have no objection to CAS in the game as I have no objection.
My point is: How different would GRB with no CAS ? We know it can function without CAS but what would be the plus and minus points? This is what I am asking.
Would a TO GRB be radically different and engrossing or just boring? See I have no ulterior motive here I invite you to put in your input based on your knowledge.
Just some pointers to discuss really
- Choice of vehicle.
OK so the open top,soft skin stuff and SP guns can come rolling out and that in itself is difference. Freedom to use the Flak 88 or Yag etc etc.New options for game play there,OK much of the cover has gone but with no CAS things will change as far as vehicle selection options are concerned plus with SP guns more numerous will low BR armoured cars ro SPAA be more common to hunt them down?
2.Capping and flying.
Well if that is all you can do then you wont be able to anymore.
Forcing old dogs to try new tricks.I am guilty of habits we all maybe.Would your score actually improve if you dont habitually jump into that plane?
3.Games lost because everybody went CAS.
Simply would not happen anymore.
- Holding and contesting a capture zone
So you took a CAP and instead of fleeing in terror before the bomb drops you can now all hang around and hold the point.Something new.A fresh dimension for sure.Two or three tanks sat on a point knowing that if the enemy want it they must come and fight for it ,no more death by PE8 for hanging around.
5 Maps
We all know how we suffer on big open maps with regards to CAS. Not anymore obviously. Could our opinion of certain maps change as a result of a TO game option?
So there are a few things that might change.Is it possible that a TO GRB game could be as different to GRB as Arcade is to GRB.
I mean the difference between Arcade and GRB is vast yet only a few little things actually change if you think about it.I like to flick over to arcade now and then just for a change so why not do the same with TO.
Would TO be harder? A level above GRB ? Would it be more like chess and less like draughts or the other way around?
The down tier.
So if you spawn a Tiger 2 in a 5.7 game will you be indestructible? A matter of debate.
So what do you think? Its all theoretical forum talk but would TO add a new dimension to Warthunder? Would it bring back some love and respect for CAS and make us realize what we are missing? Would it give the CAS weary a break? Will it help the newbie settle in without having to watch the sky? Will it make Warthunder a better game than World of tanks? Will it be a slow camper infested pile of boring bunkem?
Let me know what you think TO would actually bring if it were introduced (yes it probably never will be)