No.
I used to be an instructor in the Swiss Army, and we have trained with four very simple rules to prevent shooting accidents:
- Never aim at something you don’t want to hit
- Always assume your weapon is loaded and armed
- Always be sure about the consequences of your shot
- Finger always “long” (not on the trigger) unless you actually want to shoot
Any shooting accident I’ve heard of during my service and after, were a result of not just one, but all of those points being neglected by the shooter, and this negligence always led to legal repercussions.
Yes, like in a car, accidents don’t “just happen”! I might be tired, and misjudge my ability to drive. I might slip because I misjudged the road conditions. I might have a brake failure because I neglected to send my car to service regularly, or the guy maintaining my car neglected to service my car correctly.
Real accidents by things I as a driver have no control over directly or indirectly, are rare. Maybe a boulder flattening me on a mountain road…
Those points all also are valid here in the game, and underline the view that accidents do not happen, but are caused:
If I aim a missile at the space where both friends and enemies are present, I have to accept the possibility that my missile may lock onto the Blue guy instead of the red. So I don’t fire in such a situation.
I keep my fingers off my trigger if I have a friendly in sight.
I make sure that there is no friendly around that might move into a position that my shot can endanger him (this I think is the most difficult one to achieve, especialy in the game where many may chase the same target, all greedily wantong to get the kill.
I make sure I really have the target correctly identified as an enemy, and am not shooting a friend.
And - again an admission here - also ALL TK’s I have caused, without exception, were caused by me not heeding those rules enough, misidentification of the enemy being the most common cause in my case, I think, followed by daring to fire at an enemy in merged situations… So not something that “happened to me”, but something “I did”.