You’re statpadding in US 5.7-6.3, it’s hardly comparable
it’d solve the problem of subsonics facing supersonics and modern Attackers
F4C and F13/PFM would face themselves mostly and occasionally some late Subsonic jets as well as occasionally some more modern jets
I know it will work Because it was this way when they were first introduced
Not once, but multiple times…
What he is describing and what you have to do to live in these jets without flares is what passive is. IE flying around at altitude or away from the furball waiting for some lucky opportunity to engage without dying. You are actively a wasted slot until you start fighting.
Playing passive = you’re not playing well. period.
People who suggest playing passively are themselves terrible players. You do not want to win. I do. Therefore playing passively is counter-productive.
you could also add J35A and F-100 and equivalents to that 10.0
They could also reimplement the Matchmaking Wall at 9.7 / 9.3 BR or so, and fill out the 50’s 60’s jets to make fairer this would be key since the top BR aircraft have limited slots available to them so they will see less full uptiers into 10.3 / 10.7.
playing passively is playing to survive
if done right you’ll perform better passively than agressively because you get more chances to perform before turning into a flaming wreck after going too far
Wall is useless, we just need to implement ±0.7 matchmaking range where we don’t have to be useless in full uptier, instead we’re fighting plane that takes more skill than Brawn to win.
with that after the wall they could also change the matchmaker to smaller matches of 6v6 or 4v4/ 3v3
that one affects Balanced BRs too much imo
Not really, like this there’s more chance for player to actually stay longer in the game because you’d notice meaningful but workable performance difference at .7 uptier, at 1.0 uptier you’re utterly useless.
100%
Not only that, the RP/SL rewards from staying alive and winning a 10-15 minute match in Rank 5 and 6 are exponentially greater than playing 2 or 3 matches over the same time time and exchanging your plane with an opponent after 1 or 2 kills 3 minutes into a match.
I guess it’s just something you’ll learn to love once you get better at the game
Not something you learn from statpadding in 5.7 - 6.3 US
What?
t’d solve the problem of subsonics facing supersonics
No, it wouldn’t? How is uptiering JUST the F-13 and the PFM out of the 9.3 bracket going to do that?
Nope. You can’t read confirmed. Completely different message is presented there but you want to “win” the argument so you’ll intentionally misrepresent what someone says to do so. Think that isn’t obvious?
The ENTIRE point is that you HAVE to play this way on jets without flares, but that it is VERY MUCH a playstyle that WILL NOT enable you to win games because of how FORCE MULTIPLIERS work. While you’re off J/Oing in atmosphere the rest of your team is dying.
you didn’t read the rest of the comment
please try again
Matchmaking wall did NOTHING but bring trouble. Like playing 8.7-9.0? Not any more!
All the wall did was make a new top tier where that top tier (9.7) could not see uptiers and THEREFORE 8.7-9.3 could NOT see downtiers either. On top of that, it made 10.0 jets unplayable as well! Since they ALSO couldn’t see ANYTHING but uptiers. Nowadays with there being more BRs than just 10.3 (which was the current top tier at the time) that means the entirety of 10.0-10.7 will be also pointless to play because they will see NOTHING but 11.0
It’s a shitty half baked “solution” that doesn’t solve anything.
If I may ask, how would someone play boom and zoom under your rules? I thought boom and zoom was getting to high alt and picking off planes below you who are lower energy or ditrscted.
How