and aim9m IRCCM is only effective against someone unaware, making it useless in most situations
literally all you have to do to evade aim9m is pop a flare and turn, no matter the distance it was fired at
r73 when fired at below 2km is just almost certain death
You have to pop alot of flares and turn and in game modes where the missiles aren’t red diamonds you will be less aware of it R73 is only effect in 1km any further its a one flare
I assume you thebtype American main that really thinks they need the AIM-9X
I dont really care all that much about 9m vs r73 as I do about r27er and aim7m
r27er has no right to be in the game
please continue to be sad about it
We are in a ir missile meta sarh can be easily countered by notching or flying low
not r27er lol
Yes its a pulse doppler SARH missile so you can notch it so you dont die or hug the deck so it hits the ground
The R-27ER can reacquire via datalink which makes notching less useful. It can be notched but the notch has to be maintained until a miss. Hiding in multipath is reliable, but the cost there is that it forces you to low altitudes which remains a disadvantage even at top tier.
Yeah the data link does make it tricky
not only r27er can relock you, it also has inertial guidance so when you lose the lock by notching it will continue intercepting your last course
and guess what happens if you change course to shrug off its inertial guidance? YOU GET LOCKED AGAIN
the only way to have any chance to survive r27er is to hug the ground but that is still 50/50 if you die, I had them kill me at 10-30m above ground
You know you can go up and down right and still notch
Definitely not 50/50 you were clearly not on flat terrain
In terms of how AIM-7 is undermodeled, it should have inertial guidance which would give it the same better performance if the notch is entered right before terminal. Gaijin for whatever reason don’t believe -7M has this, but believe MH does, but also refuse to give that missile.
Also, it should have a longer seeker lock range, both in CW(hard capped to 45km against any RCS, which makes zero sense for a CW weapon), and in the unmodeled PD illumination mode.
WRT AIM-7P, the DL sparrow, AFAIK it wasn’t procured by the USAF, but it was made compatible with the F-16 and F-15, but only in use by export customers. Which, well, US already has AIM-7 on Block 50 despite that being an export-only thing too, so w/e?
aim7m is also unreliable af, it constantly goes 90 degrees up in the air or 90 degrees down into the ground even with a stable lock.
That the same with every SARH and its not constantly doing that
The F-15A isn’t “comically bad”, it’s more so the state of US top tier teams. If anything you WANT it to be moved to 12.7 so you don’t have to deal with the level 8 F-4S users.
Honestly, if the game wasn’t ready for AMRAAM then the R-27ER shouldn’t have been added either.
AIM-7P would balance things out just a little bit better but I digress
Yeah, it is actually. Maybe you are lucky to not experience this but I’ve got some comically stupid videos of the SARH missiles not following their target and going into oblivion. I even had one turn 180 on me. I’ve brought that up here in the forums a few times.
i had it happen with every SARH i have ever used
R24
R27
AIM 7E
Skyflash
skyflash superTEMP
AIM 7F
AIM 7M
Sorry, I left a word out of my reply. I meant to state maybe you are not constantly getting this. The key word was constantly and it’s also the one I left out making the whole reply stupid 🤣. So, sorry for that.
I did understand from your previous reply that it has happened to you. For some of us this is a constant issue. I’m getting maybe 1 out of every 15-20 sparrows to do it’s job. It’s really pissing me off. I don’t like IR at all but I am resorting to AIM-9 a lot more now.
No its not constant
That fine i do the same thing alot of the time
For some of us it is a constant issue though lol. The definition of constant is:
occurring continuously over a period of time.
“the pain is constant”
It’s occuring constantly for me. I do not get consistent hits, I do get consistent misfires and abnormal behavior. This is observed when there is no logical reason. Such as 10km straight line targets in PD mode. The missiles will just slam into the ground or make drastic arks into nowhere. That’s a consistent and constant bug for me.
Unfortunately, I also make those post mistakes frequently as well. I try to come clean them up for clarity when I realize.