Planned Battle Rating Changes (January 2026)

Evidence

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Correct. they prove that German mains absolutely suck

actually if you look at it, the stats of non german mains prove that they should all be 0.3-1BR higher

7 Likes

Its an issue all the major nations have in game. New players tend to gravitate to the big 3 or their home nation, leading to a lower average skill compared to minor nations, which usually have more dedicated and/or experienced players.

5 Likes

which skews the records of the vehicles so violently that we end up with 4.7 worthy vehicles at 3.7 in germany. Meanwhile minor nations get punished by having fair lineups (such as chieftain mk10 and 900) forced up in BR

You cant balance the player, this is for good and bad.

5 Likes

Gaijin re-compressed 8.3-9.3 due to the F-104A/C, then giga-nerfed all F-104s.

Now, F-86s and MiG-15s terrorize starter jets.

Makes no sense.

The F-86/MiG-15 family changes should be reverted…though CL-13 Mk.4 can stay 8.3.

1 Like

Tornado IDS WTD 61 to

RB 11.0 / 10.3
SIM 10.7 / 11.0

I support the mix of these two suggestions aka:

(Naval) RN Roma/ RN Italia 8.3 → 8.7 BUT ONLY if their reload and dispersion are fixed.

Right now both ships suffer from an extreme mix of lack of consistency and long reload on their guns.
This ends negatively affecting their playstile as it becomes heavily tied with RNG, meaning you can wait for the perfect salvo sailing unnoticed and your shells still have a high chance of landing all over even massive targets if you don’t win the RNG lottery ( and this also happens even at distances about 4Km, when your entire salvo can vertically straddle a Battleship like some old sail boat).

Both these problem have been proven to be artificially generated due to the lack of information about these vessels ( as most of the sources from diaries and logs have started to be officialy translated in the last decade).
We already provided two full reports about these problems:

Both reports provide official and renown sources, being them famous authors or officials of the Marina Militare that spent the last decade to collect, translate and compile all new info about these ships and their guns.

The first report was put on hold as it was deemed to early to change their reload rate ( as it’s usually used as a balancing factor) but since then, as time passed, Roma and now Italia have proven themselves to be THE worst performing ships at top tier, relying only on lucky hits and with the same drawbacks as the german counterparts when it comes to exploding on a single barbette fire albeit having massive blast and fire doors ( even modeled in the X-ray ) all around the magazine rooms to protect them from all those secondary damages ( including floods ) that could have proven fatal if they reached the most dangerous part of the ship.

7 Likes

Issue there is those aircraft also have atleast some kinda of defense, the nighthawk relies on… praying nobody decides to look up and that its bombs hit before someone locks onto the bomb bays radar signature

If German players perform so poorly in their Tiger Is which are good tanks, just imagine how busted Tiger II (H) really is, considering it’s really good stats.

2 Likes

mirge 2k s5 in the same br of f15…
mirage 4k is 13.0 but f15 go to 12.7 thats crazy

1 Like

I what I wanna know is, with the foldering of top tier planes, are we gonna get RP back to put into other planes if we already have them grinded out?

Already covered mate

december 2025 stats as they are most recent we have

Spoiler

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the tiger 2 production does decently even with german mains.
the SLA exceeds the swedish preproduction turret tiger 2 despite not having sweden mains.

7.0 would probs do the production fine, SLA likely would be ideal for 7.3

however once you get to 7.3 compression gets very violent, very fast

2 Likes

I don’t think Tiger IIs would fare well against T-10M’s.

3 Likes

theres a reason it is 8.0

I can’t see any reason to make a late war prop see supersonics

???

Having 12.7 M2 Brownings at 7.0 is not fun at all and on the edge of unplayable

AH-64Ds (all nations) & Ah-1Z to 11.7

or

Give them the JAGM-MR (SALH)


Neither of which are on par with the likes of the Ka-52. The main reason being that hellfires are incredibly bad at range due to flight characteristics and the nature of SALH puts these helis at a even bigger disadvantage.

Both the 114K and 114B are nearly identical. Yes the K’s got a tandem warhead but because both has extremely high pen, it already bypasses a lot of ERA.

Giving these helis the JAGM-MR (SALH) will make them competitive at 12.0 albeit it will somewhat still be worse than the Ka52 because the platform is extremely good (MAW+DIRCM+8 AAM + 30mm gun with 6km range)

I dont either.

the compression is really bad which does tie the hands of balancing Tiger 2.

We need ground to top out at 16.0 so that mid tier recieves the breathing room to allow for ww2 to be much fairer.

within current compression i do think SLA and production should be 7.0 though.

2 Likes

or even , god forbid.-
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Not a bait, if you don’t want to risk your fuselage when you need to shoot it down,
R.511 is your best bet. Maybe even more trustworthy than AIM-9B, I guess.
Well… Vautour IIN itself isn’t that good fighter jet, though.
Maybe even weirder than F-104.

If you don’t want to risk your plane? use missile
If you don’t want to play plane with missiles, shoot ground targets and force them to lose.
If you don’t want to get some dirt on your nose, too? Then you need to wait a long time.

Just like how you told me to ‘play a fighter’ before. :/

Anyway, your original idea of sending Tu-4 to ‘9.0BR’ is quite absurd.
It needs to be bit lower compared to IL-28 or Tu-14T.

Not higher.
Getting killed by an F-4C with AIM-7D is an even more absurd idea.

I think I heard this same tune when F-14A completely overwhelmed the meta back in those days.
:/

Not without decompression and other vehicles moving up with it. There was also the significant HP/mobility nerf from last year, which IMO puts the T26E5 above the Tiger IIs.

I’d probably agree with you a few months ago, but that engine nerf made them feel alot more sluggish, I don’t think they need to move up as well.

Vehicle : F-14A

Gamemode : Air Realistic

Br Change : 12.7 —> 12.3

Reason : Start at the F-14A, First of all In new BR that change F-15A at 12.7 Its mean we will have a FOX 2 IRCCM at standart in this BR. Which F-14A only have a rear aspect FOX 2 in the same BR. Not about RWR that F-14A got, Its can’t compare againts F-15A RWR, and radar F-14A Radar only have HDN meanwhile F-15A radar got all aspect PD. For this reason F-14A should be in 12.3 and need AIM-9L and real AWG-9 capabiliy (Normal PD all aspect and 20 km ACM like Flanker). About AIM-54 every one migth think its should stay in 12.7 thats good now, However AIM-54 are good againts only new player, For statistic its show AIM-54 shoot down rank 8 premuim the most. But its can’t kill 13.3 -13.7, Its mean AIM-54 not a good FOX-3 missile and cant compare with 13.3 - 13.7 FOX 3. Therefore F-14A should be at 12.3 BR and need AIM-9L just like another 12.3 jet that have FOX 2 all aspect as standart.

6 Likes